I love the color. I love the creativity. I love the intensity and the barely controlled mayhem. But over it all, there’s no denying that Tiny Tina’s Wonderlands is more or less a glittery skin thrown over Borderlands 3. As a DLC maybe (and when I told some of my friends that I was reviewing Tiny Tina’s Wonderlands, several of them asked, oh, is that the new Borderlands DLC?) something limited to the 10-15 hour or less realm (and the $20 or less price tag), this might work. But as a new thing, that really isn’t anything different from the old thing, Gearbox really needs to find something to freshen up this formula, and I don’t mean top-flight voice talent.
This is basically an open-world first-person shooter that’s visibly inspired by and using a lot of the toys from survival horror, and it doesn’t quite manage that fusion with grace. However, Ghostwire is charming, interesting, and creepy enough that I’ve enjoyed my time with it.
Like the original, GRID Legends aims to not only offer many kinds of racing, but do them at a fairly high level. That is a lofty goal, but one that is largely achieved albeit with a few odd sacrifices. The exciting on-track action is undercut by only the story mode having a bumping soundtrack, and that’s just a bizarre move that I don’t recall saying in a modern-day racer. Franchise fatigue is a real thing and the GRID reboot was hurt by being a series of races with no framework, while everything in GRID Legends has a sense of purpose to it that helps keep a “one more race” mentality throughout each play session. It’s an outstanding racing game and one that fans of the genre should pick up.
WWE 2K22 is a fantastic game and one of the better offerings in the 2K era of the long-running franchise. The core gameplay isn’t quite as solid as it was in 2K19, but that’s something that can be improved upon later in some ways with things like a patch at least being able to do things like address locking in carry holds. The planned post-launch content map showcases a lot of legendary characters throughout WWE history and the launch DLC with the multi-era Undertaker and NWO content is excellent and makes recreating some of WCW’s most memorable feuds a breeze.
Overall, Gran Turismo 7 is the greatest entry in the series to date and the perfect gateway game for those who are lapsed fans of the series. It takes everything the series has done right while cutting back greatly on things that have bogged it down over the years and outside of the lootboxes, feels like about as perfect an entry in the series as one could imagine. The completely restructured career mode makes for a far more fun and engaging experience and the menu overhaul makes everything so much easier to do. It looks great, plays near-perfectly, and is the exact kind of game I always wanted from the series. Simply put, Gran Turismo 7 is a must-buy for racing fans.
As a whole, Horizon Forbidden West tops the original game even if it doesn’t reinvent the wheel in quite the same way. Much like how The Last of Us 2 had a lot to live up to and struggled to do so, but was a superior game technically, the same holds true here. The gameplay here is more exciting as is the moment-to-moment storytelling. The pacing is faster and with that comes a bit less time for the story to breathe at points. However, it’s still a great story overall and one that keeps the player engaged from start to finish. Forbidden West is a fantastic looking, sounding and playing experience that benefits from the addition of motion controls in way that few AAA-level games have showcased before. If you enjoyed the original game, be sure to pick up the sequel – although newcomers can enjoy the action just as much, as the story can be easy to get lost in without knowing the cast and the world.
Dark Souls fans rejoice! Elden Ring is exactly the game you have been hoping it would be, I think, and it is created in grand style. I feel pretty frustrated that the keyboard controls are either so broken or so poorly laid out that I just couldn’t figure them out, and I spent a lot of time trying to (and where some things lie in the menu system are crazy counterintuitive), and I installed it on two different machines to see if it was a hardware problem (note: didn’t help). Elden Ring actually made me want to go back and play Skyrim again, because it always seemed to me that GUI was very well laid out and just made sense. But for you gamepad guys, sharpen up your sword and get in there. You have blood to spill (a lot of which may be your own).
For now, though, I’d give Dying Light 2 a strong recommendation. You do need to put up with its first rough couple of hours before it really comes together, and it’s got some sore spots here and there, but it’s a solid, well-designed, surprisingly optimistic zombie game. I’ve enjoyed my time with it so far.
I can say that the decision to switch classes for specialists has met with a metric crapton of criticism on the interwebs, and in that I’m in agreement with the masses – thus far, about 20 hours in, all the specialists play the same to me, though I think most people will gravitate towards either the wingsuit or the grappling hook as being the most fun to play with. I suspect more content is coming – at least more maps, but hopefully more modes, and maybe some AI opponents for single player opportunities – in which case this game may grow into something good (but you’ll have to buy the year one pass to get it). But as it stands, at the price it stands at, I can’t recommend it.
So Age of Empires IV is well put together and polished to high hell. I wish that something new had been done to bring the RTS genre that has been sitting more or less idle for a decade or so into the modern era, but you can’t have everything, and I suspect that more stuff like a map editor will be added in the future. Beyond that, with the recently released AOE2 Definitive Edition, that title, now 22 years old and $30 cheaper, already comes with a map editor that AOE4 lacks, and roughly a trillion player-made maps, and is probably the better bargain for your gaming dollar, especially if somehow you never got around to playing it previously.