There’s little doubt that Octopath Traveler 0 is one of the best JRPGs of the year, if not the best entry in the series. Its novel additions alongside the series’ staples elevate it to new heights. Despite having enough content for a hundred or so hours, it respects players’ time more than any other JRPG I have played.
SLEEP AWAKE‘s psychedelic horror takes players on a delirious journey where the very world shifts and deceives. Its strength lies not in its ability to scare but its ability to make the player question their own eyes. At what point would exhaustion take hold and we refuse to carry on? Mediocre stealth and remedial puzzles inflict minimal damage on this mind-bending narrative, proving that not all fear must jump out at you. Sometimes the worst horrors are the fictions we create in our head.
MARVEL Cosmic Invasion is an excellent excuse to play a satisfying beat ’em up with friends. It covers a wide variety of content and characters spanning the decades of comics and other media. By pulling well-known heroes and a few oddballs, Tribute Games offers a unique feel for each member of the roster. While the levels and bosses offer Easter Eggs for everyone, it doesn’t make up for combat that may eventually grow a bit stale for players who don’t find thrills in dropping into matches from time to time.
Reus 2, from developer Abbey Games and publisher Firesquid Games, is a fun god simulator that is easy to pick up and easier to enjoy. The controls might fight back a bit, as well as the information architecture the game features, but in the end, it’s quite fun and smartly designed.
A.I.L.A presents a number of intriguing concepts for the player to chew on and initially establishes its ability to circumvent expectations and genre tropes. But as the game continues, positive gains are lost in the swamp of repetitive mechanics. Springing from psychological to survival horror to something wholly unique would have been a welcome surprise but instead, A.I.L.A stumbles right as it begins to gain momentum. Though the overarching story has its moments, players will have to wade through the doldrums to get there.
Constance wields an emotional story, layered action, and incredible style to become more than just another derivative Metroidvania in a sea of heavy-hitters. Genre stalwarts aren’t going to find anything drastically different in its quest for explorative abilities but Constance has heart and a deft gameplay, making it a title that shouldn’t be brushed aside.
Keys of Fury from developer Elecorn is a short typing gameplay experience that brings a good variety of different modes, some short branching narrative moments, and tries to breathe new life into the typing game scene.
If you’ve ever been wanting the bite-sized Vampire Survivors in VR form, Poncle has delivered in ways that makes it the most optimal and fun way to play the game. I never thought I would get Vampire Survivors VR on my Quest 3, but it’s become my favorite Quest game yet. It may lack some of the features and content updates from its flatscreen counterparts, but here’s to hoping that it gets additional support to bring the VR port to parity.
The Berlin Apartment–even with its brief runtime and lack of meaningful gameplay–offers poignant narrative vignettes across its minimalist approach. Taking place entirely in the confines of a singular space, players will experience decades of tumultuous Germany history, reflecting on humanity and the strength of the individual even when entrenched in oppression. It’s in these types of games where an emotional gut punch is one of the deepest mechanics a developer can provide to its audience, leaving them speechless at the mercy of a narrative.
Demonschool from developer Necrosoft Games is a wonderful tactical turn-based fighting game that will entertain players thanks to a strong story, good strategy-led map designs, and enough characters to create multiple paths to approach fights. While it needed to be a bit less linear and more user-controlled on the story side of the tracks, it’s a fantastic experience from beginning to end.