Low-resolution visuals and poor performance hold back what is otherwise one of the best action-horror games on the Meta Quest. Veteran VR developer Survios has honed first-person gameplay elements and narrative over the past decade and it shows with finely-tuned VR-centric mechanics like a best-in-class on-body inventory system. It feels like an authentic trip to the scene of an Alien movie, but the upcoming patch really needs to get the graphics in working order.
Metro Awakening tells a new tale in the Metro universe with a more personal story and viewpoint than we've seen before. It's visually fantastic, although the resolution should be a bit higher on the Quest 3. Overall scenario variety is impressive and it successfully mixes stealth elements with some traditional horror moments in a uniquely interesting way, building upon prior Vertigo-developed shooters. The 12-hour campaign's story is compelling and will surprise you more than once with its direction.
If Batman: Arkham Shadow's overall quality and fun factor lead other publishers to trust that storied franchises can be handled by proven developers like Camouflaj, then I consider it a win for any fan who wants more from a series or universe. Arkham Shadow isn't just a win for the Meta Quest platform or VR; it's a win for the industry as a whole. It proves that successful games can branch out to new mediums without ruining the original feel, and that's what really matters to me.
Asgard's Wrath 2 is the best VR game ever made. It's hard to believe something this deep and complex can be made on a standalone VR headset, and the mashup of Zelda and Skyrim-like gameplay will constantly surprise and delight players as they venture through all 100+ hours of gameplay.
Iron Man VR is the perfect example of how a game port should be. It's the same great game with better controls and crisper visuals, which is great considering how darn good the game actually is. If you're even remotely a fan of Iron Man's character from any Marvel movie, you owe it to yourself to pick this game up.
Cities: VR is a decent adaptation of Cities: Skylines that’s hindered by the hardware of the Quest 2. With only a small area of land available for your city and features like terrain editing missing, the core loop feels a bit too simple and can get stale fast. Still, the basics of a good city-building sim are here, and it’s an accessible entry point for players new to the genre.
Assassin's Creed Nexus VR isn't just a triumphant first entry into the VR space, it's a brilliant return to the series' roots in a substantial way. The amount of variety in the game is staggering, and you'll be regularly surprised by not only what you can do, but how much content Ubisoft was able to include in such a well-produced and made title.
Monopoly GO! is an excellent game when viewed through the casual, free-to-play lens. But with little gameplay to speak of, no real strategy involved, heavy monetization tactics, and a constant barrage of ads for IAPs, it can't be recommended as anything other than what it is: a well-designed time-waster.
If you enjoyed the original Among Us, then you'll absolutely love how the VR port captures its spirit while improving on the mechanics. Thanks to proximity chat and motion-control tasks, The Skeld feels like a real ship crewed by real people, which makes the Imposters' betrayal that much more personal. It's too bad the game only launches with one map, but we're hopeful that the other maps will come to the game later.
Still, these issues, while notable, don't bring down everything that's achieved here, and I'm looking forward to spending more time hunting down monsters, finding treasure, and admiring the Nine Realms in the future, as well as wondering just what will be next for Sony Santa Monica and God of War as a series.