SummaryShadow Warrior 2 is the evolution of Flying Wild Hog’s offbeat first-person shooter following the further misadventures of former corporate shogun Lo Wang. Now surviving as a reclusive mercenary on the edge of a corrupted world, the formidable warrior must again wield a devastating combination of guns, blades, magic and wit to strike down the dem... Read More
Developer:Flying Wild Hog
Shadow Warrior 2
Released On:
Oct 13, 2016
Metascore
Generally Favorable
78
User score
Generally Favorable
7.8
My Score
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Metascore
Generally Favorable
78
74% Positive
45 Reviews
45 Reviews
26% Mixed
16 Reviews
16 Reviews
0% Negative
0 Reviews
0 Reviews
Nov 21, 2016
100
For its exuberance, intelligence, and absolute batshit over-the-top nonsense, Shadow Warrior 2 is the reason I play shooters.
Oct 13, 2016
86
Wang's stupid wisecracks kept me smiling from start to finish, and the variety of melee and ranged combat and the loot that dropped from it was satisfying enough that I came back with friends for more. It's great fun in solo or in co-op, and its small degree of randomization is enough to keep the action fresh for at least a few runs.
User score
Generally Favorable
7.8
65% Positive
435 Ratings
435 Ratings
27% Mixed
180 Ratings
180 Ratings
9% Negative
58 Ratings
58 Ratings
Jun 24, 2022
10
Прошёл игру за 5 часов. Прикольный слэшер-шутер, хоть и на первый взгляд немного кривоватый.
Feb 20, 2022
10
Это шикарно. Пиздатый трешачок. Очень угорал со всего что происходит в игре, спасибо.
Oct 14, 2016
82
An overall solid sequel and a great game, with some evolutionary game design from previous titles in the series that may or may not appeal to you.
Oct 18, 2016
80
Shadow Warrior 2 is a fantastic game that meshes what I love about loot games with the ridiculously fast-paced combat of 90s shooters. It is unapologetic, it is ridiculous, but most importantly, it is 12 tons of dumb fun. I couldn’t stop smiling while playing, and that is a sign of a really good game. Get some Wang, you won’t regret it.
Nov 3, 2016
79
An insane amount of co-op fun, but the level design is lacking. The loot-centric Shadow Warrior 2 is well worth the buy, but doesn’t quite soar as high as this year’s Doom.
Oct 19, 2016
70
The ability to dash around each enemy individually and slice them to pieces using the wonderfully hilarious procedural gore system is endlessly satisfying.
Oct 19, 2016
50
Shadow Warrior 2 is a game about slicing and shooting through hordes of monsters and soldiers. It’s about as classic a setup as the shooter genre has in that regard. A player itching to hack up some demons could do a lot worse. But everything else about Shadow Warrior 2 feels hollow. The characters are lifeless, the jokes aren’t funny, the story is worthless, and the levels are repetitive.
Oct 2, 2019
10
Shadow Warrior is one of the best shooters that released in 2016, simply put. For starters, the game is one of the most well optimized titles from that year, I tested this with my 4690K and both my GTX 770 and 1070, and I could achieve more than 60 FPS with both setups and a decent image quality overall; the game scales well down to the minimum spec hardware, that's for sure, and then runs amazingly well on more powerful PCs. Graphically it has all the options and settings that a proper PC game should have and are within the engine's specs, it even has HDR support (still not too common in 2016) and a new NVIDIA peripheral resolution rendering technique called Multi-res Shading, which makes the peripheral section of the screen to render at a lower resolution, thus giving us extra performance at no noticeable difference because it's on the peripheral region and our brains won't notice it as much as the things we're looking at directly. Clever, and it works really well, indeed. When it comes to sound assets, I can't find any issues either, the game sounds great, most weapons have a different sound from each other, they sound like they're the real deal and they're meant to destroy our enemies into a million pieces, that's what we want, and the music is amazing too with some nice tracks now and then, especially for important moments like the boss fights. Gameplay is where the game is at its best though, it's amazing, this is a very, very fast paced shooter where you'll be using the DASH key a lot, both in and out of combat, but it really shines in combat, it's like a dance of death and carnage if you manage to master the use of the dash key and its different movement combinations and aerial tricks you can perform. Also, just like it happens with DOOM, you need to keep switching weapons in a fight, to be able to deal with different types of enemies and their different elemental resistances. I've read some people complain about bullet-sponge enemies but I've finished the game on HARD and there's always a way to quickly deal with these so called "sponges" and that's by carrying a proper weapon with the correct element imbued to it, it's simple. Furthermore, some people seem to not even use their CHI for anything but healing, that's wrong too, Chi powers can help you bring down some enemies, and even deal with groups in a more efficient way; the game is all about mastering all the ninja arts Lo Wang is capable of, and not just running around with a shotgun: it can be done but it's not what the whole game has to offer, so keep that in mind, it gets deeper than that, believe me. Now, the controversial part of this game is clearly the LOOT system and its departure from the previous games, especially from the 2013 reboot of the series. This game has loot, like a Borderlands game but not to that extreme extent though, as in you won't be looting a gazillion weapons every level, like it happens in Borderlands, but you surely get a lot of upgrade items to insert in your weapons, armor, etc. Many of these are worthless at first and you should sell most of them, until you reach a point in the game where the forge is open to you and then you can fuse these items into higher quality ones. But some people don't like this departure from the traditional, linear, design, that's alright but we have to keep in mind the previous title is also a very decent game on its own, a proper remake of a crazy first person shooter from the 90's. What Shadow Warrior 2 offers is more of that craziness but under a new less linear format, with free roam options and of course cooperative multiplayer, which are great additions to the original formula. The gore and violence are increased a lot in this sequel too, and the special effects look amazing, this game has so much going on the screen at any given time, in combat, that it's amazing how well it runs. Also...some of the smoke and fog effects are one of the best I've ever seen for this type of game, especially for 2016, and even today. My final verdict for this game is: if you like fast paced, old school style shooters with cheesy humor, over the top violence and cool looking enemies and absurdly over powered **** this game, the price on release was just right for what this game offers (took me 30 hours to finish the game on Hard difficulty in single player, and then it has coop and New Game Plus too), and today is quite often on sale (it was even free in GOG at some point, if I remember correctly). It's worth the money for the amount of fun I've had and I'll keep having with it in the future, but it's not exactly the same as the previous title from 2013 as I mentioned. Still, as a First Person Shooter fan, this game was one of my favorites for 2016, along with DOOM. A very solid 10 because it does a lot of things that other FPS don't, and then what the others do, Shadow Warrior 2 just...does quite well xD. As a fan of these types of games, for me it's a 10.
Jun 1, 2024
7
I picked up Shadow Warrior 2 on my steam deck and played through the game in about 10 hours opting to ignore any side quests towards the end of the game. The fast paced combat was fun and engaging but I did find myself disregarding any non melee weapons as I found them far less effective. The loot system was enjoyable yet confusing - it got to the point where I did not want to change my weapon inserts as I had an overwhelming amount of drops in my inventory all with various different effects. This definitely hindered the game in my eyes although it does allow you to filter on specific stats which would be more beneficial on a second playtrhough when you know what build you want on your weapons. Overall the game play was an enjoyable experience and slightly above average for me. The story was confusing for someone who did not play the previous game but was helped by the comical dialogue through out the game. Overall it was an average story that was just there to progress the game along and did not add anything significant to the characters - I did not care for any of them other than Lo Wang himself. The game was definitely not bad and is worth playing if you want a shorter game to play on the side of a larger game. It is on sale often so is definitely worth picking up
Jun 5, 2023
7
An entertaining and high-speed shooter marred by some rather egregious and unnecessary looter elements. These elements drag the game down to a crawl at times, limit the utility of an expansive weapon list, and turn most of the late game into a a slog. The story and side content does nothing to help this offering either, as nearly every quest is an uninteresting cycle of going somewhere and shooting something. Genuinely the only thing elevating the game is its enjoyable combat, which does all of the heavy lifting and makes this remotely playable. The repetition of going somewhere uninteresting to shoot at something uninteresting is passable since the act of shooting that thing is overall satisfying.
Jan 21, 2025
4
Ortalama ve altı bir yapım. İlk oyuna göre fazla bir şey katamamış. Yoklukta bakılır.
Jul 9, 2023
4
oo boring to play even for couple of minutes Dont like to play in future. Can check only for nostalgia






























