SummaryDeveloped by PlayStation C.A.M.P!, the creative minds behind TOKYO JUNGLE and Echochrome rain is developed exclusively for the PlayStation 3 computer entertainment system as a digital download through the PlayStation Network. rain is the enchanting tale of a boy who chases after a girl with an invisible silhouette. After discovering that the girl... Read More
Rated E +10for Everyone +10
Developer:SCE Japan Studio
Rain
Released On:
Oct 1, 2013
Metascore
Mixed or Average
72
User score
Generally Favorable
7.8
My Score
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All Platforms
Metascore
Mixed or Average
72
52% Positive
40 Reviews
40 Reviews
45% Mixed
35 Reviews
35 Reviews
3% Negative
2 Reviews
2 Reviews
Oct 1, 2013
95
The night I finished “rain”, I fell asleep thinking about the story and what had transpired during the journey. Then the next morning I awoke thinking about it once more. While I didn’t have any clear ideas as to what it all meant, I was left with the undeniable feeling that I had experienced something exceptional.
Oct 1, 2013
85
Rain is a moving yet quiescent exploration of a very real emotion. It manages an unsettling but tranquil tale that wants you to confront your own fears of being alone. It does so with story and gameplay in unison, though it could have told us a lot more by saying a little less.
User score
Generally Favorable
7.8
64% Positive
124 Ratings
124 Ratings
27% Mixed
52 Ratings
52 Ratings
9% Negative
18 Ratings
18 Ratings
Jan 18, 2024
10
«Rain» es un juego muy bello, con una estética lúgubre y misteriosa que nos muestra una historia original sobre un niño que, en medio de una noche oscura de tormenta y lluvia, vislumbra a una niña siendo acosada por un ser sobrenatural compuesto de agua. El niño decide seguir a la niña para poder ayudarla, y el juego consiste en acompañar en toda esta travesía al chico para que pueda salvar a la niña desconocida. Este título tiene muchas lecturas posibles, y tanto la trama como su final da pie a muchas interpretaciones posibles (¡algo que valoro positivamente!) La jugabilidad es sencilla, pero eficaz. Consigue entretenerte con sus puzles, pero tampoco es excesivamente denso como otros juegos del mismo género (por ejemplo, LIMBO). Encontré ciertos paralelismos entre Rain y las obras de Fumito Ueda, cosa que no me sorprende dado que este título ha sido desarrollado por Japan Studios, un icónico estudio de PlayStation que llegó a trabajar junto a Ueda. Y la música de este juego es asombrosa. Encaja perfectamente con el ritmo de juego y con las secuencias, y destaca aún más teniendo en cuenta que no hay líneas de diálogo en todo el juego. Lo único que oyes es el sonido de la lluvia, tus pasos y la música (dependiendo de dónde estés). Yo personalmente creo que este juego está muy infravalorado. No solo por la ambientación y por la música, sino por la manera en la que cuenta su historia, por lo abierta que está a interpretaciones personales como si de una obra de arte se tratase, y por su ingeniosa manera de diseñar las dinámicas del agua. Es un juego independiente y excepcional, que no te dejará indiferente en absoluto.
May 22, 2023
10
Si te gustan los juegos tipo Limbo, Brothers, Inside te va a encantar, es bonito de ver para su época y tiene una buena banda sonora.
Oct 2, 2013
80
Rain won't tax players the way other puzzle-platformers might, but what it lacks in challenge it more makes up for in atmosphere and story. An aching, moody title, it will nonetheless charm those who brave its inclement climes.
Oct 1, 2013
75
This original game wants you to relax. Its good design, excellent soundtrack and outstanding narrative are paired with a classic-style control system. This system is one of the shortcomings of the game, besides the general feeling of being discouraged from replaying any level we've already finished.
Oct 1, 2013
70
That’s also part of the problem: It’s merely reminiscent of greater works. It doesn’t have a voice of its own. Its hesitant, wavering tale of a boy and girl struggling together to dispel the dark doesn’t carry the weight of other poetic adventures. Like a frivolous pop ballad filled with vague notions of love and heartbreak, Rain left me in want of clarity, resolution, and a more distinct message.
Oct 5, 2013
60
Rain recalls some kind of sensitivity unusual in videogames, but you can't forgive that it's also a game with many things that could have been done much better.
Oct 1, 2013
30
Like an actual storm itself, the game expends all of its invigorating freshness within the first 10 minutes, and what follows is more of a tedious and waterlogged slog.
Jun 17, 2024
7
Idée extrêmement original et intéressante le design participe grandement a la mise en place de cette originalité en terme de gameplay malheureusement un jeu court avec une difficulté simpliste mais qui par sa direction artistique et son originalité mérite un 7
Mar 31, 2021
7
A truly good atmospheric game that has taken after ICO, The beautiful music nice graphics that run at 60 frames per second Your head simple story that goes right to the heart. I would recommend it if you want and nice atmosphere week
Oct 3, 2013
4
Sadly, rain doesn't make anything out of it's interesting wet vs. dry concepts, instead let's you walk through an extremely linear gameworld and do the same, simple, boring and uninspired stuff you've done in too many similar games before. Push a box here to climb up there. Pull a lever here, jump there. The graphics, while pretty, are technically surprisingly weak and the story is exactly what you'd expect. The solutions to each area are obvious but the game still holds your hand throughout the game and tells you what to do before you even get to try anything. It's not that you can't have good moments with this game, it's just that it's so forgettable and uninspired.
Feb 5, 2014
3
This game was good looking but boy was it boring. The "puzzles" aren't much of a puzzle if it is obvious. It introduces concepts that I thought would get harder but they just disappear. Lots of just walking around in the rain. Hardest part was sometimes you couldn't figure out where you were because you are invisible and only have footprints to locate. Story was arty nonsense.






























