
Summarykuso is the sequel to LOVE, and is a challenging yet fair platformer with a simple aesthetic. You have the ability to run, jump, and leave your own checkpoint. Make your way through acid, long jumps, disappearing platforms, bouncers, giant saws, and much more in this dreadful mechanical world.
Developer:Mokuzai Studio
kuso
Released On:
Nov 20, 2018
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Available after 4 critic reviews
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100% Positive
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Nov 30, 2018
85
The stages have a lot of variety and never feel too long or short. It feels polished and plays wonderfully, and I am looking forward to its predecessor, LOVE, hitting Switch in 2019. My only critique is that it’s over too soon, but I will be diving back in to find all of the secrets, play more of the versus mode, and enjoy that sweet soundtrack. For those that know the meaning of "kuso” in Japanese, I can safely say that while that might accurately describe the visuals, the gameplay is the complete opposite.
Jul 7, 2020
80
Played either as a whole package with unlimited lives, or in hard mode with only a few, kuso is as challenging as you want it to be. You can play the kuso and LOVE campaigns separately or joined together as one mega-campaign. Then you'll have all the extra bonus stages and easter eggs to find. Paired with the hypnotic graphics and astonishingly atmospheric soundtrack from James Bennett, kuso is both accessible and difficult, and it's a little gem on the Switch. Well worth your £3.99.
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Platforms:
- PC
- Nintendo Switch
- iOS (iPhone/iPad)
Initial Release Date:Nov 20, 2018
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