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Fracture (2008)

Xbox 360 Critic Reviews

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63
Metascore
Mixed or Average
positive
11(18%)
mixed
40(67%)
negative
9(15%)
Showing 60 Critic Reviews
85
Worth Playing
Fracture is more than solid. The hook of manipulating terrain to your advantage is used a lot in the game, but it is used in a way that it rarely feels out of place.
84
XboxAddict
If you can get a few friends to give this a chance, I think you’ll get a LOT of play out of it.
83
Planet Xbox 360
It was a bit surprising when we completed the game and found ourselves wanting more, lucky for us the multiplayer delivers just that. LucasArts really created something special with the “terrain deformation” aspects of Fracture and the way it is implemented into so much of the gameplay mechanics was inspiring.
81
GamingXP
Take Gears of War and mix it with Halo. Add half a litre of Red Faction and a dash of Populus and voilà: You’ll get Fracture. This principle is as simple as ingenious!
80
Jolt Online Gaming UK
An enjoyable and engrossing game. It’s a little on the short side and it relies a bit too much on the strength of a single gameplay mechanism, but fortunately it’s a mechanism that is fun and that we haven’t really seen before.
80
X-ONE Magazine UK
Most of Fracture’s bad points are overshadowed by how much fun changing the terrain can be. Masses of action, huge explosions and a competent shooter with a fantastic gimmick.
79
DailyGame
Fracture is a fun but repetitive game that does well with its new ground manipulation technology.
78
TeamXbox
It offers a unique and entertaining feature (terrain deformation), but doesn’t utilize it in enough creative ways to keep it enjoyable. It’s run-and-gun gameplay with too much run and not enough gun. It’s a title that relies too much on brute force in its opposition, when it could have tested to see if the player could come up with creative solutions when completing objectives and having adversaries cross their paths.
75
Kombo
I think it would be a mistake for any gamer to not even give the game a trial because, for once, developers actually tried something new, and succeeded in the process.
75
Game Informer
Fracture comes close to greatness, but the story’s disappearing act, half-hearted approach to level design, and poor enemy AI holds it back from being anything other than mediocre.
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