70
A fighting game with subpar graphics and just one attack (the rotating helicopter screwdriver kick... no just kidding, it is the dive kick) should not get more than 10/100, but it actually is pretty fun. When playing multiplayer. [October 2013 p.90]
65
In the right environment and with the right people, Divekick offers some fun. But the lack of online lobbies drastically limits those opportunities. Like most novelties, the fun of Divekick is short-lived.
70
It is unfortunate that there’s not a better single-player mode, and more unfortunate that Divekick’s cultural insensitivity can be downright cringe-worthy, but it’s still a successful experiment in simplified fighting.
7
Great game to play versus friends, plain and simple. The single player is severely lacking though, as you can cut through the story with each character around ~15 minutes each if you are good enough with no incentive to replay anything. There's really not much else to do other than compete against friends a couple of times, and explore the rather limited moves of the roster with varying results. By no means a bad game of course, but the game is rather hollow. I would have rather paid $3 than $10.
5
Sony passed this for the PSN with its $10 price tag!.. Dota2 is free to play... whats happening? Whilst triple A titles are going free to play flash games are starting to cream fat stacks? The world is a crazy place homes!..
10
I dont understand all the proffessional critics reviews saying the hit boxes dont function properly, ive probably played as every character against every character by now and ive had no issue with missing hits, not even one time. Ive moaned to my friends that "i shouldve won" but always known inside it was a fair call, just argue for pride and banter. Maybe these reviewers dont understand the game. The feet are the only thing that can kill, i thought this would be an obvious point to the game, and unless anyone can show me a video to show otherwise, ill stand by it. anyway by gaming standards and enjoyment factor this is easily atleast a 9. giving it a 10 to counteract all the silly reviews of people i can only assume dont know what theyre doing.
Divekick
Released On:
Aug 20, 2013
Metascore
Mixed or Average
65
User score
Mixed or Average
6.7
My Score
Drag or tap to give a rating
Hover and click to give a rating
Metascore
Mixed or Average
65
33% Positive
6 Reviews
6 Reviews
61% Mixed
11 Reviews
11 Reviews
6% Negative
1 Review
1 Review
Aug 20, 2013
84
Trust me, if you’re a fan of 2D fighters, you will absolutely love Divekick. This one’s made for you.
Aug 20, 2013
80
If you’ve always been worried about doing complex motions, those aren’t present here. Two buttons, that’s all you’ll have to worry about, and that is a liberating feeling.
User score
Mixed or Average
6.7
55% Positive
27 Ratings
27 Ratings
22% Mixed
11 Ratings
11 Ratings
22% Negative
11 Ratings
11 Ratings
Aug 31, 2013
10
I dont understand all the proffessional critics reviews saying the hit boxes dont function properly, ive probably played as every character against every character by now and ive had no issue with missing hits, not even one time. Ive moaned to my friends that "i shouldve won" but always known inside it was a fair call, just argue for pride and banter. Maybe these reviewers dont understand the game. The feet are the only thing that can kill, i thought this would be an obvious point to the game, and unless anyone can show me a video to show otherwise, ill stand by it. anyway by gaming standards and enjoyment factor this is easily atleast a 9. giving it a 10 to counteract all the silly reviews of people i can only assume dont know what theyre doing.
Aug 25, 2013
10
Divekick is based on the fundamentals of all good fighting games: spacing, timing, execution, patience, mind games, and to a certain degree, execution. There are a lot of inside jokes that are about the fighting game community, and fighting games in general. However, you DO NOT need to understand these jokes to enjoy the game. If you're looking for a good time with friends or playing against strangers online, I guarantee you this game will not disappoint. Divekick seems like a simple game once you first touch it, but it gets more complex the more you play.
Oct 1, 2013
70
A fighting game with subpar graphics and just one attack (the rotating helicopter screwdriver kick... no just kidding, it is the dive kick) should not get more than 10/100, but it actually is pretty fun. When playing multiplayer. [October 2013 p.90]
Sep 18, 2013
65
In the right environment and with the right people, Divekick offers some fun. But the lack of online lobbies drastically limits those opportunities. Like most novelties, the fun of Divekick is short-lived.
Aug 25, 2013
60
Unfortunately, even a stable framerate can’t save it from faulty mechanics, kicks that cross players without landing, some iffy visuals and weirdly ’90s animations.
Aug 26, 2013
55
An ambitious re-imagining of the fighting genre, Divekick's innovative simplicity is also its greatest weakness as it lacks the depth required for a modern marketplace. Good for those five minutes waiting in line, but don't expect it to occupy a six-hour bus ride.
Aug 26, 2013
40
Maybe Divekick is the future of fighting games. Maybe the hardcore tournament set really does want a fighter so barebones that it's basically marrow. Everyone else would be better served going elsewhere for their virtual pugilism fix.
Aug 23, 2013
10
This is one of the best competitive games ever. You won't be able to put it down if you play with friends. The netcode is super smooth so long as you play someone at 150 or less ping, as well.
Aug 23, 2013
10
I'm pretty bored of normal fighting games, have been for a long time. Thank you for bringing some fun, funny, and refreshing to the table. It might not last the longest, but its really just fun to pick up and play with a few peps and have an enjoyable time with.
May 13, 2014
7
Great game to play versus friends, plain and simple. The single player is severely lacking though, as you can cut through the story with each character around ~15 minutes each if you are good enough with no incentive to replay anything. There's really not much else to do other than compete against friends a couple of times, and explore the rather limited moves of the roster with varying results. By no means a bad game of course, but the game is rather hollow. I would have rather paid $3 than $10.
Aug 20, 2013
6
I was sort of hyped to get this game, but the novelty wears off pretty quickly. The problem with the game is with the balance of the characters. If you just pick the players "Dive" and "Kick" you can have some fun and balanced matches, but if you pick all of the other random ones you can't help but feel like you have an extreme advantage or disadvantage depending on which character you choose. I was expecting most of the characters to play more similar to each other since the game has such a simple nature to it. Some might appreciate the fact that the characters are so dramatically different, I just feel that people might learn to exploit certain moves because they are so overpowered (have too much reach). It has its moments where it can be fun, but be warned that it's not meant to replace your favorite fighting game, it's more of a novelty than a full fledged game. At least you get the Vita and the PS3 version for the price of a single purchase. It might make for a fun party game. Either that, or people might insist that I just load up Street Fighter IV instead.
Sep 10, 2013
5
Sony passed this for the PSN with its $10 price tag!.. Dota2 is free to play... whats happening? Whilst triple A titles are going free to play flash games are starting to cream fat stacks? The world is a crazy place homes!..
SummaryDIVEKICK is a game of intense depth, strategy, and action have all been packed into just two buttons.
Rated Tfor Teen
Platforms:
- PC
- PlayStation 3
- PlayStation Vita
- PlayStation 4
- Xbox One
Initial Release Date:Aug 20, 2013
Developer:
Publisher:





























