
PC Critic Reviews
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Showing 23 Critic Reviews
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Feb 6, 2013
76
A.I. problems and hollow FPS segments aside, CC:GM offers a kind of gameplay that we don’t see that much these days. It remains faithful to the original Carrier Command, modernizing the basic recipe with an improved interface and meticulous tutorial, and grants complete freedom to the player, in game-changing decisions. [November 2012]
Jan 23, 2013
75
The patch fixed the awful route AI, and now the game is OK'ish, but somewhat bland. What it still most needs is more speed, both for the game and vehicles, and much less waiting. The FPS parts are as awful as Mr. Myrik's nasal British accent. [Jan 2013]
Oct 1, 2012
74
Unfortunately, the lack of multiplayer really lets the title down in overall value, but the campaign is enjoyable (bar some rough voice acting and gameplay quirks), and will take you a good 20-30 hours to complete.
Oct 9, 2012
70
A great remake? An excellent legacy to the Amiga history? Maybe. However, the new Carrier Command game is also full of frustration and at the same time it doesn't fulfill its potential. When the game's artificial intelligence is fixed by Bohemia Interactive, then the action-strategic magnum opus will be a true smash hit.
Nov 27, 2012
70
If you're into strategy games, you might want to check out the demo for Carrier Command: Gaea Mission. Even then though, the game has some flaws and is rather slow paced to make me want to give this game another shot any time soon.
Oct 5, 2012
60
The strategy core is different enough and executed well enough to provide quite a few hours of engaging combat and strategy alternating with the slower ponderous movement across a larger world of interconnected islands. It's a shame then that the learning curve, which initially seems quite steep, is extended well beyond the patience of most people across a laboriously slow campaign.
Oct 9, 2012
60
A voyage into the past, Carrier Commando Gaea Mission presents a great, original idea in a fresh gameplay. Pity that this effort is ruined by a very poor AI.
Oct 11, 2012
60
Carrier Command: Gaea Mission has brilliant ideas but is poorly implemented. The artificial intelligent is frustrating and the lack of multiplayer is a mistake.
Oct 24, 2012
60
Despite all the flaws (e.g. AI's very poor path-finding) I had warm feelings for Carrier Command, even if it did test my patience a couple of times. [12/2012, p.84]