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Blind Love
Summary"Love: it's easy to find and it's easy to spark. The challenge of love is actually maintaining it." When a man becomes the victim of a car crash that costs him his entire sense of sight, he has no choice but to try and live on without it. Treated with kid gloves by both his best friend and his sensitive girlfriend, he tries to make the best o...

Developer:Michaela Laws

Blind Love

Released On: 
Dec 28, 2016
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Mar 1, 2020
8
PublicNuisance
Blind Love is a pretty deep visual novel. You lose your sight in an accident and have to deal with the aftermath of not only having to relearn how to do every day tasks but also deal with people treating you differently. You have various choices to make in how you handle various situations which will dictate how your life ends up; which people you stay close to; and what kind of person you become. It’s handled with more maturity than most games. The voice acting was fantastic on the part of your girlfriend, I wasn’t as much of a fan of the actor who voiced your friend. The soundtrack was well done. I wished there was a little more detail put into the ending as to how things go for you. I played Blind Love on Linux. It never crashed on me and I didn’t notice any spelling errors. You can manually save whenever you want and there are over 130 save slots to use. The game uses the Ren’Py engine. Alt-Tab works. During game play my GPU usage was 1-4%; my VRAM usage was 588-637MB; my CPU usage was 0-3%; and my RAM usage was 3GB. I finished my first playthrough of Blind Love in 33 minutes. I paid $1.19 CAD for it. That is really good value considering the quality of the content. I would say it is easily worth $5. If you enjoy visual novels or want to try to go for something with heavier content I would recommend it. My Score: 8.5/10 My System: AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 19.3.4 | Samsung 850 Evo 250GB | Manjaro 19.0.1 | Mate 1.24 | Kernel 5.5.6-1-MANJARO
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Platforms:
  • PC
Initial Release Date:Dec 28, 2016
Publisher:
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