Subdivine
User Overview in Games
7.4Avg. User Score
User Score Distribution
positive
6(60%)
mixed
2(20%)
negative
2(20%)
Highest User Score
Lowest User Score
Games Scores
Jul 23, 2025
Helldivers 27
Jul 23, 2025
Very good game, Immersive and **** bloated Ui is a bit of a shame however as the game looks amazing visually.
PlayStation 5
Jul 23, 2025
Cry of Fear8
Jul 23, 2025
Best horror very horror much horror free horror good horror long horror scary horror swedish horror.
PC
Jul 23, 2025
Pacific Drive9
Jul 23, 2025
This game is fantastic! It has some of the best, most satisfying visuals and gameplay i've ever seen!Driving around in the different zones, **** metal off abandoned cars and and dodging all the anomalies feels so epic. I really like the way you upgrade both your car and auto-shop. The voice-acting and story is very good and **** mysteries of the exclusion zone, the storms, the anomalies and large structures in the background and the horrifying ambient sounds makes the game feel very immersive and **** driving is realistic and you have to take care of your car by syphoning fuel from other cars or fuel barrels, repairing your car with blowtorches, sealing kits and other **** car customization is great. You can add decals and change the color of the car with paint and decal kits you find in the zone. You can also kit the cars with tons of upgrades.I drive. whould remove my memory to experience again!
PC
Jul 23, 2025
SOMA9
Jul 23, 2025
Amazing experience, a very well made game! It's without a doubt the best game in the Amnesia series!
PC
Jul 23, 2025
Alien: Isolation10
Jul 23, 2025
One of my favorite features of Alien: Isolation is its gameplay, particularly the dynamic AI of the alien itself. The game’s focus on stealth and survival makes every encounter with the alien a tense experience, but what truly elevates the game is its unpredictable behavior. Unlike many horror games where enemies follow a set pattern, the Xenomorph is smart and adapts to the player’s actions and becomes more dangerous as the game progresses. It learns from you, which means you can never rely on the same strategy for **** example, early in the game you can use noise-makers or flares to distract the alien, giving you a brief window to sneak past or hide. But after a few encounters, you’ll notice that these tricks don’t work quite as well anymore and the alien might begin to ignore the distractions or investigate your hiding spots more thoroughly. It can even start to anticipate where you might hide, like checking under desks or inside lockers where you’ve hidden before. It keeps the tension high because you can’t predict how it will behave, and you're constantly forced to think of what's going to happen next.Another impressive aspect of the alien’s AI is how it navigates the environment. The alien moves through the station's vents and passageways in such a way that makes it feel like it could appear from anywhere at any moment. You might hear it crawling above you in a vent, only for it to drop down into the room in front of you. The game does an incredible job of using sound to signal its presence, but it also keeps you guessing, sometimes the alien will stay in a nearby corridor, while other times it might vanish up into the vents, leaving you uncertain of when or where it will reappear.Throughout the game you find new weapons and tools. The most notable one being the motion scanner. It’s not just a device to help you navigate the station, it can also detect movement nearby, emitting a small ping that shows the direction of danger. But it comes with a trade-off; it’s loud enough that using it too frequently might attract the alien, which forces you to balance risk and safety.Another gameplay feature that I also appreciate is the save system. Unlike most modern games where you can save your progress anywhere, Alien: Isolation uses manual save points scattered throughout the station. These save points are a relief when you find them, but they aren’t safe zones. Saving takes a few seconds and makes some noise, and if the alien is nearby, you could be interrupted before you are able to save. I feel that this design choice keeps the stakes high and makes you think carefully about when and where to save.What I like most about this dynamic AI is how it prevents any sense of security. Even if you’ve memorized the layout of an area or have a clear path to your objective, the alien’s unpredictable behavior keeps every encounter fresh. It’s as if you’re playing a game of hide-and-seek against a cunning and relentless predator. This aspect of the game makes each encounter feel unique, as the alien feels less like a scripted enemy and more like a living creature actively hunting you.Another thing I liked about the game was the atmosphere. The developers did a fantastic job of recreating the retro-futuristic look and feel of the original movies. The sound design is amazing; every beeping machine, steaming pipe and loud footsteps of the Xenomorph hunting you, makes your heart race. The alien itself is mostly heard before it’s seen, adding to the tension. The game managed to keep me on edge for almost the entire playtime, which is no easy feat, especially not since the game is over 20 hours long.Personally, Alien: Isolation stands out above every other horror game I've played like the whole Amnesia series and even the Resident Evil games. The focus on survival rather than combat was a refreshing change of pace. Amanda can’t just fight her way through enemies, instead she has to hide, crawl through vents, and use makeshift distractions to avoid the alien and other hostiles. Resource management is also a big part of the game. You scavenge for crafting materials to make medkits, noisemakers, and other tools that help you defend yourself. I liked how the game makes you feel like every little piece of scrap you pick up and every item you craft could be the difference between life and death. While the story itself has a few parts that felt a bit underwhelming, I think that's understandable since the game’s focus is more on the atmosphere and the experience of surviving against the Xenomorph. For me, the journey through the station, the feeling of being hunted, and the interaction between the different characters made Alien: Isolation an unforgettable experience for me.
PlayStation 4
Jul 23, 2025
Amnesia: The Bunker4
Jul 23, 2025
This game is like if Alien: Isolation and Amnesia had a baby but they were both on drugs and the baby was a :D
PC
Jul 23, 2025
Amnesia: A Machine for Pigs7
Jul 23, 2025
It's not as good as the other Amnesia games but it does hit you with one of the best speeches in gaming.
PC
Jul 23, 2025
Metro Exodus1
Jul 23, 2025
Tried to keep playing the game for about 5 hours, on both the normal version and the enhanced version, but the game literally never got interesting. The atmosphere is decent, and i guess some animations are cool. But that’s where the positives **** voice acting and sound design is awful, the story is unengaging, and the characters are uninteresting and annoying. The game features a silent protagonist, but there are constant cutscenes with confusing dialogue where everyone talks over each other. The plot barely makes any **** missions are repetitive; walk to the marker on your map, talk to this NPC, then go to the next marker to talk to another NPC. The gameplay in between feels clunky and rushed. The AI is broken, the enemy hitboxes are inconsistent, and the game is riddled with bugs and glitches. On top of that, the performance isn’t great.Everything just feels incredibly rushed, and the game definitely needed more time in ****'s a subpar survival shooter, but it's not really survival... and it's not really a great shooter either, there is also a lack of features in combat, as well as **** biggest issue with the game is the horrible physics/movement. I genuinly don't understand how the developers let this stay in the final version of the game. For some reason the game has moon gravity and running down stairs or a slope will send you flying, resulting in fall damage, it’s ridiculous. Even running UP stairs or tiny inclines sometimes causes the same issue. The environments are unnecessarily bumpy, and for some reason, every tiny piece of rubble has a hitbox, which makes this issue even worse, since you constantly get flinged around or get stuck on things that shouldn’t be an issue.I bought it on sale for like 3 euro, so i didn't feel like i had to ask for a refund. But if i paid full price i whould have felt incredibly ripped off, 30 euros is way too expensive for this game. Atleast now i can get the Metro series off of my mind, knowing the games are not worth my time.
PC
Jul 23, 2025
The Midnight Walk9
Jul 23, 2025
Wonderful experience! The visuals are breathtaking, the soundtrack and voiceacting is beautiful!
PlayStation 5
Jul 23, 2025
Abiotic Factor10
Jul 23, 2025
Amazing! Easily the best and most in-depth survival game out there! Can't wait to see what the creators do with the ABF universe in the future!
PC