Scott the Woz is a very entertaining content creator, and I was stoked to see him turned into a video game for the Switch! No idea what this has to do with his youtube channel though, but fun game
When the imposter is sus, and they come out to you, very emotionally. It's okay to be sus, y'all. The last time you clicked on a minecraft video was probably like 5 years ago. Don’t worry, i’m in that camp too. I’d rather watch paint dry than watch another hunger games lets play. My name is Schlatt, and today we’re gonna talk a bit about how a stupidly simplistic sandbox became my favorite game. Where I think it took a turn in the wrong direction, and why even after all the new changes, even after how god-awful the community’s become, and even after...mine...coins? There’s still a soft spot for it in my heart. Minecraft came out for the Xbox 360 on May 9th, 2012. Coincidentally, that was the day that 12 year old Schlatt found his new favorite game. Remember Bionicles? Yeah I had more than you did, so naturally a game where you could build whatever you wanted was right up my alley. And the 360 release of minecraft was a barebones version of an already barebones game. It was charmingly simple, dropping you into a world with no real instructions or goals. There wasn’t much to do. But things you could do, the game nailed. Combat was straightforward and fun, especially with a group of friends. Building stuff was almost ****, and the quiet times spent mining in preparation for what was to come. That space to organize your thoughts and plan out your next move, all the while being serenaded by those faint piano melodies in the background. That was the icing on the cake. I was in love with this game. It let me be creative, adventurous. You could do with everything around you what you pleased. And to this day some of my fondest gaming memories have come from open world games like that. Day., GTA4, Sakura Beach… W-wait Every day i’d hop off the bus, throw myself on the couch and log back in. There was only one world I played on. I wanted to be the only of my friends that played on two, so I crammed as much cool **** on there as I could. I built minecarts, Mob traps, I exploited this duplication glitch and built a diamond house out of diamond blocks. Listen. I was a perfectionist. And this world had to be perfect. Or else all I would have been doing was wasting away in front of a TV every day. But even after the countless hours I pumped into minecraft, I was still pretty ass at building. So I started watching other people play to figure out what I could do or build to make my world a little better. And as a result, I found an entire new avenue of the game. I was never a huge fan of lets plays. My introduction to the genre was...well…loud. Even back then was a screaming contest. And even though I was twelve, that kind of stuff just didn’t sit well with me. I felt myself gravitating towards more reserved and laid back youtubers like Monkeyfarm, who in the let’s play space was a breath of fresh air. He took a very methodical approach to building, and his videos were more about that process rather than about him. And as I watched more videos, I eventually found my way into modded Minecraft through these two guys, Sips_ and Shin_. They were the quieter side of the Yogscast, and even though they both **** at the game, it was hilariously fun to watch them **** around and trying to figure things out. These boys were the perfect lets play combo, and their SipsCo series where they automate the process of dirt collection is single handedly responsible for my foray into Tekkit. Tekkit was a different beast altogether. A collection of technology-oriented mods that looked like minecraft, but offered an entirely new way to play the game. If you didn’t like mining, you didn’t have to do it. You could build one of these things and it’d dig for you. If you didn’t like building, well guess what. Anything you wanted to do could be done with the right machines, and it led to some pretty incredible stuff. Tekkit’s charm wore off quickly, though. After the sipsco series ended, I found myself getting bored with mods, and gradually, I made my way back to Vanilla. But the charm was gone here, too. I tried to put my feelings into words on the Minecraft forum, and I left an extremely controversial post. I feel like minecraft is becoming too complicated. I liked it the old way better. Now there’s weighted pressure plates and these sun things. I still don’t know how to use anything from that redstone update. Why is everything becoming more complex? I thought minecraft was popular for it’s sipmlicity (or at least that’s why I liked it). I think I summed it up pretty well. I had stopped playing with mods because I preferred that simplicity - and with each new update and each round if new items and gameplay mechanics added to the base game, I felt like minecraft wasn’t minecraft anymore. So that begs the question… what is Minecraft? For me, minecraft is not knowing how to play Minecraft. It’s generating that first world and thinking to yourself “what next?”. It’s standing at the the foo
Very good game, really enjoyed the rhythm based gameplay and fun music– until I got to Jitterbug, that is. Very infuriating song. Way too fast, and with bizarre time signatures. Hatsune Miku's Big Gay Adventure was overall very fun, but hot damn, Jitterbug is way too hard! And so was I after seeing the Leprechaun. Hatsune Miku's Big Gay Adventure gets a 10/10
Loved this game, but I wish there was more focus on the cats. Cats are very good animals with very interesting lives. Mee-ow! I also want to **** them.