It's fun, it actually last a while to completely beat the game, and it's one of the only 2D games for the N64. It's not Treasure's greatest accomplishment, but it's still something they should be proud of, and a great game to add to anyones collection.
To say that EA Sports Big outdid themselves is an understatement. I’ve been playing this game regularly for two weeks, and I’m not even close to completion.
Where Majora rises to the top is its concept – three days to save the world. The execution of the idea is flawless: time means everything and the player always has to be aware. The save system is absolutely perfect, letting players feel comfortable in controlling time but still keeping them on the edge of their seats when things get hairy.
It's brilliant and fun turn-based strategy with more replay value than you could possibly ask for. This isn't boring turn-based strategy where you spend 15 turns setting up your troops to fight the inevitable battle, no sir.
The additions that have been made to streamline the control and beef up the single player experience are simply the best improvements that could have been made without totally reinventing the series (which, frankly, no one does for sequels anymore). The game can be repetitive, but the feeling may be inevitable for hardened veterans of the streetball circuit.
Rewarding gameplay, extremely deep control mechanics, beautiful graphics and sheer gameplay variety are just some of the elements that make this game a triumph.