The delivered promise of video games to stand alongside cinema and literature as works of art. It accomplishes this through extraordinary graphical and audio prowess, wrapped around a riveting story and conveyed by unsurpassed gameplay...It is, bar none, the finest game I've ever played.
Have you ever played a game that's so good that the simple knowledge of its existence is enough to put a smile on your face? This is one of those games. Broken Sword: The Sleeping Dragon is a shining example of what this genre is capable of, and it comes as close to perfection as any recent adventure game has.
The control is tighter than ever before and the entire exercise proceeds under a fluid sheen of reciprocal interaction: Input from the gamer equals output on the screen, religiously.
With all of its unique features and amounts of item/soul collection, Aria could be considered second to only one other game in the Castlevania series – the masterpiece, "Symphony of the Night."
In the end, Metroid: Zero Mission is not just a new snapshot of where the series began; it is a panorama of where the series has gone over the last two decades. By combining elements from several Metroid installments, Zero Mission unifies the overarching story of Samus Aran and sheds new light on her unusual childhood.
These are by far the best console versions of the games (and are arguably better than the PC version). People who have an XBox and haven't picked these up yet for any other platform are in for a treat.
The action comes in waves, giving you time to catch your breath between massacres while catching up on the foreboding story. But once in a while, there are those marathon levels where you're shooting for 10 minutes straight, and loving every nerve racking second.