Unfortunately, Scott Pilgrim EX is too simplistic. While Tribute Games clearly aimed to create an experience worthy of the Super Nintendo, their approach to the world falls short, and a more traditional structure with linear levels would have worked better. It's not the studio's worst work, but with so many outstanding games, one had to be at the bottom of the list, and it's rather sad that this is the case for Scott and Ramona's latest adventure.
Fatal Frame II: Crimson Butterfly Remake surpasses Tecmo’s classic original in many aspects, but precisely because of that desire to be better than the game it is based on, it runs into issues we would have loved not to see—particularly the changes at the combat system level and the somewhat unstable performance it shows on consoles. Do we recommend it? Yes, absolutely. Despite the flaws mentioned in this review, it is undoubtedly a game we enjoyed and one we believe you should give a chance. It is currently the most accessible way to experience this horror classic, especially considering the very high price of an original PS2 copy.
Marathon is a difficult game to recommend. It's undeniable that Bungie has done a great job with this title, but it's not an experience for everyone. The gameplay is too aggressive for a large portion of the audience, and even those initially interested may be discouraged by the steep learning curve. It remains to be seen whether this game has what it takes to survive this challenging period for games as a service, but if anyone can make it happen, it's Bungie.
Do we recommend Monster Hunter Stories 3: Twisted Reflection? Yes. The truth is that, despite the flaws we already mentioned—chief among them the lack of a truly fresh proposal from the development team—Capcom is delivering a very solid turn-based RPG that I’m sure fans of this beloved IP will find especially charming, and that will likely serve as a great gateway for anyone who hasn’t yet given the series a chance. We would have liked more, there’s no doubt about that, but perhaps we’re asking for something that was never intended to be delivered.
Pokémon Pokopia is one of the best-implemented ideas in recent times, combining monsters with a genre far removed from the RPG world. And when you think about it, it made perfect sense that life-simulation and building was the chosen format, so whoever proposed the project deserves a raise.
Tales of Berseria Remastered establishes itself as a carefully crafted re-release that respects the essence of the original title, while adapting it to the expectations and needs of today's audience.
Thanks to a wonderful concept, exceptional level design, well-thought-out mechanics that are executed even better, and a spectacular audiovisual presentation that creates a deep atmosphere you don’t want to leave, Reanimal stands as one of the most memorable experiences of 2026 so far—one that we believe already deserves a secured place on the lists of the year’s very best. Tarsier Studios proves that they truly understand their craft better than anyone, and that the wisest course of action is simply to let them work, so all that immense creativity can flourish and be brought to life for all of us to enjoy.
What Capcom is currently doing might seem simple, but besides seeing established companies completely lose their way, the entire industry is experiencing an air of bewilderment and uncertainty, especially regarding big-budget productions. Resident Evil Requiem is proof of many things, such as the franchise's great importance within the industry, making it clear that there is a path for AAA titles to move forward safely and profitably for those who manage the business side...A spectacular story that reconnects with the origins of the entire saga, an innovative yet classic gameplay system that perfectly modulates its pace, and a truly next-generation audiovisual presentation are just some of the elements that make Resident Evil Requiem a very serious contender for Game of the Year 2026. Capcom is on the right track with one of its flagship series and has given us a memorable adventure that will be widely discussed in the future and that, of course, places it among the highlights of this franchise.
Unfortunately, the game is very simple. The platforming, combat, and puzzles are extremely easy. While High on Life 2 manages to excel in moments where it pushes its own boundaries and presents unconventional sections, 90% of the adventure consists of segments where all the game's good ideas are executed in the simplest way possible, to the point that some players won't have the energy to reach the end. It's not a bad game, and there are stages that manage to capture your attention, but it's not something everyone should experience.
If you've never played the original game, I'd recommend giving it a try just to learn more about this beloved icon from the era of video game mascots. Ultimately, if you're not too bothered by the music, you might enjoy it.