86
By combining elements of Neo-Noir, urban fantasy, and conspiracy theory science fiction, Remedy’s Control offers a lot for anyone looking for a piece of medium with a good dollop of old and experimental game mechanics mixed with fun combat and a great story. While the combat could use a little tweaking, there’s no denying how much the folks over at Remedy value and respect the lore and characters they’ve created. Here’s hoping the sequel improves upon this foundation and gives us something truly amazing.
85
My first experience with Control was underwhelming due to my base PS4 not being powerful enough to do this great game justice. Now I wish I waited for the next-gen version. The Ultimate Edition finally looks and runs as it should (however, if you want ray tracing, you’ll have to accept 30 FPS) and also offers two expansions that tie the story to Alan Wake. [04/2021, p.34]
80
Control is an amazing experience that is befitting of the next gen consoles. It has killer Ray Tracing features, unfortunately hampered by their implementation, and a rock solid performance mode which feels amazing. The truly twisted dystopian world of the FBC is one that will persist in player's memories for a long time with its strange otherworldly places, alongside its humanising story. Highly recommended to all PlayStation 5 owners looking for an action-adventure with some real depth and fun combat!
10
He disfrutado bastante este juego y estoy casi a punto de conseguir el Platino, con muchas ganas de probar Control resonant
7
I started playing this game at least two times but didn't go through with it but this time I finished it. I think my starting and leaving this game this many times tells something about the game. It has one of the best atmospheres across video games for me. Everything is so interesting yet it also explains everything interesting about it in such a dull way. First of all, the game looks amazing, I did play the Ultimate Edition on PS5 but I played this game on the Series S as well and it looked amazing there too. The lights and the shadows are just so well done it almost feels like it has built in Ray-Tracing. It looked this way on the Performance mode. This one of the key factors in its amazing atmosphere but of course there is more to it. The game has very intriguing vibes in general and I really like the cinematic presentation of everything. I like seeing such strong atmospheres in games. There is so much mystery and through the game, some get unravelled while more adds onto the pile but I didn't feel overwhelmed by them. The problem is how you explore through these mysteries. The game's main way to tell its lore is through the papers and videos you find and get throughout the game. I was intrigued by the game's story so I was mostly excited to find new stuff to read but I still find it lazy. There are so many games with great lores but you can tell it in such better ways that doesn't make you stop your gameplay for 2 minutes at a time to read or watch something. Especially videos are much more annoying, you can't control them, so if you want to catch something from the video, you have to watch the whole thing. There are audio recordings too and I don't understand why we can't listen to them while playing the game. They should've done this better. And with so much stuff you read, the protagonist or someone else doesn't help you make sense of them at all which I think should be a thing. Another thing is the dialogues, the dialogues are pretty corny in this game and there is so much babbling especially in Trench's monologues. It feels like they fell in love with their story so they make you watch and listen to these. Jesse doesn't help with this too much. I feel like she is not a complete character, she is missing a lot of stuff and she doesn't react enough either. I also felt strong Beyond Two Souls influence from her and her relationship with Polaris. But I don't hate it. There are many things that caught my attention in the story, for example the connections they make between the hiss and the paranormal things and the daily life and things we experience in it. For example rituals, they say people who understand the deeper meaning behind these daily stuff should be considered for employment at the bureau and I was really interested reading through these. These are the main factors I wanted to play this game but of course there is the gameplay and combat. Many people play this game for its combat. I mostly enjoyed it too even though it wasn't the game's strongest suit for me. I really enjoyed using the Service Weapon and the abilities we get. It was challenging for me and using the abilities to their fullest was a must but I enjoyed it. The combat also looks spectacular with how much you can use and move in the environment. I didn't care for the weapon and personal mods system. I think it's weak and you don't feel like you progress a lot throughout the game other than the abilities you get. The loots aren't interesting either. The puzzles were okay except from the Oceanview Motel ones. I didn't know what I was doing to get the doors open there. I also have a problem with the game's mission structure. I don't understand why they didn't separate the main missions from the side missions on the mission menu, it's just confusing and the game obviously differentiates between them. This same mindset annoyed me even further when I accidentally played the Alan Wake DLC for 3 - 4 hours before I realised this was not the main story. It was really interesting but I'd have wanted to finish the original game before starting them but you don't understand that it's not about the game's main story. It's confusing for the story too so I say that's bad design. There is nothing special about the music except the area where we went through with headphones in our ear with that great metal song. That was badass. Overall I think this is a special game with it's incredible atmosphere and very fun combat. I'm glad I played it (7.8/10)
10
Control is a phenomenal action-adventure that blends supernatural mystery, incredible world design, and satisfying combat. Its strange atmosphere, creative abilities, and unforgettable setting make every moment feel unique. A bold and brilliant experience that showcases Remedy at its best.
Control: Ultimate Edition
Released On:
Feb 2, 2021
Metascore
Generally Favorable
85
User score
Generally Favorable
7.8
My Score
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Based on 31 Critic Reviews
85
Based on 6 Critic Reviews
87
Based on 6 Critic Reviews
84
Based on 2 Critic Reviews
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Based on 2 Critic Reviews
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iOS (iPhone/iPad)
Based on 1 Critic Review
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Based on 8 Critic Reviews
72
Metascore
Generally Favorable
85
100% Positive
27 Reviews
27 Reviews
0% Mixed
0 Reviews
0 Reviews
0% Negative
0 Reviews
0 Reviews
Feb 22, 2021
100
If you missed this game on the previous consoles, now is the perfect time to buy as it contains everything plus RTX and more importantly, it is a fantastic story that draws you in and drives you on. If you are a fan of The X-Files or similar genre shows, material… I have no doubt you will enjoy this. An exceptional job from the whole team!
Mar 8, 2021
90
Not being able to carry over save data is a huge drawback. However, we enjoyed uncovering the bureau’s secrets all over again, with ray-traced drama. [Issue#186, p.88]
User score
Generally Favorable
7.8
70% Positive
842 Ratings
842 Ratings
23% Mixed
274 Ratings
274 Ratings
7% Negative
85 Ratings
85 Ratings
Aug 3, 2026
10
He disfrutado bastante este juego y estoy casi a punto de conseguir el Platino, con muchas ganas de probar Control resonant
Jul 23, 2026
10
Control is a phenomenal action-adventure that blends supernatural mystery, incredible world design, and satisfying combat. Its strange atmosphere, creative abilities, and unforgettable setting make every moment feel unique. A bold and brilliant experience that showcases Remedy at its best.
Oct 4, 2023
86
By combining elements of Neo-Noir, urban fantasy, and conspiracy theory science fiction, Remedy’s Control offers a lot for anyone looking for a piece of medium with a good dollop of old and experimental game mechanics mixed with fun combat and a great story. While the combat could use a little tweaking, there’s no denying how much the folks over at Remedy value and respect the lore and characters they’ve created. Here’s hoping the sequel improves upon this foundation and gives us something truly amazing.
Jun 22, 2021
80
Control is an amazing experience that is befitting of the next gen consoles. It has killer Ray Tracing features, unfortunately hampered by their implementation, and a rock solid performance mode which feels amazing. The truly twisted dystopian world of the FBC is one that will persist in player's memories for a long time with its strange otherworldly places, alongside its humanising story. Highly recommended to all PlayStation 5 owners looking for an action-adventure with some real depth and fun combat!
Feb 2, 2021
80
Control Ultimate Edition on PS5 is still a great game, and its enhancements are pleasant - Ray Tracing or 60 fps, it's up to you - even if we could have asked for something more with the DualSense. If you've never met Jesse Faden and never been to the Bureau, it's time.
Feb 1, 2021
75
Without being a graphical revolution, Control Ultimate Edition's Next Gen patch freshens up the game a bit and gives good reasons to discover Jesse's paranormal adventures on PS5 or Xbox Series. The quality of life and immersion improvements are welcome, but the focus should have been more on solving some of the original game technical problems.
Jul 21, 2026
10
Ho adorato questo gioco dall’inizio alla fine! Il gameplay è stupendo e super soddisfacente, e la trama è davvero bella e capace di catturarti fin dal primo momento. Anche i due DLC sono fantastici!
Aug 1, 2026
7
I started playing this game at least two times but didn't go through with it but this time I finished it. I think my starting and leaving this game this many times tells something about the game. It has one of the best atmospheres across video games for me. Everything is so interesting yet it also explains everything interesting about it in such a dull way. First of all, the game looks amazing, I did play the Ultimate Edition on PS5 but I played this game on the Series S as well and it looked amazing there too. The lights and the shadows are just so well done it almost feels like it has built in Ray-Tracing. It looked this way on the Performance mode. This one of the key factors in its amazing atmosphere but of course there is more to it. The game has very intriguing vibes in general and I really like the cinematic presentation of everything. I like seeing such strong atmospheres in games. There is so much mystery and through the game, some get unravelled while more adds onto the pile but I didn't feel overwhelmed by them. The problem is how you explore through these mysteries. The game's main way to tell its lore is through the papers and videos you find and get throughout the game. I was intrigued by the game's story so I was mostly excited to find new stuff to read but I still find it lazy. There are so many games with great lores but you can tell it in such better ways that doesn't make you stop your gameplay for 2 minutes at a time to read or watch something. Especially videos are much more annoying, you can't control them, so if you want to catch something from the video, you have to watch the whole thing. There are audio recordings too and I don't understand why we can't listen to them while playing the game. They should've done this better. And with so much stuff you read, the protagonist or someone else doesn't help you make sense of them at all which I think should be a thing. Another thing is the dialogues, the dialogues are pretty corny in this game and there is so much babbling especially in Trench's monologues. It feels like they fell in love with their story so they make you watch and listen to these. Jesse doesn't help with this too much. I feel like she is not a complete character, she is missing a lot of stuff and she doesn't react enough either. I also felt strong Beyond Two Souls influence from her and her relationship with Polaris. But I don't hate it. There are many things that caught my attention in the story, for example the connections they make between the hiss and the paranormal things and the daily life and things we experience in it. For example rituals, they say people who understand the deeper meaning behind these daily stuff should be considered for employment at the bureau and I was really interested reading through these. These are the main factors I wanted to play this game but of course there is the gameplay and combat. Many people play this game for its combat. I mostly enjoyed it too even though it wasn't the game's strongest suit for me. I really enjoyed using the Service Weapon and the abilities we get. It was challenging for me and using the abilities to their fullest was a must but I enjoyed it. The combat also looks spectacular with how much you can use and move in the environment. I didn't care for the weapon and personal mods system. I think it's weak and you don't feel like you progress a lot throughout the game other than the abilities you get. The loots aren't interesting either. The puzzles were okay except from the Oceanview Motel ones. I didn't know what I was doing to get the doors open there. I also have a problem with the game's mission structure. I don't understand why they didn't separate the main missions from the side missions on the mission menu, it's just confusing and the game obviously differentiates between them. This same mindset annoyed me even further when I accidentally played the Alan Wake DLC for 3 - 4 hours before I realised this was not the main story. It was really interesting but I'd have wanted to finish the original game before starting them but you don't understand that it's not about the game's main story. It's confusing for the story too so I say that's bad design. There is nothing special about the music except the area where we went through with headphones in our ear with that great metal song. That was badass. Overall I think this is a special game with it's incredible atmosphere and very fun combat. I'm glad I played it (7.8/10)
Jun 7, 2026
7
Игра Control оставила очень сильное впечатление — это настоящий шедевр с точки зрения визуального стиля, дизайна локаций и боевой системы. Мир игры завораживает: «Старейший дом» ощущается живым, загадочным и полным тайн, а каждая новая способность героини открывает новые возможности как в бою, так и в исследовании. Однако подача сюжета показалась мне довольно специфичной. История подаётся фрагментарно, через записки, аудиозаписи и обрывочные видения. С одной стороны, это создаёт атмосферу тайны и позволяет глубже погрузиться в мир игры, с другой — порой сложно собрать полную картину происходящего. Некоторые сюжетные линии остаются нераскрытыми или требуют слишком много додумывания, что может оттолкнуть тех, кто ценит чёткое и последовательное повествование.
Dec 5, 2024
4
Un juego con buenas intenciones. Aunque la historia es buena dentro de su paranoia, los múltiples aspectos negativos del juego se lo cargan. Esperemos que en la segunda parte corrijan los errores. El mapa es un horror, ayuda poco y pasas mil veces por el mismo sitio hasta desesperarte. No sé diferencian las misiones secundarias con las principales. Es muy lioso con tanta abreviatura y los lugares a los que ir, con una traducción horrible en español q no se corresponde con los carteles del juego. Errores de ****. Cada vez q coges un nuevo coleccionable y quiere leerlo tienes que abrir el menú y elegirlo de la lista de miles, en vez de acceso directo. La prota empieza bien, pero termina siendo insoportable y soberbia. No para de hablar y de decir que es la directora hasta la saciedad. El edificio donde trascurre todo es bastante **** todo eso bien pulido para una segunda entrega, confío que sea un buen juego
Feb 7, 2024
4
terrible game of bad gameplay slow, slow to walk slow in combats slow in enemies everything in this game is slow and massive. History is complete rubbish. game not recommended.
SummaryAfter a secretive agency in New York is invaded by an otherworldly threat, you become the new Director struggling to regain Control. This supernatural third-person action-adventure game will challenge you to master a combination of supernatural abilities, modifiable loadouts and reactive environments, while fighting through a deep and un... Read More
Rated Mfor Mature
Platforms:
- PlayStation 5
- Xbox Series X
- PC
- PlayStation 4
- Xbox One
- iOS (iPhone/iPad)
- Nintendo Switch
Initial Release Date:Feb 2, 2021
Developer:
Publisher:





























