JustWatch
Advertisement
88
Pelit (Finland)
Axiom Verge is a very traditional metroidvania, but in its details lurks a whole lot of innovation. [Aug 2015]
As it stands Axiom Verge is highly recommended, it is a game that knows its source material, has the ability to authentically replicate its inspiration but interesting enough to add its own spin.
Tom Happ took great care when taking the Metroid formula and expanding on everything that makes it great, and it shows. Although I spent a bit too much time wandering around and I could have done without the eleventh-hour difficulty spike, Axiom Verge is an excellent Sci-Fi adventure that I'd recommend to anyone.
4
Team_Bob
Metroid fan game with terrible combat and design choices. Story had some unique ideas but dialogue was indie cringe. This game was way over hyped.
4
B-Bog
THIS is supposed to be one of the best Metroidvanias? Nah, man. Color me not impressed. Combat is straight-up awful with most weapons (and why there are so many of them in the first place??), movement often feels super-clunky (ESPECIALLY the grappling hook) and the world design is kinda meh, which also hinders progression and navigation, since your chances of remembering that one obscure hindrance in some forgettable room you visited an hour ago are nigh zero (unless you take to taking real-life notes, which, fun...), so you either play with a guide or have to put up with large stretches of just aimlessly wandering around the map (and getting around isn't exactly enjoyable in this game). The music ranges from pretty great to terrible (Kur theme makes my ears bleed) and the enemies are some of the most annoying I have ever encountered in a Metroidvania. For some godforsaken reason, the dev seems to have an obsession with tiny little dots you can barely aim or differentiate from the background doing tons of damage. In conclusion: This game has some neat ideas, but the execution is lacking in pretty much every aspect.
6
Tryzickle
The game feels too boring to play, and the unlocks, despite their availability, don't provide any new experiences or opportunities for exploration. It's disheartening to invest time and effort into unlocking content, only to find that it doesn't significantly enhance the gameplay or offer fresh challenges.

Axiom Verge

Released On: 
Mar 31, 2015
Metascore
Generally Favorable
84
User score
Generally Favorable
7.6
My Score
Drag or tap to give a rating
Hover and click to give a rating

Where to Buy

Advertisement
Metascore
Generally Favorable
90% Positive
55 Reviews
10% Mixed
6 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Mar 31, 2015
100
DarkStation
The exploration loop is incredibly satisfying, and combat feels both tight and adaptable, like a complex dance where the partners both accentuate each others strengths, allowing any weak points to fade into the background.
Apr 12, 2015
90
Gamestyle
Whilst the one man team isn’t exactly new, it still impresses when the game in question has the level of polish that Axiom Verge does, it may look extremely retro, but it feels fresh because of the way it plays.
User score
Generally Favorable
68% Positive
171 Ratings
21% Mixed
52 Ratings
12% Negative
29 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
May 6, 2022
10
futureblues
The best modern Metroid or Metroid-style game. I'd say it's an easy pick for that distinction, but the sequel is as good - this one gets the nod by way of seniority. The music, pixel art, environments & mood capture exploring an ominous, alien world through a retro-futurist lens flawlessly.
Jun 30, 2020
10
Darros2
Un muy buen juego, tiene un montón de coleccionables y armas que puedes desbloquear, que no son todas necesarias para completar la historia, pero si te dedicas a sacar todo el contenido secundario obtienes un final secreto para el título, la jugabilidad es bastante buena y entretenida. Si te gustan los juegos estilo Metroid no puedes pasar por alto este juego.
Mar 30, 2015
90
PlayStation LifeStyle
Axiom Verge leverages everything you’ve come to expect from retro gaming and uses it all to create a memorable new platformer that gives even the best classic Metroidvania games a run for their money.
May 25, 2015
85
GameCritics
Tom Happ took great care when taking the Metroid formula and expanding on everything that makes it great, and it shows. Although I spent a bit too much time wandering around and I could have done without the eleventh-hour difficulty spike, Axiom Verge is an excellent Sci-Fi adventure that I'd recommend to anyone.
Apr 7, 2015
80
XGN
Axiom Verge is so much more than a retro throwback to the days of Metroid. It builds on this formula and adds new ways to play these games with clever guns and game mechanics.
Mar 30, 2015
80
Attack of the Fanboy
Axiom Verge is one of the purest forms of Metroidvania titles that we’ve seen in recent years.
May 4, 2015
60
Twinfinite
Axiom Verge has its moments. Exploration is fun to an extent, and the cavalcade of powerups and weaponry to acquire allows for an ever evolving way to interact with the environment and its hostiles. The graphics consistently impress, and the soundtrack is wonderful. However, backtracking gets old fast and the game frustrates at times with its difficulty and often archaic navigation.
See All 61 Critic Reviews
Jul 4, 2016
10
MudMonger
Quite possibly my favorite game in the last year. Played front to back and barely put it down. Could not wait to get off work to play this again. well done.
Sep 17, 2021
7
miguevindiano
This game has a lot of potential. It's fun but there are some negative points like the quantity of guns when you actually need like four, the enemies thar are too easy once you learn how to play and the progress of searching objects in the map. Obviously, it's not a bad game, but I want to see Tom Happ getting better so we can get an exceptional game.
Dec 24, 2017
7
Winko
Good: - Really nails the feel of an old-school Metroid game; doesn’t hold your hand and it’s really up to the player to figure out how to advance through the story - The sprite art really shines throughout - Upgrades are unique and fun; drastically change gameplay - The address disrupter mutates enemies which makes them vulnerable to certain weapons or changes their attack patterns entirely - There are some really well hidden secrets which feel very satisfying to find without using a guide - The game has a hard mode and speed-run mode for players who want a real challenge - Fitting soundtrack and varied throughout the different areas Mixed: - Bosses had unique designs but were often too simple - The main character’s portrait makes him look like an NPC rather than the hero of the story (lose the mutton-chops please); the actual sprite looks fine - Would really benefit from a quick-travel system but it what take away from the nostalgic feel Bad: - Over abundance of weapons; I mainly stuck with 4 guns and there are over 20 that can be collected in the game - The story is unimpactful - Mapping the teleport ability to hitting a directional button twice is annoying; It accidentally triggers all the time and is a burden when trying to use while navigating and in combat - Poor mapping mechanics in-game; Players can only use “1” and “2” to mark a square and they need to be standing in that area to put it down XXX
Sep 25, 2025
4
Team_Bob
Metroid fan game with terrible combat and design choices. Story had some unique ideas but dialogue was indie cringe. This game was way over hyped.
Mar 21, 2025
4
B-Bog
THIS is supposed to be one of the best Metroidvanias? Nah, man. Color me not impressed. Combat is straight-up awful with most weapons (and why there are so many of them in the first place??), movement often feels super-clunky (ESPECIALLY the grappling hook) and the world design is kinda meh, which also hinders progression and navigation, since your chances of remembering that one obscure hindrance in some forgettable room you visited an hour ago are nigh zero (unless you take to taking real-life notes, which, fun...), so you either play with a guide or have to put up with large stretches of just aimlessly wandering around the map (and getting around isn't exactly enjoyable in this game). The music ranges from pretty great to terrible (Kur theme makes my ears bleed) and the enemies are some of the most annoying I have ever encountered in a Metroidvania. For some godforsaken reason, the dev seems to have an obsession with tiny little dots you can barely aim or differentiate from the background doing tons of damage. In conclusion: This game has some neat ideas, but the execution is lacking in pretty much every aspect.
See All 38 User Reviews
Advertisement
SummaryAxiom Verge is an indie game focusing on action and exploration.
Rated E +10for Everyone +10
  • PC
  • Xbox 360
  • PlayStation 4
  • PlayStation Vita
  • Wii U
  • Xbox One
  • Nintendo Switch
Mar 31, 2015
  • Tom Happ
Tom Happ
Advertisement
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller