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8.1
User Score Generally Favorable
positive
276 (72%)
mixed
88 (23%)
negative
18 (5%)
Showing 86 User Reviews
Oct 27, 2025
increíble juego no jugue el primero pero igual pude entender la historia de alicejuego muy solido con muy buenos personajes
Xbox 360
Oct 22, 2025
I finished Alice: Madness Returns as one of the picks in the Game Pass Game Club as a Spooktober themed pick. It definitely had a dark tone to fit that theme, with a story based around abusive mistreatment from Alice’s physiologist as she goes back and forth from Wonderland to dealing with the death of her family.This is a Xbox 360 era game so it shows its age now, with the platforming being finicky with easy to miss jumps and annoying invisible platforms. The combat is pretty basic but the camera sometimes fights against you. But the levels have a lot of variety and were interesting with a few jumping over to other side scrolling genres. Overall the story, the Alice in Wonderland characters and levels made up for the flaws enough to keep this one interesting enough to keep going to the end.
Xbox 360
Sep 5, 2025
This game is so beautiful. I can't even understand how this can work on a ps3. Absolutely gorgeous.
Xbox 360
Jun 16, 2025
un jeux incroyable que je conseil à toute personne qui aime les jeux avec de petites énigme et un potentiel de fou!!! si tu n'aime pas c'est juste car tu as l'habitude d'être tenu par la main pour les rpg des combat libre et une histoire de malade avec une vrai ambiance à te faire peur. Dire que le jeux à été fais en 2011 et qu'il mais une péter à tout les nouveau jeux avec des histoires redondantes cela avais fait longtemps que j'avais pas pris autant de plaisir à jouer !!!!!
Xbox 360
Mar 28, 2025
The graphics are genuinely gorgeous. The world, the creature designs, Alice (the hair physics!), the fact that her appearance and outfit changes depending on the chapter you're in to better match the area around you (a mermaid-esque dress for the Deluded Depths, a dark steampunk look for the Hatter's Domain, a soft floral outfit for the Mysterious East), it's all beautiful - even if that beauty is sometimes a very twisted brand of it. The additional outfits are wonderful, too - I personally love the Late But Lucky, Cheshire, and Hattress dresses (she has cogs for pupils!). The Vale of Tears is beautiful, especially in the moments before the game begins to pull out the darker stuff, and the Cardbridge genuinely took my breath away. The game mostly focuses on Alice (who is great by herself - I've read a fair number of essays on how important her character and how her mental health/story was handled were), but there are some fascinating and well-conceptualised supporting characters too. The Cheshire Cat has always been a favourite, as has his appearance, the Carpenter is always fun to get to again on replays, and the Queen of Hearts is beautifully designed. The main antagonist is appropriately sinister and ominous. I thought the voice acting was pretty good, and everyone's approaches to their lines fit well with the tone of the game. Alice's voice is sharp and she hits the emotional beats pretty well, and the Cheshire Cat and Bumby are stand-outs. The plot is dark and potentially upsetting for younger players, but I got into this game at 11-12 and loved it, so your mileage may vary. It weaves between twisted and dreamlike while in Wonderland to depressingly realistic while in London or when confronting Alice's mental state. Platformers aren't usually my thing, but I really enjoyed the platforming in this game. The different worlds keep everything varied and interesting, and there are always different things to keep you on your toes - you're platforming over dominoes in Vale of Tears, giant cogs and steam jets in Hatter's Domain, paper fans in the Mysterious East, floating playing cards in the Cardbridge, etc. The combat is fun enough, with a variety of different and interesting weapons to unlock along the way, and I found myself having to be pretty strategic about when to dodge and when to attack and when to back off, so it wasn't just mindless slashing.
Xbox 360
Mar 25, 2025
Gra na jeden raz, toporna walka z przeciwnikami odrzuca do ponownego zagrania, oraz pełno bugów. Często wyrzuca mi grę bez powodu, albo ścina tak że nie da się jej uruchomić.
Xbox 360
Mar 8, 2025
This is perhaps one of my favorite videogames of all time. The macabre artstyle, witty dialogue, eerie atmosphere, all bundled in one lovely package. Gameplay consists mostly platforming and satisfying combat. Occassionally there are few puzzles in each level, which differ from one another depending on the area itself. Although the jumps can get slippery at times. Combat mechanics varies from close slashing to ranged projectiles depending on which enemies your are facing. You also unlock different costumes for each level you complete (there are 7 in total.) Another element included in this game are the collectables. There's loads of teeth, that act as currency, which can be used to upgrade weapons. Then there are Bottles and Memories, that offers more lore of the game and references from it's predecessor (American McGee's Alice). The plot is an continuation of the last game. Alice is having trouble with her past traumas (surviving a house fire, which killed her family). Her therapist tries to make her forget her past, but she wants to know, what caused the fire. At the same time, the Wonderland is falling into ruin from the effect of Alice's broken memories. It is up to her to not only save Wonderland, but herself as well. This sequel is definitely an improvement from the last game. However I wished there was more additional content, particularly with cosmetics. If there were more weapons, gadgets or costumes to buy, that would give the currency available some worth.
Xbox 360
Feb 6, 2025
Joguei Alice, quando garoto, por assim dizer, foi um dos primeiros jogos de horror que joguei, e virou um dos meus favoritos. O único erro do jogo é que ele acaba, pois, sua estética, jogabilidade, enredo, tudo nesse game te faz querer mergulhar e aprender mais e jogar mais. Não há tradução ao meu idioma, português Pt-Br, e incrivelmente isso me fez ficar ainda mais interessado, não saber o que estavam dizendo e estar amado todo o resto fez crescer a ideia de que: eu preciso entender, me conte tudo! Esse jogo fez parte da minha história no mundo dos vídeo games, no atual cenário onde tudo é online eu tive o prazer de jogar na minha casa, no meu tempo, sem precisar baixar ou qualquer outra questão atual sobre a compra e a hospedagem de jogos. Esse game me faz voltar lá atrás quando tive meu PS2, os jogos não faziam sentido, mas eu os entendia perfeitamente, como jogar, aonde ir, movido justamente por uma vontade, digo até um instinto, de explorar e coletar todos os ativos do game, que ficam ainda mais difíceis de achar quando não se sabe ao que está escrito, nem o que está sendo dito kkkkk, mesmo assim aqui estou eu, falando de um passado não tão distante, mesmo assim com gerações de diferença. Gosto muito desse game, talvez eu deva desenterra-lo e coloca-lo pra frente de novo!
Xbox 360
Nov 18, 2024
Underated af the feeling this setting is giving is so unique but it could need a better camera perspective
Xbox 360
Oct 24, 2024
A dark version of Alice in wonderland. Well it’s an old game with graphics that are not great. Still, it’s a great experience with little glitches and with a twist in the story. Descent length in story and a hack and slash action adventure game.
Xbox 360
Sep 11, 2024
Es una obra de arte, ni Van Gogh se atrevió a tanto. El mejor juego que salió en la historia del gaming. historia 10/10, jugabilidad 10/10, personajes 10/10, animación 10/10, ambientación 10/10, la mierda de EA -185424/10. Lamentablemente no tiene una tercer entrega porque le tienen miedo al éxito, la plata y la pala. Por favor juéguenlo
Xbox 360
Jul 31, 2024
O jogo é legal, mas acaba se tornando bem repetitivo com o tempo. Deu pra se divertir
Xbox 360
May 9, 2024
A genuine masterpiece Idk why critics scored it just 70 in my opinion this game deserves 80 plus score on the metacritic, anyways back to the game though, this game is a true masterpiece in platformers and action and story driven games. I am really glad that this is the first platformer game I have played and now I know that I just love platformers action driven titles with good story, I have nothing more to say just play the game and u ll know
Xbox 360
Jan 2, 2024
Alice: Madness Returns is a dark and twisted journey, with stunning visuals, intricate storytelling, and addictive gameplay that will captivate you.
Xbox 360
Dec 2, 2023
[SPOILER ALERT: This review contains spoilers.]
Xbox 360
Nov 6, 2023
really creative and fun game with a dark story that will definitely upset some people who are more sensitive to certain topics
Xbox 360
Nov 5, 2023
Игра просто охрененая но 9 баллов потому что главная героиня не темнокожий транс сексуал не за бодипозитив и не за лгбт :(
Xbox 360
Oct 22, 2023
[SPOILER ALERT: This review contains spoilers.]
Xbox 360
Sep 4, 2023
Look, I can see why people praise this game. The imagery, aesthetics, atmosphere, puzzles, weapon variety and a creepy take on Alice's tale. Supposedly, it's all there but... it's definitely not for me. I enjoyed the first level of this game and that's it. I didn't have fun at all with everything else. Combat is annoying, puzzles are tiresome, music feels superficial, platforming goes on forever and the story just isn't well told. I liked the ending, but the road towards it was the worst. What absolutely killed this game was how tedious it is. Levels are unnecessarily HUGE, padded and bloated. Combat may have some cool weapons, but fighting is boring as hell. Not to mention the excessive use of the same puzzles, gimmicks, platforming tricks etc over and over again. Alice Madness Returns, in my experience, is a game that takes forever and amounts to nothing. It's better than the first one, yes, but that doesn't mean much. A waste of time, after all.
Xbox 360
Nov 26, 2022
لعبة حلوة قصة خيالية لكن جيدة جيم بلي حلو احب قصص أليس في بلاد عجائب واحب العابها ايضا
Xbox 360
Aug 29, 2022
This game is a gem, in its time it did not receive the attention it deserved and I still do not understand why the "critics" have given it low marks, its artistic section is great, Alice's design and her clothing are the best, it has good music and its story is quite gloomy and dark but quite good, if you like hack and slash and plat-formers you should play it.
Xbox 360
Jul 29, 2022
Repetitivo, mal diseño de niveles, malos gráficos, poca historia, mala jugabilidad... Recuerdo que este videojuego me llamaba la atención cuando salió pero ha envejecido fatal.
Xbox 360
May 18, 2022
For a game made in 2011, graphically this game holds up really well. The character designs both in London and Wonderland are imaginative, the level designs are weird in a good way and overall it’s a treat to look at. The story is dark and interesting. The game surprised me multiple times, I won’t spoil anything so you can experience it for yourself. What makes the story great as well is that in the levels you can find memory fragments. At first these feel like fragmented memories, however that’s the point. These make the world feel more alive, which benefits this game greatly. Fighting is intuitive but can becomes repetitive very quickly. It’s a shame Spicy Horse didn’t employ more enemy types in a battle, really keeping you on your toes. This probably has to do with that they wanted unique enemies per chapter and didn’t want to recycle old enemies. It’s a shame they went this route, because combat could’ve been much more varied then it currently is. The game teased me a couple times with awesome bosses, just to let the cutscenes kill them for me, which is lame. What is inexcusable though, is the extremely shallow platforming. The problem is Alice jump is way too powerful. Even when the platform you have to jump to is on the outer side of it’s cycle, Alice can 90% of the time make that jump with a little effort. This is a problem obviously, because it trivializes more than 80% what you’re doing in the game. Because of this, even though what I was looking at is extremely interesting, I was bored out of my mind and levels felt longer than they actually were. Not only is Alice’s jump too powerful, Spicy Horse’s concept of challenge is to constantly throw invincible platforms your way. You can see them when you use Alice’s shrink ability. It wouldn’t be a problem if it was used for secrets or the occasional challenge. Especially in later stages these are so overused I rolled my eyes every time I saw one of them. Despite this, I did want to continue on. I recommend this game to anyone that's seeking for a game that drips atmosphere and doesn't mind shallow platforming and doesn't think too much about combat.
Xbox 360
Apr 13, 2022
is a FANTASTIC platform the enemies are difficult to defeat at the right point even on the easy difficulty, the graphics are well done, the weapons are fabulous (umbrella aside), Alice's most important memories are placed in the perfect points neither too visible nor too hidden while some are really well hidden and hard to find, Spicy Horse did a really great job.
Xbox 360
Feb 18, 2022
I absolutely love this game, This game is extremely underrated and good. I love the art-style and the whole concept of the game. It's a very interesting game with an awesome storyline, and the first game (American McGee's Alice) is even inside this game for free! I absolutely love Alice: Madness Returns and it is my comfort game, it's even one of my favorite games. It's great in many ways, but it has tiny flaws though, but they aren't hard to ignore and it doesn't affect the game a lot. Its still great and i definitely can recommend this game.
Xbox 360
Jan 3, 2022
Fantastic Retelling. I haven't played this game in a while, but I remember loving everything about it. Knowing the story of Alice in Wonderland reminds me of how brilliant this dark retelling is. The story is not hard to follow, but the way and speed at which it is delivered keeps it intriguing the whole way through. The gameplay consists of platforming, combat, and puzzles that all mesh together perfectly. The design in this game follows the trend of being perfect, along with gritty. Every world is so unique when compared to other platformers. There is also this nice touch where Alice is befitted with a dress that matches the environment for each world. The character designs, especially for characters like Alice and the Cheshire Cat, are sublime. The enemies are both original and interesting. The tools you are given for combat gives you many options. The game length is neither too long nor too short. This game is not ground-breaking in terms of gameplay, but it is masterful in most of the genres it undertakes.
Xbox 360
Dec 28, 2021
Ein Spiel, was mir im Gedächtnis bleibt. Zwar hat es klare Schwächen. Über die kann ich aber gut hinweg sehen, da ich leider nirgendswo sonst eine so schöne Videospiel-Interpretation zu "Alice im Wunderland" bekomme. Sehr zu empfehlen!
Xbox 360
Aug 19, 2021
Aunque hablo inglés quiero dejar mi reseña para todos los latinos que lleguen por acá. Alice Madness Returns es un excelente juego no tanto por lo divertido o su jugabilidad la cual es sencilla. Esto es por la magia de su entorno, sus diseños, su historia retorcida y los escenarios que te volarán la cabeza y más si crees que Alicia estaba loca. Esta nota de 8 es por estos factores que disfrute mucho !!!! Si te gusto mi reseña sigue mis redes en Freak World Mx en todas las redes !!!!
Xbox 360
Mar 29, 2021
The game has nice graphics, music, and voice acting but the game was very slow at times. The combat, story, and customization were all just ok for me.
Xbox 360
Nov 28, 2020
This is one of my all time favorite games. The gameplay and combat are smooth and fun to play, the characters are lovable and very memorable, the story is interesting, and this game has style in droves. There are no perfect games but this one comes dang close. The only thing I can really think of to talk negatively about is sometimes the camera angles can be a little annoying and the subject matter of the plot will be disturbing to some people. I'm not going to say what it is as it would be a huge spoiler but definitely viewer discretion is advised, it doesn't go into detail but this game is definitely not for children.
Xbox 360
Nov 11, 2020
Truthfully I should rank this game 7/10 but after a lot of consideration I feel more accurate giving it an 8/10 with a cautionary disclaimer. Overall, the majority of this game is excellent; however two issues really make this an opportunity missed to have a universally accepted rating above 8/10. I'd like to start with the good stuff: I don't really enjoy platform games but this game caught my attention easily, and trust me that's something. The game starts off with a fantastic story setting that is very unique. No other game is really similar to the style of this game and it captivates you early and never lets up. The gameplay is a blend of many popular games. There are some aspects which are purely platformer, then you have shooting, collecting, upgrading skills (minimal) and puzzles. You explore and unlock as well. So this seems a blend of almost every other successful game and it's debatable which it's closest to. It borrows many concepts and overall I'm almost tempted to say it's like a Zelda game. What's nice is it's a refreshing blend and you won't find the same things in this game as any other, only the concepts. For this reason alone I consider this game a must play. It's unique artwork direction always make you wonder what's coming next and it definitely pulls you into wanting to play this game. The bad side of this game by far is the terrible camera. The camera is so bad it pulls it down to 7/10 but because everything else is so good I had to scale up my rating to must play and this is my cautionary disclaimer. I found the block button was not optimally mapped and early game I had some frustrations with its mapping. I found it quite cumbersome to use and a different controller mapping would have made the game much more enjoyable, or options to map your control scheme. By mid game however this wasn't an issue as you get to upgrade weapons so that became a strategy workaround to overcome this problem. Similarly there are some moments in the game where you are mobbed by groups of enemies you can be stun locked quite a bit. Thankfully you get many chances to die and carry on without being sent back far in the game. A third issue is that the game tries to blend so many other games features it doesn't realize that sometimes less is more. Some of the gameplay such as slider puzzles just depress the good momentum the game had going. To further that there is a repetition within the game that wasn't necessary. As always EA seems to build a game for everyone, and in turn I always say a game built for everyone is a game made for no one. They had a good thing going here within this game with its uniqueness and just couldn't help themselves and know when to stop adding more and more filler content. A very tiny fourth issue is some screen tearing glitches and even some glitches where enemies won't die or disappear, however I hardly put any weight on that. This must have been known and there is a restart option which I had to use multiple times but it wasn't that huge a setback except for one long boss battle area. So as I mentioned this is a 7/10 game however due to some of its development being first in class (art direction) coupled with it overall being a decent game with good length I feel this at minimum should be a must play/try game.
Xbox 360
Sep 10, 2020
Вполне достойная игра для своего времени, прошел на одном дыхании, заслуживает внимания 8/10
Xbox 360
Apr 9, 2020
I'm playing this game in the year 2020 on Xbox 360 and it's awesome, I thought it would be a garbage but it's not. The good: Amazing story-line, well-detailed stages, great weapons, awesome to explore this fantastic world, some enemies requires different strategies to beat them, a little of terror and suspense. The bad: 1st You need to be patient because you are going to fall a lot, I mean, thousand of times. 2nd There's a little delay (2 sec) when changing weapons.
Xbox 360
Jan 12, 2020
Due to the game's graphical style, it's visuals still hold up now. Its a fun platformer, that mostly functions well. Nice variety in levels and enemies. Combat is varied and satisfying. The narrative is predictable but functional. Transitions between scenes and levels could be a little jarring. Overall though, it made a nice change in contrast to most new releases. Solid fun.
Xbox 360
Mar 19, 2018
Тут Алиса гораздо более мрачная и крутая, чем к примеру у Тима Бертона.
Xbox 360
Apr 16, 2017
Atmosphère très glauque pour cette Alice de retour au pays des maboules, musique sinistre, VF de qualité, graphismes... vilains (encore l'Unreal Engine utilisé par des branques... beuuurk) qu'une direction artistique de bon aloi ne parvient pas à sauver, maniabilité médiocre et en retrait du précédent épisode d'il y a plus de 10 ans (c'est ça le progrès ?)... précédent épisode d'ailleurs inclus (enfin, à télécharger avec un code à la con), lequel réussit l'exploit d'être aliasé et d'avoir un problème sur les voix (uniquement sur le canal gauche). Cela étant, Alice RPF s'avère plutôt sympathique mais devient assez vite répétitif à souhait jusqu'à plus soif. On n'en voit pas le bout et on s'emmeeeerde. Je préconise de passer la camisole à l'adolescente psychotique une bonne fois pour toute, qu'on en parle plus et qu'on ne ponde plus d'autre jeu : bouclez la folledingue et pour de bon cette fois !!
Xbox 360
Jan 31, 2016
Alice: Madness Returns is the sequel to the critically acclaimed American McGee's Alice. It takes place a year after original game in 1875 were Alice has been released from the asylum and now lives in an orphanage under the care of Dr Bumby. Alice is still traumatised by the fire that killed her entire family and Dr Bumby encourages her to go to Wonderland in her mind as a coping mechanism. However in her visions Wonderland has changed and is much darker and twisted than how she left it. After several hallucinations of the Jabberwock Alice once again arrives in Wonderland. Story: 8/10 Madness Return's storyline is very strong but it does have some minor pacing issues. New players to the series will have no trouble keeping up with the storyline as it references the first game and the Lewis Carroll novels at the start of the game and through collectable memories found throughout the game. The storyline is quite engaging and you'll want to play on to continue Alice's adventure. However I found myself wanting the game to pick up pace as I progressed towards the later chapters. The characters and voice acting however are superb and actually likeable compared to most games these days. American McGee gives an interesting edge to each of Lewis Carroll's original characters such as Hatter who is a mechanical genius who is obsessed with time and clockwork. Gameplay: 8/10 From what I have played, Madness Returns's gameplay is quite similar to the first game but it has much more emphasis on hack n slash combat aswell as platforming. Like most hack n slash games it several basic moves such as a light attack, heavy attack, ranged attack aswell as dodge and block. Alice can equip several weapons and items at a time such as the Vorpal Blade and Pepper Grinder etc. The game has a basic upgrading system were Alice can upgrade several weapons by collecting "teeth" throughout the game. Personally I am a huge fan of the combination of hack n slash, platforming and RPG elements that Madness Returns uses however it does have several problems that bring it down. The camera angles and targeting system are very flawed and can be quite frustrating, for example when in a semi-large area and facing 3 or more enemies the targeting system can irrationally target far off enemies. Graphics: 9/10 The environment and character designs for Madness Returns are very unique when compared to other games on the market. The artistic design really brings Lewis Carroll's Wonderland to life with a unique darker edge that only McGee can achieve. There is a wide range of environments that Alice travels through ranging from classic Wonderland forests to harsh arctic wastelands making each stage very different. Every new environment brings with it new diverse enemies that look and act differently such as goblins that use cutlery as weapons, undead card soldiers and sharks that hide in ice. The designs for characters in both Wonderland and London have their own unique style. Both the environments and character designs remind me of the Fable and Medevil series but with a refreshing edge. Extras: 7/10 Madness Returns only has a singleplayer campaign but due to the diverse levels and the long length of story this is to be expected. I also cannot imagine however a multiplayer or co-op feature would play into the story so I am happy with just the singleplayer mode. However if you buy a new copy of the game on either the PS3 or Xbox 360 you are entitled to a free download of the original American McGee's Alice. This much appreciated extra expands the average play time of about 10-15 hours to about 20-25 hours. It is a simple port of the original game without any graphical updates which is slightly disappointing but not a problem. Enjoyment: 8/10 Personally I found Alice: Madness Returns extremely enjoyable but this is my type of game because its a little bit of everything as I mentioned earlier such as hack n slash, platforming and minor aspects of an RPG and a 3rd person shooter. The characters and environment design of this game really made the storyline very intriguing to me and I will definitely be buying my own copy of this for the PS3. As I mentioned earlier the problems with pacing and the targeting system are the only things that brought the enjoyment of this game down because at times they can be a big issue. I would recommend this to fans of the Fable series and platforming games such as Crash Bandicoot, Medievil and A Series Of Unfortunate Events. Overall Rating: 8/10
Xbox 360
Jan 6, 2016
Alice is a challenging game in both the good and bad senses of the word. The bad part is that it can be very frustrating at times, at least on the first play-through. Even on the easiest difficulty setting the game can be brutally hard at times and the lack of a quicksave function -- why do designers do this? -- eliminates any margin for error. You're likely to throw your controller down and curse more than once. But if you stick with it, Alice is a genuinely rewarding experience. It is a visually stunning and continually imaginative adventure (seriously, it's breath-taking at times) that somehow manages to both stay true to author Lewis Carroll's vision and be a kick-ass shooter at the same time. And once you beat it the first time, you unlock a variety of options that make it even more fun. Yeah, presenting a dark, grim version of a classic literary fairy tale wasn't exactly innovative when Tim Burton first started doing it -- or for that matter, when Terry Gilliam was doing it -- but it still suits the materiel. And the game's take on Alice is actually a really compelling heroine. She's not an over-sexualized fantasy object. She's not a cutesy moppet. She's not a walking feminist lecture either. She's just a tough, plucky kid in a (literally) insane world. A kid who gets get to smash things with giant hammer.
Xbox 360
Oct 20, 2015
Definitely worth playing through from beginning to end. Unfortunately I believe the QA department did not report how much the game would freeze to the point of having to exit the game then rebooting. I do not mind bugs here and there due to pushing for deadlines from the publisher but impeding gameplay is unacceptable. Overall the game is visually appealing and nailed Mcgees vision. The elements of the story kept me wanting to continue down the morbid path between reality and dream state. Even though the game would freeze I could not help but wait to reboot to continue where I left off. Didnt mind the mind games thrown in there which reminded me of what other games like silent hill attempt to do. Since playing the original game long ago this was a nice touch to the collection of American Mcgee's Alice.
Xbox 360
May 31, 2015
Despite a promising plot fails game in its gameplay, which becomes a repetitive EXPERIENCE, cloying, boring and even annoying. .
Xbox 360
Mar 9, 2015
If you've never played this game, do yourself a favor and buy it now. I bought it out of a 10$ discount bin not expecting much but the game blindsided me and is now one of my favorites. It's one of the best platformers made in my opinion. The atmosphere and "vibe" of the game is stunningly well done. Platforming and combat can become a bit repetitive on a couple of stages but the world is beautiful/twisted enough to motivate you to keep playing to see the level through. You can tell the developers took the extra bit of effort in the little details and it shows through the game play. Collectables are fairly well thought out and fun, if your not a collectem-all type of person you can skip this part pretty much entirely however I'm on my second play through just for them and am still finding the game enjoyable. Drawbacks are the slightly annoying camera and lack of enemy variety but neither are much more than minor annoyances. Seriously, go buy this game right now if you haven't already.
Xbox 360
Dec 9, 2014
This game's scenery and design is really beautiful and unique. The team did a nice job giving each level its own unique feel even though the same basic mechanics were in each of them. This helped keep the game entertaining even though a lot of it was very repetitive. Storyline was above average and interesting. This genre of game is not something I am typically into, but I found that it was executed really well. I was excited and impressed to see that they included the original title along with this game. I had played it as a kid back in 2000, so the nostalgia of that was fun and really appreciated. The port over was well done.
Xbox 360
Mar 3, 2014
This game has a very dark, yet satisfyingly twisted plot with fantastic art direction and a beautiful soundtrack. however, the gameplay is very unsatisfying, with no combo system, and limited options for melee. still a pretty good game though.
Xbox 360
Feb 22, 2014
What could've been a nostalgic nod to early platformers instead deliquesced into a heinously psychedelic video game with solid fighting mechanics going for it and nothing else. The first hour is worthy enough; I mean, jumping around from toadstool to toadstool is entertaining enough, I will give it that. But it slowly becomes an absurd chore and some of the creatures really are monstrous.
Xbox 360
Apr 13, 2013
I'm giving this game a lower score because everyone seems so taken back by just the "interpretation" of the story and the visuals. Yes, you can spray paint a turd gold, but in the end, it's just a pretty turd. This game is simply a grinder. Despite some customizable elements, the gameplay itself is a grinder and I found myself just trying to get to the end of the game so I could retire this on my shelf after one play. I would never recommend this game to anyone, it's just too dull to play.
Xbox 360
Jan 31, 2013
Alice: Madness Returns is a game that needs to be experienced. It's a wonderful journey through a weird and haunting place. This is a game that feels fresh in today's gaming world. So please, pick it up and give it a try.
Xbox 360
Jan 24, 2013
Alice has got some of the most breathtaking visuals I have seen on the 360. The game is just utterly gorgeous to look at. Almost like the demented love child of Tim Burton & Don Bluth. But regardless of its visual beauty, the game itself is really just average. It's an old school platformer that really doesn't add anything new to the mix. In fact one could say that this style of gameplay is rather dated, but I will stick to old-school just to be polite. Levels are fun to explore, but not to play. The action is just so slow and the games pacing can be tedious at times. Platforming sections work for the most part, but do face their fair share of frustration due to awkward camera controls. Puzzles are either ridiculously easy or incredibly obscure. Overall: Alice: Madness Returns is a worth playing for the visuals alone, but don't expect a game that'll keep you on the edge of your seat. It's fun, but the dated & repetitive gameplay does get a bit dull.
Xbox 360
Oct 31, 2012
A surprise hit for me and well worth a playthrough or more. Some of the imagery is extremely well done. Puzzles aren't too tricky however gameplay is no slouch and weapons are interesting. Controls are very tight and the levels and challenges are diverse. Madness Returns is sure to impress true console gamers willing to give it a chance with an open mind. This one is not just for the girls.
Xbox 360
Oct 11, 2012
Alice: Madness Returns certainly has a unique art style and stunning visuals. The gameplay itself is agreeably varied and fun. However, some attempts at varying the pace, such as a few 2D platforming and pinball stages, are boring and start to drag near the end of the game. Storyline, however, is quite well done. Definitely one of the most underrated games I've played on this console, and it's certainly worth at least a rent.
Xbox 360
Aug 24, 2012
This game has 90% of the things needed to make an excellent game but it let down by just a couple of (fairly large) features. Visually, the game is stunning and the artwork both in Wonderland and in London is fantastic, and well worth pausing to admire. Combat is simple, but fits well within the theme and restraints of the game. Dodging is done in a flurry of butterflies and the weapons (although arguably not enough in number) are inventive and varied enough to provide entertainment. Sadly, the game is flawed in its
Xbox 360
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