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Sep 22, 2022
Gundam Evolution4
Sep 22, 2022
Gundawatch doesn't cut it for me. But hear me out. Once you get past the iconic sounds and mobile suits the game itself is pretty shallow. I understand they opted for a team-shooter F2P game but it honestly feels not unlike a first person Super Mecha Champions game. Which is a mobile game which is graphically and gameplay wise almost 1:1. The gameplay loop is essentially either burning abilities then retreating to a health powerup or picking at people from range. The maps themselves are tragically done. Suitable for perhaps Halo and really give no sense of scale. It feels like a reskin of an existing shooter than a new game. That's just how disjointed the aesthetic is. The UI itself is terrible. Chat beeping every few moments to report a death. You always have someone unware of the OBJ and dying repeatedly so you get a nice little beep. You can't turn it off. It's utterly pointless to have an audio cue for when someone else dies when you have a feed (that they force into chat so you can't see what people are typing easily). No effort or care has been put into this to make me think it's anything other than a cash grab aimed at the fanbase. Honestly, I really wanted to like it. But I found myself looking at this UI thinking "If this is the direction they're going to take I'm not really going to enjoy this". It's not a good sign if while playing a game you're absentmindedly thinking about the UI instead of thinking about my next move or where I need to be. The game modes are just so badly designed and implemented it's hard to get invested. I'm level 18 now so maybe in 2 levels I'd enjoy playing against more skilled people...only kidding. If you disconnect (which you will) you get a timeout ban. I'd get it for ranked but this is for casual. If you were to strip Gundam out of this game completely I'd probably enjoy it more. But because I know what they're taking inspiration from I can only think of what a waste this game is in general.
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