Zock
User Overview in Games
6.3Avg. User Score
User Score Distribution
positive
2(67%)
mixed
0(0%)
negative
1(33%)
Highest User Score
Lowest User Score
Games Scores
Dec 23, 2014
Warhammer 40,000: Armageddon3
Dec 23, 2014
Aargh! Basic gamer here. Hi. I haven't got the linguistic skills to write a awesome review like all the people before me, but here's my two pennies worth. I'm a bit of a warhammer 40k fanboy and I have been waiting for a TBS ever since Final liberation (which is still awesome and arguably the best warhammer TBS there is). I was so hyped when I heard the first rumors about a new warhammer TBS 1 year ago and have been waiting for it like no tomorrow. When I heard slitherine was making it I was even more psyched, because they have insane amount of experience to make deep TBS games. Unfortunately I have to say I'm pretty disappointed with the result. "Story", if you can call it that is bland to say the least. The choices you have to make in the storyline seem to make no difference and there is no 40k feel in the dialogue. It's almost as they have been just piling up one-liners from 40k universe. The units have no depth. The only real difference between units seems to be movement range, shooting radius, unit composition and weapon type. I still can't get over the fact that flying units can't cross cliffs nor fly over ground units. They also have **** view range unlike a sentinel walker. Scouting vehicles are almost completely redundant because you can only move once and they can't take much punishment when they have to park next to 3 ork units. Every time you attack you have to unleash all your weapons on one target which makes no sense (unless you want to make the game reaaaaally easy to play). These to say a few things that bug me about this game. A really basic TBS game with a bit of warhammer 40k flavor, but sadly a huge flob. And certainly not worth the 35€ that it costs at the moment. I get the feeling this game was rushed and made more ipad in mind than pc gamers. I got two words for the devs: Final Liberation. Many great ideas for game mechanics (thought the UI on armageddon does remind me of something I've seen before *wink wink*) If someone actually read this, cheerio mate and let the waiting commence on Final liberation 2 ;) Ps: Can you imagine what we would get if Chaos gate and Final liberation had babies! Awesomesauce.
Report
PC