Completely over-hyped game! Endless re-spawning monsters you need to fight in melee because firearms always break. Endless backtracking trough the same maps in search for survivors that are always dead when you find them anyway. Endless maze like levels that make no sense for a space ship at all. Compared to the original System Shock, this seems like a very weak copy with a lot of things changed for worse.
While it could have been a nice sequel to the last Sherlock Holmes game, it ruins everything by turning Sherlock and Watson into cool looking hipster guys which clashes especially hard with it's prequel as many other characters look exactly the same and the story is supposed to be a direct follow up. Also I didn't like the new NPC evaluation system and the many quick time events, that move it a bit from adventure game into action game territory.
Now that the drama about the loot boxes is long gone, people should accept that this is the best SW multiplayer game around. The locations, characters, vehicles and weapons are great representation of the movies and even the short singleplayer campaign is fun! There are still some heroes missing and other details could be improved, but nevertheless it's a great SW game!
This could have been a nice sequel to the first Amazing Spider-man game, but they basically ruined it with the hero menace system, which takes all fun out of enjoying to swing around New York and doing side-quests at your leisure. It all made controlling Spider-Man worse so it's basically a step back...
It's probably the best Spider-Man PC game yet, set in an open world New York which is smaller than the real one, but gives a good feeling of swinging around like in the movies. The story is nice and not repeating the movie of the same name, in fact it plays out afterwards. Controls are fine, movement is fluid and you have the full options from sneak attack to web attack that many older games are missing. Only bad things are a jump and run section near the end when you loose your powers for a time and the fact that side quests do not spawn again, so once you are done with everything, there is nothing to do anymore!
Nice attempt at a real size New York with some good quests, but completely ruined by endless quick time events, key pressing events, bad controls and camera movements.
While this games starts off promising, by being more than the expected walking simulator with several riddles and even some action sequences in a realistic Mars setting, it all breaks down with a bug that prevents from finishing the game. Checking out the Steam boards shows that several game breaking bugs are unfixed for almost a month...
I think this is the first game in which I had to watch cutscenes and forced encounters longer than actually having control over my character! And when I had control, most of the time the gameplay was that of a walking simulator except for a few sneaking or action sequences. RPG elements and dialogue options are a huge mess, where you never know what they are really good for! Level design and graphics are okay, but character animations and facial expressions bad. The only great thing was the back-in-time-investigation mode...
While the game world is very beautiful, but it is also very empty with a lot of walking between only a few interesting places. There is no real story, rather a loose connection of scenes, which is how the game calls them as well, and the ending destroys whatever connection one hoped for. There is not much investigation or puzzle solving either, the whole thing is played rather more like a 3D version of a hidden object game.
I don't understand all the bad scores here. I'm into singleplayer only and here CoD Ghost is more or less exactly like the other CoD games, a linear and short but amazing funride!
This game is a rough diamond that gets a lot better by the Unofficial Patches created for it. After that it's a classic that would only deserve the missing sequel!