Kouta
User Overview in Games
3Avg. User Score
User Score Distribution
positive
0(0%)
mixed
0(0%)
negative
1(100%)
Highest User Score
Lowest User Score
Games Scores
Jun 18, 2011
Global Agenda3
Jun 18, 2011
I was finished with this game with in 6 days, the game is nice and fun but once you get level 17, the game slows down to a near stop, repetitive is a normal thing in games these days but this game takes it to a whole new level, once you hit level 17, 18, the only things you can do is dungeon missions, over and over and over, getting very and I mean very little exp for them, even if you have a paid account, it'll take you a week, week and a half, to get all the classes to a level 17 or 18 and it'll take you just as long to get to level 19, 20 if not longer, doing the same thing over and over and over and over, there is only a couple hands full of real missions, where you load into a world where players run around freely doing real missions, the rest is PVP, PVE, normal boring sad attempt at extending the game play, Crashing, wow, this game is very unstable, I've yet to play one day yet where I didn't crash at the very least 2 to 3 times, so basically after you've hit level 17, the game boils down to, shoot your way to a boss, kill him, get very little exp, do this three times, each boss/map changes slightly, then do it again and again until your a level 18 and either keep doing that or try to kill three new bosses, pretty much the same just a bit harder or try your best a player vs player or capture flag, the normal generic player vs player game modes, nothing worth wild, have a paid account and you might level slightly faster but not fast enough to be worth the money. Despite all that, the game has a lot of potential, Graphics are acceptable, though could use some work, animations seem good, action is acceptable though VERY repetitive, that would be alright, if there was six time the number of bad guys currently in this game. If I had to list the number of things this game need to really hit it off here is that list. 1. First of and for most, add more world maps like Sonoran Desert Zone, a lot more, at the very least, 25 more, 55 if you really want to make the game worth wild.
2. Raise the level cap to 80 to 120, adding more skills.
3. More armors, more weapons, more well, every thing.
4. NPC that actual speak, instead of having to read, Live played this and haven't read on mission's info just clicked accept and followed to the area marked on the map, I'd stay and listen to what the NPC said if the spoke.
5. until above is added, lower the price from $20 to $10 and more then cut the prices of bonus packs or triple the length of they last.
6. More crafting.
7. more missions then just shoot your way to the last room and kill some bid dud, some boss.
8. Add more missions to Sonoran Desert, at the very least, 15 more, though 25 is a better number.
9. The ability to earn agent points with out having to spend real money. What would make the game better but is not completely needed,
1. more classes.
2. vehicles or a whole new level of jetpacks.
3. more color choices, more shades of colors in the creation of your charr.
4. More hair choices.
5. Base creating that you only have to worry about NPCs attacking.
6. Zombies, that's nearly a requirement these days for games and I'd love to shoot me some zombies in GA. I haven't read to much into it but it sounds like this game is not even near done, though if it is, then you might as well stop now and throw it away and start over and only release it after you've added what I've said above. I say, its worth playing for those first two weeks, after that, your just hanging on, hoping they release a HUGE patch, that's what I'll be doing, the game has enough potential to keep me waiting for something more but I'll wait to spend any money on this game until the nearly double the content this game currently has.
Report
PC