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Gue

User Overview in Games
5.5Avg. User Score
User Score Distribution
positive
1(50%)
mixed
0(0%)
negative
1(50%)
Highest User Score
Lowest User Score

Games Scores

Sep 7, 2018
Girls' Frontline
8
User ScoreGue
Sep 7, 2018
tldr - This game is like Plants vs. Zombies but with cute anime girls instead of plants. Girls' Frontline is a survival/tower defense game. The game itself involves around collecting and augmenting guns that are personalized as female anime cyborgs. The player, as the commander of these gun girls, will be able to send these girls out on defensive missions to save the world from a sentient robotic race that is trying to rid the world of humans. The game itself has a steep learning curve, so I can not recommend this game to beginners of the genre. New players may often find themselves running out of a precious resource called Dummy Cores. Without Dummy Cores for Dummy Link, these players would find themselves stuck and unable to proceed with the story. It's recommended for new players to read up on Core Hell when starting this game for the first time. The UI is messy - not great but it gets a passing grade. It seems a bit complex at first, but I think the user would quickly get used to it (assuming they have the time to explore what everything does). If reading isn't your thing, this game might not be up your alley. Because the game uses a gun naming scheme for characters in the game, it may be a bit difficult trying to talk to friends about the actual characters due to poor name recognition. Names such as Scorpion, Grizzly, and Thompson are easier to remember. On the other hand, names such as G11, OTs-14, WA2000, and LWMMG are more difficult to remember. As such, we always have to double check the name before talking about the gun-personified characters. My overall rating is not based on this aspect of the game, but it's worth considering. The paper maps for all story and combat missions don't fit with what we actually see when our units are in a battle. It's also too cartoony for its intended audience. As it is now, it seems almost as if the maps' target audience are grade schoolers. I'd like to point out that the players are always on the defensive side in every battle. Forget about seeing your characters charging toward the enemy's base and blowing everything up heroically. That doesn't exists in this game. What this game has now is more akin to a tower defense game. In other words, the players' units are just staying in one area while shooting down waves after waves of enemies. Ever played Space Marine on Warcraft 3 or Plants vs. Zombies? This game is like that. What's the point of the character sprites having big bubble heads? Is this an April's Fool joke? Character sprites would look better if not for the big bubble heads. I can not agree with this design choice. It contrasts too greatly with the serious tone of the game. While this game is good, it is certainly not great. There are just too many design choices that don't make any sense. For example - if we are fighting an offensive battle, then why are we on the defensive when the battle starts? In addition - if the game is taking a serious tone, why do the character sprites have chibi/bubble heads? Lastly, the cartoon paper maps of the out-world don't match with what we see during actual combat. If the developer wants this game to be better, they would have to upgrade the aforementioned assets. One last thing of note. The customer service that I had received from this developer has been great. Because of my overall satisfaction with this game and their customer service, I had rated it 8/10. There are certainly areas to improve on, and I hope to see those implemented in Girls Frontline 2.
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iOS (iPhone/iPad)
Sep 7, 2018
Azur Lane
3
User ScoreGue
Sep 7, 2018
tldr - the game is like an anime-style hotel with no staff by the front desk. The game itself is okay. It's a simple side scrolling bullet hail game with a bit of action - reminiscence of the retired R-Type games we had in the past. In place of starships, we have cute anime girls personified as World War 2 ships. The notable enemies in this game are ships that you can collect yourself as you play through the game. Just like the CN and JP release, this game is generous on gacha. As a free-to-play player, you could get most of the ships in the game without spending any real money. If you do plan on spending real money; however, be warned. Yostar Limited has no real customer support in the States - as mentioned below with my score. Score 3/10. The game and gameplay are not the reason for this low review score; it is the complete lack of customer service and correspondence. I sent a request (a rather dire one, I might add, considering it concerns the fate of my account after a botched linking via Facebook) to the email address provided on their app page on Fri, Aug 31, early afternoon. Since then, I have not heard anything back from their support team - not even an automated message. A day after, another message was sent to their [****] email address that I'd found on the English wiki. No response from there, either. It's been a week, and all I've gotten from their customer service team (of which I am beginning to question even exists) is complete silence. Since then, others in my gacha group have done the same. They have reported no response, either. I can understand if there was a delay because of the weekend/holiday, but there needs to be at least some level of correspondence to know that, at the very least, our messages have been received. Ideally, I would like an explanation for what occurred and what can be done from there (such as the restoration of my account), or some assurance that the issue has been or is being looked into. Silence does nothing to instill confidence in a customer. While Azur Lane is just a game, it is technically a service as well. If a customer no longer has access to their account due to an error caused by Yostar Limited's localization team, then they ought to fix it and ensure that they are giving their customers the service that they deserve. Because Yostar Limited spectacularly failed in this respect, I cannot recommend this game to anybody, if such basic protocols of customer service cannot be adhered to by this developer.
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iOS (iPhone/iPad)
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