Girminator
User Overview in Games
9Avg. User Score
User Score Distribution
positive
1(100%)
mixed
0(0%)
negative
0(0%)
Highest User Score
Lowest User Score
Games Scores
May 12, 2011
Dream Trigger 3D9
May 12, 2011
Just picked this game up tonight. Here are my thoughts. Going through the tutorial, I was a bit lost. It was a very short and to-the-point affair, and after failing HARD at the first level I ran back to the tutorial again to see if I can understand it better. So after brushing up on that I went back in. Failed again in less than a minute. I thought maybe there was something I just wasn't getting. About 10 rounds of trying later, I finally felt a groove and things started to fall in place. A couple levels later, and I was hooked. The game runs by dropping Pings, or little bomb-like blocks on the bottom screen to make enemies appear on the top screen (so you can then shoot them). Just because the enemies aren't visible on the top screen doesn't mean they aren't THERE though. They'll still kick your ass with strings of bullets. You'll have to uncover them by using the Sonar Pings. Be aware though than Pings don't detonate right when you place them. There is a delay. So anticipating where enemy ships (or eh...enemy...floating...shape...things...)will go is going to be part of your strategy. The music is very cool, and you can tell just by booting the game up that the developer knows how to use the 3D effect. Items you grab in-game float from the bottom screen to the top, and it's a cool game mechanic that only works in 3D. Yep. Turns out 3D isn't entirely useless. All in all, Dream Trigger 3D is a solid game. But what makes it really stand out for me is it's originality. It's not a remake, sequel, knockoff, **** it's a rarity as far as the 3DS is concerned. I can see a lot of people getting down right frustrated with the game, because it is HARD. Not for a casual Angry Birds player. It's bullet-hell, plain and simple. **** "simple".
Report
3DS