While the game's gunplay is smooth and the environments are nice, the community as with any extraction shooter is super sweaty and toxic. Got killed by a guy who pretended to be friendly until just before extraction happened. Furthermore, bungie begging for people to hold off on reviews until the release content that should've been in the game on day one is insulting. The essentially said, "Please give us the chance to include content that should've been in the game on day 1 before you review us. It won't happen again. Ignore the fact we've been repeating this pattern since Destiny 1." That kind of behavior is the reason I stopped playing Destiny and the reason why I won't put up with it this time. I immediately refunded this game.
I played through the first half of the first mission and immediately shut the game down when it dropped me in that stupid dollar store Scarecrow hallucination. idk what Treyarch/Activision was smoking, but they all need to go to rehab for it. The campaign is always online co-op with no difficulty selection option. So if you wanna play the campaign solo, have fun shooting at warzone style enemies that are bullet sponges. The other characters in your squad don't even appear unless you're playing with other people. In fact, most of the campaign's mechanics use warzone mechanics. There is no checkpoint system either so if you quit or lose internet even for a second youre kicked out and have to start the mission you were on from the very beginning. Every OG CoD fan owes CoD: Ghosts a HUGE apology, because for all its faults it was at least fun to play.
As with every other madden game of late, it's not how good you are with the controls, or how good you are with reading an offense or defense, but if EA wants tou to do well for each and every play. The game determines if your pass will be "accurate" by RNG. I've had passes be fail when my QB wasn't recieving any kind of pressure and my receiving any either and being wide open for what could have been a huge pass for a TD. But instead either my QB will throw the ball in the other direction of where I told him to or the receiver will just drop the ball. All of this is done to "convince" you that your players are just not good and that you need to spend even more money on their pay to win microtransactions to get better players. Just like any other EA game. Avoid this like the plague.
Another year, another Ubisoft game that fails to deliver mechanically. Usually, you'd think a melee focused online multiplayer game would use the best online services available to the developers. Well, Ubisoft decided to go with early 2000's tech and use peer to peer servers where if the host quits, it ends the match. Hell, even if the host doesn't quit, the connection to the match is likely to crap out and leave the 8 to 10 minutes you spend working towards that win pointless as it just collapses on top of you with an error code. But hey, good news! There's a single player campaign... That relies on both connection to their garbage servers and is more shallow than TitanFall 1's campaign. Its only purpose for existing is to roughly set up multiplayer and give you rough tutorials for the controls. And even those fail to tell you everything that you should know when it comes to combat. All around this game is another steaming pile of garbage that Ubisoft has released, right next to The Division and Assassin's Creed Unity. TL;DR DO NOT BUY, IT IS GARBAGE!!!
The mechanics and environment are fantastic for this game. It really shows where Bungie shines in game design. But that's about all it has going for it, the story is shallow and leaves you saying "That's it? I've finished the on disk story?" I say "on disk" because Bungie has confirmed the 2 expansions that will add more story, but that's not a good thing, because with the shallow story line and the confirmation of 2 add ons of story it shows they purposely released this game with an incomplete story line. Then add the fact you can get to the "soft cap" level of 20 in a matter of 3 hours is throwing salt in the wounds. Oh, then Bungie says that the true game starts after level 20, by that they mean grinding and grinding for rare and exotic loot to help you get past level 20. Meanwhile if you try to play crucible it's completely unbalanced by the fact that while it has a disclaimer saying level advantages are disabled, they really aren't because in the Rumble playlist you will see the level 27 out do the level 12 any day with just better armor and guns. I could keep going on and on for this game, but I really don't have the spirit to. So please just take a word from a person who loved Bungie when they made Halo, and wait for this to be around $25 to $35 because that's what it's really worth. To me at least.
All I can really say is thank goodness this is part of the Games with Gold for the Xbox one. While the mechanics are interesting and work for most of the game, when it comes to the final boss battle, they actually hinder your ability to effectively combat Mustachio. And the ending seems a bit rushed and lack luster in my opinion.
While I have yet to complete the story, it has earned a 10/10 from me. While the campaign isn't the most solid in the world, that's not the point. The point is simply Deadpool. Anyone who is a fan of Deadpool knows that story lines and scripts don't roll well with him and he's gonna do whatever the heck he feels like doing.
Battlefield 4 is a good example at the fact of life that there has to be a winner and there has to be a loser. In the battle between the BF franchise and the CoD franchise, it's always been neck and neck. But with the latest installments, a winner has been crowned in my opinion. While BF4 may not be the best in the series, with it's own fair share of glitches (campaign saving glitch), the maps are still well designed and the weapons are well balanced." With a community that focusses more on teamwork instead of who can get that 25 killstreak first. I can say that I did have more fun in BF3, but if you have to chose between CoD Ghosts and BF4, you better be wise and get BF4.
As a person who enjoys FPS's on a regular basis, I know what makes a good one and what makes a bad one. And CoD: Ghosts has everything needed to make a bad one. Sub-par, predictable campaign? Check. Confusing multiplayer mechanics? Check. Bad spawns? Check. Maps glitched up so they're FUBAR'd? Check. Weak server protection to make modding rank and leaderboards easy? Check. And the list goes on and on. I didn't have high hopes for this game. But this is a whole new level of dissapointment, worse than Cloverfield movie dissapointment.
Gears of War is the game that brought me to the 360. I've played them all, got all the DLC ('Cept for the weapon skins in three, that was crap.) and played them pretty much religiously. So believe me when I tell you that Judgment is not worth it. Did you like the story of one through three? Judgment basically throws all character interaction out the window in favor of a narrative viewpoint. The characters are lackluster at best, and downright boring at worst. Baird might as well just be a stereotypical action hero rather than his usual sarcastic Cole's complete enthusiasm is so far gone that you forget he's even in the game, and the other two characters occasionally have a funny quip, but apart from that, you'll forget their names by the end of the game. Top that with the fact that the game plays more like an Arcade game than it does Gears with the "declassified missions" in play, and you'll forget it ever happened. Don't even get me started on the lame villain. The "Aftermath" campaign, a bonus mission, contains more story than the actual Campaign. Did you like the multiplayer of one through three? Down but not out, Human versus Locust, a fair amount of tactic being necessary to figure out where your enemy was and destroy them? The Locust have been removed, DBNO is gone, and with such gems as starting with any grenade you want, including "Spotter" or "Stim" grenades, the multiplayer is so incredibly bad that it's not even worth playing. It's just another Red versus Blue game. Horde's gone too, in favor of Overrun, which is another 5v5 where one team plays as CoG and the other as Locust classes, the CoG defending an E-Hole and Locust trying to open it for three waves, and Survival, which is basically the same thing, but ten waves and you only play as the CoG. I could go on all day about why Judgment is a bad game, but just know this. Myself and all my friends were die-hard Gears fans, and not one of us played it for more than two weeks.