
SummaryAfter a millennium of strife, toil, and struggle, the world of Aerynth suffered a massive catastrophe from which it has yet to recover. You must choose how to survive in this new and treacherous land. Whether the path is to quest alone, build a city, rule an empire or siege enemy kingdoms, you are empowered to follow your calling. Only in Shadowb...
Rated Tfor Teen
Developer:Wolfpack Studios
Shadowbane
Released On:
Mar 25, 2003
Metascore
Generally Favorable
75
User score
Mixed or Average
6.7
My Score
Game Stats for Shadowbane PC
Metascore
Generally Favorable
75
56% Positive
9 Reviews
9 Reviews
44% Mixed
7 Reviews
7 Reviews
0% Negative
0 Reviews
0 Reviews
88
Wolfpack's idea of a MMORPG is unique and wonderful, and in some areas they delivered perfectly; in others, the delivery was a big letdown.
80
Shadowbane has jolted much-needed new life into the massively multiplayer genre - a genre that was showing every sign of being drowned in a flood of derivative games. It's a brave attempt at something new, and it succeeds. [July 2003, p.70]
80
Has the most ambitious plan for post-treadmill play of any MMORPG released to date. [July 2003, p.71]
75
Its innovation definitely injects a shot of adrenaline into a genre that desperately needed it. [June 2003, p.78]
70
In Shadowbane, the players get to remap the world, and that's something that just hasn't been done before. It's a significant achievement, and an engrossing gameplay experience that should be applauded, albeit cautiously.
60
The lag alone could ruin any online gamer's experience, and with such a complicated interface, it's not a game anybody can pick up and play with ease.
59
While it’s simple and easy to get into, Shadowbane seriously lacks the depth and long term appeal of titles like "EverQuest" and "Star Wars Galaxies."
User score
Mixed or Average
6.7
29% Positive
2 Ratings
2 Ratings
57% Mixed
4 Ratings
4 Ratings
14% Negative
1 Rating
1 Rating
Jun 20, 2012
10
Such a great game once they got their servers stable. Was a rough release with the servers not able to handle the player load in large sieges. When it went free went back to it and had insane amounts of fun.
PC Report





























