Advertisement
NaissanceE
50
CD-Action
If the game makes you think about Journey, Mirror’s Edge and Antichamber, it must be great, right? Right? RIGHT?! [CD-Action 05/2014, p.71]
A maze for all those virtual tourists and spelunkers, who have deadly desire to find out what is at the end of an alienated underworld city that may constantly surprise you. For instance, with its jumping over platforms, which may be a very unnerving experience.
Quotation forthcoming.
7
HSuke
This game or rather art is really weird. It reminds me of a bit of The Backrooms mixed with Blame. Some of the rooms in this are absolutely gigantic and nauseating. I think I wanted to throw up for at least 5% of the game. It's both overwhelming and maze-like. I recommend watching a playthrough of the game. It's so easy to get lost in this.
7
ThanatosCain
[SPOILER ALERT: This review contains spoilers.]
8
Gamewing
Very auteur. Don't go in expecting something akin to Portal, but that is probably the best comparison. It is moreso an art piece, yet it still tries to incorporate the occasional puzzle, which makes it feel really weird to play, and you often get lost, except you don't. The sense of linearity in the game is very interesting, as while you are exploring the (occasionally) large areas, you will go off in some random direction exploring, and yet it will be the right direction. Obviously that is a lot of what the game aims for; its sense of alien and unfamiliar environments, and especially the feeling of being lost. But hey, its free on Steam, and about 4 hours long, so might as well try it out.

NaissanceE

Released On: 
Feb 13, 2014
Metascore
66
User score
Mixed or Average
7.2
My Score
Drag or tap to give a rating
Hover and click to give a rating
Advertisement
Metascore
66
25% Positive
3 Reviews
67% Mixed
8 Reviews
8% Negative
1 Review
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Mar 6, 2014
80
GameSpot
NaissanceE is not a horror game. Yet the hairs on the back of my neck were at attention for most of the 10 hours I spent in its world.
Feb 18, 2014
75
Hooked Gamers
As it is, the game still comes recommended...but only for non-epileptic players who have a high tolerance for frustration.
User score
Mixed or Average
7.2
56% Positive
40 Ratings
25% Mixed
18 Ratings
18% Negative
13 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jun 17, 2023
10
genesis209_gd
[SPOILER ALERT: This review contains spoilers.]
Sep 18, 2014
10
jmparis
I really really appreciated this game. I've loved so much the atmosphere. I liked the exploration, and the puzzles too. Even if puzzles are quite simple. I liked the fact that you can move from a very little room to a huge and limitless environment. I've just a concern about the final; that I found difficult. But it's the end ****, it's normal :) Special attention and congrats to all levels between 30% and 90% of the game. They are just "ouaaahhhh"
Mar 3, 2014
70
Eurogamer Italy
NaissancE is able to recreate the feeling of loneliness and to make you feel lost in a forsaken world, thanks to a good musical background that remarks the restlessness and the rarefied atmosphere.
Mar 11, 2014
65
GameStar
Quotation forthcoming.
Mar 11, 2014
60
Post Arcade (National Post)
NaissancE is a beautiful game, but without much direction it can feel like a never ending mire of running, jumping, and falling. That being said, is the game worth spending $20 on? Certainly.
Feb 21, 2014
60
God is a Geek
When taking in the world around you, NaissanceE is a thing of beauty. The scenery is so bare bones that it walks a fine line between being soothing and unnerving in one fell swoop. It starts with such a care and precision, but quickly becomes less memorable once you are asked to be more precise in your own movements.
Feb 18, 2014
45
GameWatcher
NaissanceE could’ve been a neat game but Limasse Five should’ve just stuck with making a cool artistic world and left the actual gameplay at home. I may have then complained that there wasn’t enough game in it, but at least I would have actually enjoyed it.
See All 12 Critic Reviews
Apr 25, 2014
10
kareemnowayh
3 words "absolutely **** breathtaking" ^_^ nothing else to say but since the review must be at least 150 characters long, i could say it kind of reminded me of portal 2, Chapter 6 "The Fall" in portal 2, where you are all alone in the abandoned old version of Aperture Science labs.... that was epic.... this little game multiplies this feeling by a 1000 times. i felt so small , more than I already am, so i gave it 10/10. Great atmosphere.
Sep 9, 2025
7
HSuke
This game or rather art is really weird. It reminds me of a bit of The Backrooms mixed with Blame. Some of the rooms in this are absolutely gigantic and nauseating. I think I wanted to throw up for at least 5% of the game. It's both overwhelming and maze-like. I recommend watching a playthrough of the game. It's so easy to get lost in this.
May 17, 2025
7
ThanatosCain
[SPOILER ALERT: This review contains spoilers.]
Jan 15, 2015
4
I_Am_Turok
Super Mario platforming meets arty environment. Unfortunately, all the positives that others spoke of, mood, emotion, exploration etc. I simply could not find nor feel. The levels are big, but it's still essentially quite linear. Some parts really are nice to look at, as it the music to listen to. But the large map size means lots of sameness. I started to groan once I had to jump moving platforms. And it's not an exploration of anything, you're just running to the end, and the end is, well, a relief but not much else. To be a good platformer, it needs a lot more detail throughout, and inventiveness. To be a good exploration game, it needs more story background also. But where it is now, it's basically running, jumping, lights, platforms and lots of corridors and edges. It just about holds the attention, just barely, plus the sometimes nice areas, a 4 for good effort but could have been more.
Jun 29, 2015
3
Brousitch
Game that demands precise movement through breathtaking levels; spacious and deep environments where every misstep means certain death at the bottom of colossal structures. You are taught the hard way to "look before you leap"... and then in the last level after hours of wandering through vast desert developer decides you are supposed to commit suicide and jump into pit. What?! I think this sums up this desperate, frustrating and uneven attempt at video game design.
See All 71 User Reviews
Advertisement
SummaryNaissanceE is a first person exploration PC game developed on UDK by Limasse Five with the participation of Pauline Oliveros, Patricia Dallio and Thierry Zaboitzeff. The adventure takes place in a primitive mysterious structure and the game mainly consists to explore and feel the deep and strong ambiance of this atemporal world but platf... Read More
  • PC
Feb 13, 2014
  • Limasse Five
Limasse Five
Advertisement
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller