SummaryPrime is an asynchronous, turn-based strategy game that allows players to participated in several matches simultaneously. It also includes a single-player campaign set within a dystopian future, where you assume the role of a tactician to a resistance group attempting to prevent an evil corporation from taking over a city.
Rated Tfor Teen
Developer:Double Eleven
Frozen Synapse Prime
PlayStation Vita
Released On:
Sep 23, 2014
Metascore
Generally Favorable
84
User score
Mixed or Average
6.8
My Score
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All Platforms
Metascore
Generally Favorable
84
94% Positive
15 Reviews
15 Reviews
6% Mixed
1 Review
1 Review
0% Negative
0 Reviews
0 Reviews
Nov 16, 2014
90
A great solo experience; an extraordinary multiplayer one. [Dec 2014, p.95]
Sep 24, 2014
90
A wonderful strategic game that will test your logic and deduction skills to their fullest.
Sep 30, 2014
87
Prime’s simultaneous turn structure makes for a tense experience that’s both intelligent and rewarding.
Oct 6, 2014
83
In Frozen Synapse Prime, when you beat a level, it's because you figured out your own way from Point A to Point B — or, more accurately, because you figured out how to make all the moving pieces of your own little Rube Goldberg Machine of Death come together. What could be more satisfying than that?
Nov 11, 2014
80
With only some minor hiccups in the execution, it’s a well thought out formula that produced a challenging yet fun game worth your time.
Sep 30, 2014
80
New Contents and a revised look for a great tactical game. This new PsVita version blends classic and touch controls for a smooth and catchy experience.
Oct 1, 2014
70
Frozen Synapse Prime marries classic turn-based action with thoughtful design like turn previews and asynchronous multiplayer. Graphics can be bland, and design frustrations wear at the experience, but it's a satisfying strategy romp made better with friends.
User score
Mixed or Average
6.8
61% Positive
25 Ratings
25 Ratings
12% Mixed
5 Ratings
5 Ratings
27% Negative
11 Ratings
11 Ratings
Sep 23, 2014
8
Frozen Synapse Prime’s gameplay solely bases itself on committing to a plan and watching it fold out. You set up your troop’s movements, actions or lack thereof and end your turn, also known as “Priming” your turn. The enemy AI/player then primes their turn and an outcome is shown. This is where you’ll see your troops kick ass and take names, or have their names taken, and you guessed it, their asses kicked. If you make a mistake it can cost you one or all of your guys. The difficulty of Frozen Synapse Prime is unforgiving but fair, however I did notice that enemy AI tends to follow the same pattern every retry. You can study these patterns post-mission as whether you lost or won, can view a replay or the game seamlessly, allowing yourself to find where you messed up or the enemy got the upper hand. While enemy patterns can be understood in missions where you are protecting an area or escorting a VIP, in a straight up kill all enemies in the area type-mission, it can feel a little less dynamic. While games like X-COM: Enemy Unknown simplify the concept of turn based combat to area of effects, cover dependency and dice rolls, Frozen Synapse Prime offers a wide variety of actions each soldier can do. You can queue up multiple pathways with different actions, such as making your guy sweep by every room for enemies as he runs through a hall. You can save a guy who was about to return fire at a sniper by telling him to ignore any enemies he sees, duck behind cover, wait for the sniper’s shot to miss and run to safety while the sniper takes the time he needs to line up the shot. It’s that level of control you can have over your soldiers that isn’t left to a dice roll like other turn based games that gives Frozen Synapse Prime its own feel of complete control over every situation. The game offers multiplayer and offline skirmish options that actually have a nice twist. To compare the infrastructure to another game, think the way mobile games offer the ability to come back to the game to take your turn. Frozen Synapse Prime has that feature, which is a thing I don’t think I’ve seen on the Vita before. It’s nice to be able to create a match, take your turn, and wait for an opponent to join and take their first one too. The game lets you know if you have any games waiting for your turn, allows you to find games, select quick match or just create a game and take your first turn in a randomly generated map with balanced squads of up to 4v4. When creating games, you can adjust things like map size, shape, whether or not enemy soldiers will have to be in line of sight of your soldiers to be visible to the player and turn limits. You can set how what soldiers your opponents will use, which hopefully everyone will be nice and mirror squads so everyone can be on the same page. With that in mind, each class is fairly balanced. Even putting a group of snipers up against a group of shotgunners will put both players at disadvantages. For aesthetics, Frozen Synapse Prime is a welcomed change in colour palette and visuals. The change from the dark, deep blue environments of Frozen Synapse on the PC to the stark white polished steel look of Frozen Synapse Prime is stunning, especially on a handheld. The framerate can get a little hitchy at times with things like explosions or panning across the map when multiple things are going on, but nothing that really draws from the experience. While the gameplay I’ve shot off of my camera might not do the game’s visuals justice, here are some screenshots I’ve taken, along with a gallery of screenshots I’ve included in the description of the video. The soundtrack to Frozen Synapse on the PC was stunning, and with the port to the Vita, Nervous_Testpilot’s work is still great to hear. I recommend picking up the soundtrack, whether in the bundle at a small discount or separately, there’s some seriously good stuff in there if you like anything electronic. Frozen Synapse Prime is a great example of how a remake is supposed to be done.
Jul 29, 2015
0
Complete fraud. The game is PBEM by nature, but has no method whatsoever of notifying you that your turn is up, without actually loading into the game. Multiplayer is dead. Additionally it also has serious performance issues even if you care to only play the single player. Just get the PC version. It is better in every way.
Platforms:
- PlayStation Vita
- PlayStation 3
- PC
- iOS (iPhone/iPad)
Initial Release Date:Sep 23, 2014
Publisher:






























