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Exit (2008)
SummaryAs "Mr. ESC", a professional escapologist who can rescue people from just about any situation, Exit players must guide themselves through numerous obstacles while rescuing victims from life-threatening situations. Situations include braving fires, earthquakes and other disasters in various environments such as buildings, hospitals and subways. Pl... Read More
Rated E
Rated Efor Everyone

Exit (2008)

Released On: 
Feb 14, 2006
Metascore
Generally Favorable
77
User score
Generally Favorable
7.8
My Score
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Metascore
Generally Favorable
77
69% Positive
25 Reviews
31% Mixed
11 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
90
GameBiz
It breathes new life into the puzzle genre and looks fun enough to make sure that it appeals to more then just fans of puzzle games.
85
GameBrink
This game is quite an enjoyable experience that lasts through a complete 100 levels. That's right a hundred puzzle-packed levels, with the last 20 being the hardest and will make your eyes bleed from the sheer thoughts. [JPN Import]
80
ZTGD
The controls are simple, the graphics are sharp, and there is plenty here to keep you coming back for months. It just has those pesky AI problems and too many trial and error levels, but for all of those in search of an original PSP game, look no further Exit has arrived.
80
GameSpot
The puzzles will put your logic to the test, but without being condescending or overly punishing. And, the puzzles stay varied and interesting, which make them a nice reprieve from the well-worn Tetris-derived puzzle games and the infuriatingly dense item-based puzzles common in adventure games.
75
Deeko
A puzzle game wrapped in a platformed package decorated with comic book paper. With puzzles that are perfect in terms of difficulty and a presentation teeming with flair, it's sad to think that most gamers won't even give this game the once over.
70
Official U.S. Playstation Magazine
A fun distraction for the PSP, [but] slow and repetitive, sometimes to the point of boredom. Just keep the sessions short. [Apr 2006, p.90]
60
Computer Games Magazine
With its jazzy score and terrific art design, it's a sublime bit of style over substance. With most games seemingly afraid of not being generic, that goes a long way. [May 2006, p.93]
See All 36 Critic Reviews
User score
Generally Favorable
7.8
73% Positive
19 Ratings
15% Mixed
4 Ratings
12% Negative
3 Ratings
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  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Mar 4, 2023
8
r0l0
A very entertaining game,perfect fit for the psp good graphics and idea, on my life i haven´t see any similar to this,the only problem that i have is it takes you to much time to complete the stages the gameplay its to slow with npc an moving them its a pain, a trick is playing it on a emulator and speed up the game to finish fast the missions, if you want to finish this game you have to grind a little bit.
See All 26 User Reviews
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  • PSP
  • Xbox 360
  • PC
Feb 14, 2006
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