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Metascore
Mar 10, 2026
70
Crimson Capes is a modest indie metroidvania that earns plenty of personality points thanks to its use of the rotoscope technique, which gives it uniquely smooth animations. The combat is well designed, akin to the original Prince of Persia games but with more depth. Subpar platforming holds it back somewhat, hurting its exploration aspect, however, it still offers solid action with plenty of boss fights.
Feb 17, 2026
60
Crimson Capes is fairly unique even within its own oversaturated genre.
Feb 12, 2026
50
Crimson Capes is a game overflowing with ideas, systems, and artistic ambition. Its combat mechanics are deep, its world is thoughtfully constructed, and its visual style stands out in an increasingly crowded genre. Unfortunately, all of that potential is weighed down by a difficulty curve that actively undermines enjoyment. If Poor Locke manages to rebalance the experience, Crimson Capes could grow into something special. As it stands now, playing it feels more like work than discovery. So I’ll wait until people who are probably better than me at this game work out how to beat the bosses I’m stuck on, and I’ll revisit the game later. However, this leads me to give this game, in its current state, a grade lower than I initially thought.