Advertisement
Astebreed
SummaryClimb into the pilot's seat of an otherworldly war machine and take down a genocidal alien race bent on eradicating humanity to preserve their own civilization.

Developer:Edelweiss

Astebreed

Released On: 
May 30, 2014
Metascore
Generally Favorable
86
User score
7.4
My Score
Drag or tap to give a rating
Hover and click to give a rating
Advertisement
Metascore
Generally Favorable
86
100% Positive
14 Reviews
0% Mixed
0 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jun 5, 2014
100
USgamer
Stunning to look at, slick and fluid to play as well as being a satisfying -- but never insurmountable -- challenge, Astebreed is a top-quality game that everyone with even a passing interest in shoot 'em ups should have in their collection.
Oct 26, 2014
90
Eurogamer Italy
A savvy mix of sweetly balanced mechanics, dazzling speed and spectacular graphics.
User score
7.4
64% Positive
87 Ratings
18% Mixed
25 Ratings
18% Negative
24 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Mar 22, 2016
10
busterbeam
One of the best, most underrated indie games out there, made doubly impressive by the development company's obscurity & status as part-time devs and sadly held back by various public misconceptions, the primary one being that it is a "bullet hell game" and thus "doing it wrong". Despite classic arcade-like design principles, it's not a "nostalgia game"; it can hardly be described as "X meets Y". Maybe Sin & Punishment's cinematic on-rails presentation + a shmup's bullet dodging + Alien Soldier's sheer variety of stuff to do... but that wouldn't really do it justice. It's not really a bullet-hell; I'd have trouble calling it a shmup. It's more of an... anime mecha game. You control a robot while locking-on, shooting, sword-slashing and comboing your way through various perspective-shifting stages. You have two normal shots (activated by tapping their respective buttons) & two lock-ons (holding down their respective button). The lock-ons are a forward & spread shot respectively, either targeting around you in a circle or in a straight line. Your slash is more than it seems at first glance; sure, you can quickly tap the attack button to do a fast combo, but this can often leave you open; sometimes, AVOIDING the longer combo attack by timing your presses just right is the better way to go. You can also hold on to the sword button along with whatever direction you want to dash towards, sword-first. Lastly you have a variety of context-sensitive special attacks; if you press the special attack button while locked on to nothing, you will damage whatever is near you (the range of this effect increases once you unlock the second mech) and creates a short aura of invincibility around you, which adds a nice element of strategy. While locked on to a large group of enemies, your mecha will automatically home in on them and slash them up at a crazy speed; meanwhile, while only locked on to a single enemy, you will pull off a very anime-esque move on it taking out a significant chunk of its health. The scoring system is easy to understand and hard to master and involves plenty of practice of all the aforementioned skills (once again, refer to the tutorial on scoring). Many will feel that the game will completely destroy your fingers, but if you find yourself mindlessly mashing the normal shots chances are you're not playing it right; the lock-on is very useful throughout most of the game and balances out the button-mashing quite well. The on-rails camera-shifting (from side-scrolling to vertical shooter to behind-the-back third-person) is truly impressive; it helps add to the game's variety while also making for interestingly-composed cinematography. My only two significant gameplay gripes are the balance issues and the lack of a DEFAULT option to set the movement keys to WASD. The latter, however, is easily fixed by googling "Astebreed WASD" and getting the Astebreed tweaker from the Steam forums (however note that sometimes it might create a strange delay for the directional keys; if this happens, just restore the defaults and set your own controls again). The former might just be a result if my (crappy) play style, but it feels like an area in stage 3 along with the last boss are both a bit too much of a difficulty spike. Even then it's nothing as big as, say, the contrast in difficulty between Ikaruga's first and second stages. Beyond that we have the occasional bizarre crash when using the "restart game" feature, but this can't actually destroy one of your runs, so I can look past it (also my computer is an ancient piece of garbage that was old even when I got it in 2008 and I can't even properly play this on max settings) This is also a short game, but if you're into arcade games this should not be an issue; arcade design is not about artificially creating "pacing" by stopping the action to force you to solve physics "puzzles" or pushing a block over a switch, which can be an issue with otherwise-great games. There is no exploration and no grinding; the game's world is not your oyster. Good arcade design is about pure non-stop gameplay bliss, a barrage of creative enemy formations and set-pieces that will stay with you for years. It is not about offering the player the illusion that they are forging their own path, but about creating a pre-set obstacle course and then giving you a very wide variety of ways of making your way through it and grading them based on their inventiveness. Replayability comes in the form of beating all the modes with all the mechs, 1CCing hard more and improving your global score.
Dec 25, 2014
10
marklois
One of the best SHMUPS indie games i EVER PLAYED..Really **** graphics,the game,the characters its really awesome!!.Since i was playing this always..I've never been bored in this game
Jun 25, 2014
90
GameOver.gr
A spectacular 2D/3D side scrolling shooter that combines all that is good in the genre with modern ideas and a classic, sci-fi mecha anime story.
Jun 23, 2014
87
Vandal
One of the best space shooters we've seen this year. If you're a fan of the genre it should be in your wishlist, and even if you're not it deserves a try.
Oct 29, 2014
80
Games.cz
Astebreed is a two-faced retro arcade game. It presents a clever scoring system along with a great fun, though it can be also boring and stereotypical. Fortunately, it gives you a choice from which perspective you wish to get to know the game.
Jul 7, 2014
80
Eurogamer
Viewed on its underlying merit, this is a weaker game than its years-old inspirations - both Radiant Silvergun and Einhander best it in terms of interesting systems and set-pieces - but Astebreed is, nevertheless, a strong and idiosyncratic proposition.
Jul 4, 2014
75
3DJuegos
A pure fast-paced action manganime shoot 'em up which isn't unforgettable, but it's still a good indie game if you like the mix between shots and japanese flavour.
See All 14 Critic Reviews
Nov 30, 2014
10
FalconX
I like to play arcade style shmups and they seldom release on PC (or if they do they come with a low console-quality resolution). This game is fun and looks great. It isn't difficult to get from stage to stage, but the game does offers enough challenge for score chasing that drives you to re-play for a perfect run.
Jan 9, 2025
7
Magenta_black
Este juego es un caos total, ya que es un Danmaku a todo eje por así decirlo y por lo tanto es visualmente confuso, aun así las escenas de acción, los escenarios y la música son geniales.
Jul 1, 2014
5
Ayreos
Cheap bullet hell arcade game. It plays okay, but for people who do not speak japanese reading subtitles is virtually impossible. The game constantly spams the players with enemies and numerous important plot details at the same time, coupled with a lot of typical anime-style chatter from the protagonists. It's barely decent button-mashing, but nothing else.
Oct 14, 2014
4
budwheizzah
Truly bland and ordinary shmup with questionable mechanics including the boring" feels like you're not even controlling the gunfire" drag-reticule-across-the-screen aim. Full of annoying incomprehensible non-translated dialogue - the back and forth banter is unbearable. A sub par game with extremely misleading reviews and an overall disappointing purchase. Metacritic ought to investigate how this ordinary 4/10 made it on the top of their ranks for a bit. Inexplicable.
Aug 2, 2014
4
MatDerKater
Bought this seeing the universally great reviews. Obviously I forgot that how **** everyone can be in their taste of media content and in general. To cut to the chase, I played one game of this on normal difficulty. At first, I was really impressed. All looked ultra slick and cool. But before long, I didn't know what the **** was happening. Despite not having a clue what was going, and how the aliens were all sying and I wasn't, despite getting battered with their sometimes unavoidable flak and gun power, I got to level 5 before I died. yes, that is right, level fkn 5 before I died, and even then I am sure that I only died out of boredom. A game that requires no skill to win, is not a game, but an interactive 'light show' for a computer monitor. I was annoyed at blowing £10 on an interactive light show for my monitor.
See All 136 User Reviews
Advertisement
  • PC
  • PlayStation 4
  • Nintendo Switch
May 30, 2014
Advertisement
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller