miramax123
User Overview in Games
7.7Avg. User Score
User Score Distribution
positive
9(69%)
mixed
2(15%)
negative
2(15%)
Highest User Score
Lowest User Score
Games Scores
Aug 17, 2013
Mass Effect 210
Aug 17, 2013
tains spoilers, click expand to view. Worth it, simply worth it. The sequel of the 2007's ''Mass Effect'' clearly projected an extremely high amount of improvements based on enemy/squad mate AI, game-play flow and especially the enriched variety of characters, back stories, missions (especially the loyalty missions that prolong your enjoyment in gaming for days) and empathy towards each squad mate in the Normandy SR-2. The game play value of replaying it again allows you to get more experience of what it is like to be either a Renegade or a Paragon Shepard towards significant characters, the fear it strikes in fans through introducing the Collectors, the antagonists that inhabit the Omega 4 Relay reveals more shocking secrets about the Reapers and the Protheans who were enslaved to become the enigmatic Collectors. The story is properly set out the way it should be, the emotional drive it provides by having your Shepard develop loyal squad mates and listening to their past shows how much depth Bioware intended to go by expressing that sense of diversity. Even those little comical, yet seemingly insignificant little moments like when you pick the Intimidate option of accusing the Asari shopkeeper of classism results in one just on casual Turian standing there (who possibly doesn't give a adds up to Mass Effect 2 being the perfect game in external genre components like comedy and drama (by having empathy towards your dossier squad mates while having conversations after missions). Best game of the Mass Effect Trilogy, perfect game play (excluding the limited weapon and equipment variety that was annoying!) and perfect character-focused pieces of the aesthetic sci-fi video game! EA didn't have much control over the game until ME3 which I was glad, so yeah, Bioware proved consistency in their gaming storyiline originality
Xbox 360
Aug 17, 2013
Mass Effect 37
Aug 17, 2013
At first, I gave this game a 9 for the fact that the music wasn't as rushed as ME2 majority of sounndtracks, for their aesthetically-compensating atmosphere, the moderate depth in characters' feelings about the Reaper War and the improved gameplay movement, flow, speed and resolution, although the power recharge system is still there which was kind of a bummer since ME2 you can't constantly use powers without having them all charging just to use one power. And the soundtracks were absoulute emotional originality! However, despite thinking and thinking more about how MUCH potential this game seriously had, I realized that the EA gaining full control of the franchise after ME2 was just middle finger to veteran fans and a cynical step TOO FAR! The flaws are established; The villains weren't at their most authentic evil, like Kai Leng, who I thought was a superficial rather than a dangerous assassins, Harbinger not getting enough establishment at all, Sovereign was by far the most terrifying verbally and villanous character in the trilogy from ME1, no planetary exploration and instead like ME2, you get an even worse and less captivating side missions just to prolong the original game time, storyline was the main crap that was a bloody punch to the face by Bioware to all of us ME fans, the vaguely rushed, inexplicable and confusing endings were just a mockery to the entire trilogy!! Bioware needs to get their magic back that once manifested in ME and ME... ME3 just had NO diversity in missions, not enough ndifferent enemies, and the most ridiculous of them all, is on the Insanity mode, you instantly get cheap deaths by three randomly stupid husks and a ridiculously annoying Marauder shooting at you while your Shepard is annoyingly shaking from the targetting system, preventing you to kill that last idiot! Bioware just shoved their heads down with EA, not enough impact from decision making from the previous ME and ME2 decisions, although the Javik and Citadel party DLC's were fun, this was just overall bullcrap to me. Satisfactory for gameplay, but replay value for story and real gameplay is no worth whatsoever. BIOWARE MAKE MASS EFFECT 4 COUNT whatever you tend to call the next game!
Xbox 360
Aug 17, 2013
Mass Effect10
Aug 17, 2013
[SPOILER ALERT: This review contains spoilers.]
Xbox 360
Jun 21, 2013
Bionic Commando (2009)8
Jun 21, 2013
The game generally had served its 'satisfactory' criteria, the free roaming in certain levels, the swinging controls, the different moves you had to use against enemies to perform special attacks were entertaining. But the problem is that it becomes really boring at times when you have to get to your objective and slowly concentrate on the buildings just so you don't fall into radiation really. The weaponry was too vague in frequency and amount of different weapons, the grenades and heavy weapons were really useful. But it still annoyed me how we didn't have much opportunity for free city roaming due to radiation restriction. Otherwise, it's an alright game.
Xbox 360
Xbox 360
Jun 18, 2013
FIFA Soccer 128
Jun 18, 2013
Generally loved the game, best FIFA game I've played, I'm quite slow with the buying of FIFA 13 and the pre-order of FIFA 14, so hopefully, they bring much better things for game play. The sport of football has evolved like the game itself has, it's still stupid however that if you stay in one club for ages, you only have some useless young players with no rapid overall change, the limit of getting individual awards and the longevity of FIFA 12's Career Mode made me assume this game was a video game sport joke! The good factors were the fact that the player collisions, referee AI, player movement depending on their movement overalls and the extensions of the player's attributes have improved.
Xbox 360
Jun 18, 2013
Peter Jackson's King Kong: The Official Game of the Movie2
Jun 18, 2013
One positive, it was colossal in terms of the realistic environment, equivalent to a jungle. The control mechanics were too vague in use, too simple, too annoyingly strange especially when I can come up with better games of 2006 that had a better AI function (Lost Planet: Extreme Conditions which also I don't really like much). But yeah, enemies are quite chaotic and often you get glitches and cheap deaths.
Xbox 360
Jun 18, 2013
Ninja Gaiden II4
Jun 18, 2013
I found the game okay, apart from the fact that Team Ninja had the stupid urge to make it even on the Easy difficulty insanely difficult, the bosses, the characters were really grotesque and well designed, adding to the game's realism. But the main part was that despite the game's consistent choice of combos is what made me give an average overall review for this game. And because of the insane difficulty on all difficulties and cheap death frequency, this resulted in me raging for hours and days to finish this game,and the first time I've struggled so much in a game. Frame and the game camera were VERY problematic!
Xbox 360
Jun 18, 2013
Crysis 29
Jun 18, 2013
Crysis 2 was the best game I had played on my XB360, until I started playing the Mass Effect Trilogy's rich experience. But of course, I liked the style of going solo as an augmented super-soldier during the night time sterilizing hostile, yet convincingly creepy alien forces and human hostiles to reach your objective, liked the complex revelations and back story of the Crysis, stealth mode was extremely useful in several environments, the HUD was also really well set out, very nice graphics and in-game characters like Colonel Barclay, he was motivating! I do hope to buy the third one soon!
Xbox 360
Jun 18, 2013
Halo 3: ODST7
Jun 18, 2013
Halo 3: ODST was okay, not much to say about it, the Firefight mode though, was quite vague in setting selections, it wasn't as adventurous as Halo 3 or gave that much of a motivational feeling. I've only played it once, hence explaining my reason why I considered this boring. I was really happy with the Halo 3 multiplayer packaging, which is why I'm giving this an 8, it was getting quite boring with the repetition of grunts everywhere, but I still appreciated the satisfactory story line.
Xbox 360
Jun 18, 2013
Halo: Reach10
Jun 18, 2013
The annoying additional level after the last level which was the Lone Wolf ending drove me nuts and lfet me confused at the fact that Noble Six's fate had to happen in one game was quite sad and yet obviously had an agitated look of seeing your own character, Noble Six to struggle with a large endless number of randomly occurring Elites and Zealots trying to kill you. Despite this, I enjoyed mainly the game play structure and weaponry design as Halo: Reach proved to me that it was the best Halo game I've ever played by now, even better than the intense, action-packed 2012 game Halo 4. In the Firefight and Forge especially, I felt with my friend who happens to be a PS3 player, ironically enjoying the variety of enemy waves, weapons on different locations and the aesthetic graphical details of the rich, iconic Sci-Fi franchise! Forget the Campaign idea, the Forge and Firefighter are highly recommended to play, which also save's this game's backside from getting 8 or lower, if it wasn't for the brilliant concept of Forge mode and Firefight mode.
Xbox 360
Xbox 360
Feb 24, 2011
FIFA Soccer 098
Feb 24, 2011
Nice, this is the type of soccer game I can recommend, the graphics are alright, and at least they didn't add the curves while players are running but they have to run straight without losing any balance to the ball.
I you compare it to FIFA 10, not really, even though FIFA promised that most players moralities would be even higher, but looks like, still the same thing. Anyway on FIfa 09 you don't get as much as bugs as FIFA **** bad thing though is the AI is a bit slow when you want to make slick passes, and it's really detailed as FIFA 10's graphics. Though for game speed it's simple and fast.
Xbox 360