Advertisement

Ars Technica

Publication Overview in Games
tbdAvg. Critic Score
Critic Score Distribution
positive
0(0%)
mixed
0(0%)
negative
0(0%)
Highest Critic Score
tbd
Lowest Critic Score
tbd

Critic Reviews for Games

Aug 14, 2026
Pathogenic
tbd
Critic ScoreArs Technica
Aug 14, 2026
The most satisfying part of roguelites isn’t becoming powerful because the numbers went up; it’s becoming powerful due to your own cleverness. Pathogenic is a toybox that rewards experimentation.
Mar 13, 2026
Slay the Spire 2
tbd
Critic ScoreArs Technica
Mar 13, 2026
Maybe it’s expecting too much for a new Slay the Spire game to recapture the thrill of learning the intricate balance of the original game’s deckbuilding system and turn-based combat. If you’re looking for a sequel that builds on the essential skeleton of its predecessor, Slay the Spire 2 has you covered. And there are enough unlockable trinkets and optional difficulty challenges here to keep aficionados poring through the game’s new challenges for hundreds more hours. But if you already feel like you’ve reached the burnout point with the original Slay the Spire, this sequel might not be new enough to rekindle another long-term randomized love affair. [Early Access Impressions]
Jan 25, 2026
TR-49
tbd
Critic ScoreArs Technica
Jan 25, 2026
There are bound to be some people who see TR-49 as akin to a homework simulator, with painful flashbacks to all-nighters spent desperately researching a last-minute college term paper. For anyone who knows the inherent appeal of diving deep into a previously unknown world, though, TR-49 is an engrossing work of world-building fiction presented in a truly memorable way.
Sep 23, 2025
Baby Steps
tbd
Critic ScoreArs Technica
Sep 23, 2025
It's a structure that can feel punishing, unforgiving, tedious, and enraging in turns. But it's also a structure that leads to moments of the most genuinely satisfying sense of achievement I can remember having in modern gaming...It's about a miles-long journey starting with a single, halting step. It's about putting one foot in front of the other until you can't anymore. It's about climbing the mountain because it's there. It's about falling down 1,000 times and getting up 1,001 times.
Aug 13, 2025
Drag x Drive
tbd
Critic ScoreArs Technica
Aug 13, 2025
If you can power through these mouse-related annoyances, though, Drag x Drive is one of the more unique and fun action-sports games out there. I hope a critical mass of people give it a chance because I’d love to see some professional e-sports athletes madly swooping their Joy-Cons across a desk in a near-future Twitch stream.
Jul 16, 2025
Donkey Kong Bananza
tbd
Critic ScoreArs Technica
Jul 16, 2025
The adorable relationship between young Pauline and the silent Donkey Kong is the icing on a very satisfying cake here. Even though Mario is nowhere to be seen, Donkey Kong Bananza seems destined to be thought of in the same breath as the Mario games that have come to define earlier Nintendo hardware launches.
Jun 11, 2025
Mario Kart World
tbd
Critic ScoreArs Technica
Jun 11, 2025
Those nitpicks aside, Free Roam mode is what I'd consider the best realization of Mario Kart World's open-world ambitions. The more traditional racing modes can be too frantic and time-sensitive to let you enjoy the obvious care and attention to detail that has gone into building out the world around Mario Kart's racing tracks. And while racing around those tracks feels as satisfying as ever, this time around, the game's structure tends to get in the way of that satisfying core experience.
Jun 3, 2025
Elden Ring Nightreign
tbd
Critic ScoreArs Technica
Jun 3, 2025
Those technical problems aside, I was surprised at how well this zippy, capsule-size take on the Elden Ring formula worked in practice. Nightreign might not be the full-fledged, epic Elden Ring sequel that long-time "Soulsborne" fans are looking for, but it's still a compelling, action-packed twist on the popular adventure gameplay.
Apr 18, 2025
Sunderfolk
tbd
Critic ScoreArs Technica
Apr 18, 2025
It’s been hard to be overly critical of a game that has all but forced me to log off and talk to friends for a couple hours each week. The downsides of Sunderfolk have mostly been the same as those of playing any tabletop game with humans: waiting, expertise imbalance, distraction, and someone’s dog needing attention...Beyond that, I think Sunderfolk is a success at what it set out to do: Put the cardboard, cards, and dice on the screen and make it easier for everyone to show up. It won’t replace the traditional game night, but it might bring more people into it and remind people like me why it’s so good.
Feb 13, 2025
Avowed
tbd
Critic ScoreArs Technica
Feb 13, 2025
It'd be easy to glance at Avowed and see just another all-too-familiar take on a well-trodden fantasy RPG space. But that would be a mistake. The game's zippy controls, tough but not overwhelming combat, and morally ambiguous perspective make for a memorable journey that sets itself apart from the crowd.
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller