
60
In a few months, Necronator: Dead Wrong could be a solid addition to the Slay the Spire-inspired card builder roguelike genre. As it stands now, it doesn't have the polish or content to stand out. The visuals are nice, the humor is amusing, and there's a lot of potential here, but the game is still obviously in production. Considering the glut of similar games on the market, Necronator isn't worth picking up until it has all of its playable characters. I'd like to be more positive about it, but I can only judge the game as it is, not as it will be. In a few months, I hope that most of my complaints will be addressed, but until then, I'd recommend finding a more complete game to play.
65
While I won’t say that Necronator has turned me around on deckbuilders, it speaks highly of the developers’ skill at accessible design that it managed to pull me in as quickly and effectively as it did. With cute art, speedy gameplay and a surprising amount of depth, I found it easy to keep jumping back into another campaign whenever I made a crucial error — which is the best state of mind this type of game can put a player in.
60
What has the beginnings of a great 8-bit rogue-like RTS title that feels like Disgea and Slay The Spire heavily influenced. There is a great comedic value and the characters are unique. I love where the narrative is going and the systems in place are impactful, but that's where you start diving into some of the issues, the longer you play.
10
A great hidden gem. Love it for every single moment of this game. The art is awesome
Necronator: Dead Wrong
Released On:
Jul 30, 2020
Metascore
Mixed or Average
66
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Available after 4 ratings
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66
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Feb 28, 2020
80
It’s another Early Access game, but one that already feels like a full release. There are loads of things to unlock, the natural replayability that comes with being a roguelike, and the “one more go” that comes from a card game. It’s just really good, and I can’t wait to see what else the game has in store for me.
Aug 21, 2020
65
While I won’t say that Necronator has turned me around on deckbuilders, it speaks highly of the developers’ skill at accessible design that it managed to pull me in as quickly and effectively as it did. With cute art, speedy gameplay and a surprising amount of depth, I found it easy to keep jumping back into another campaign whenever I made a crucial error — which is the best state of mind this type of game can put a player in.
Sep 17, 2020
60
In a few months, Necronator: Dead Wrong could be a solid addition to the Slay the Spire-inspired card builder roguelike genre. As it stands now, it doesn't have the polish or content to stand out. The visuals are nice, the humor is amusing, and there's a lot of potential here, but the game is still obviously in production. Considering the glut of similar games on the market, Necronator isn't worth picking up until it has all of its playable characters. I'd like to be more positive about it, but I can only judge the game as it is, not as it will be. In a few months, I hope that most of my complaints will be addressed, but until then, I'd recommend finding a more complete game to play.
Mar 11, 2020
60
What has the beginnings of a great 8-bit rogue-like RTS title that feels like Disgea and Slay The Spire heavily influenced. There is a great comedic value and the characters are unique. I love where the narrative is going and the systems in place are impactful, but that's where you start diving into some of the issues, the longer you play.
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SummaryNecronator: Dead Wrong is a comedic micro RTS game with a deck-building twist. Collect and deploy undead units and build an army to conquer the insufferable goody-two-shoes of the Livmor Alliance. Raise the dead, drop the mic.





























