
SummaryMars First Logistics is an open world physics simulation game where you create your very own mechanized martian rover. Play solo or join a friend in online co-op! Assemble your rover using an intuitive and tactile editor! Combine over 50 parts such as servo motors, hydraulic cylinders and rocket engines. Tailor your creations to the unique chall... Read More
Developer:Shape Shop
Mars First Logistics
Released On:
Sep 25, 2025
Metascore
Available after 4 critic reviews
tbd
User score
Generally Favorable
8.1
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Metascore
Available after 4 critic reviews
tbd
100% Positive
1 Review
1 Review
0% Mixed
0 Reviews
0 Reviews
0% Negative
0 Reviews
0 Reviews
Oct 8, 2025
100
Mars First Logistics isn’t just a quirky physics sim; it’s a rare kind of magic. It takes a pile of parts, a stretch of Martian dust, and your stubborn curiosity, then turns it all into something deeply satisfying. There’s no hand-holding, no flashy cutscenes, just you, your machine. And when that machine finally works, when your delivery makes it across the ridge and lands clean, it’s a rush no scripted moment could match. If every big studio chased gameplay like this instead of polish for polish’s sake, we’d be living in a golden age again. Mars may be empty, but this game? It’s bursting with soul.
Jun 22, 2023
tbd
Mars First Logistics is a game with a clear idea and puts it across very well. It is designed for those who like to create, for those who are patient and don't mind a low paced adventure. It is never too complex and never too easy, although it is certainly not extremely varied either since you "only" have to lift and move from start to finish. Its Early Access nature also promises to expand an already adequate content package. [Early Access Score = 85]
User score
Generally Favorable
8.1
67% Positive
6 Ratings
6 Ratings
33% Mixed
3 Ratings
3 Ratings
0% Negative
0 Ratings
0 Ratings
Oct 10, 2025
8
An elaborate puzzle game of "move this thing from A to B", build a craft up to the task, then make it happen. The crafting can be somewhat simple, but works well. You get a decent variety of tasks, though they do start to feel pretty samey after a while. Task, build, traversal, reward. And a bit of scouting as well. Not a whole lot to write home about, but everything works, it has a few decent tracks to listen to, and is overall a good time. Not cons per se, but quirks: I found it more interesting earlier on as you have less parts at your disposal so you have to get more creative with your vehicle crafting, given as for the later stuff, you can easily whip up anything for the task at hand and it's almost too easy. And also with the way that the graphics are done, it can be easy to not see smaller terrain features, mainly bumps. It's like they should add some ambient occlusion so there's at least a bit of shadows to help you see (though with the simple graphics the game does have, I imagine it can run on a potato).
Apr 2, 2026
7
It's a great game overall, the building options are very nice. But the core gameplay gets slightly annoying. Building tracks and roads was so infuriating that it made me abandon the game eventually




















