Production chain games trigger my obsessive nature (Factorio) and I can burn out on them once they become a chore (Shapez). So, combining one with a cosy experience piqued my interest. And right until the last stage of the rocket, I didn't get obsessive, which is a refreshing experience for me with this kind of game. Little Rocket Lab's gameplay doesn't revolve around puzzle elements like fitting production chains into increasingly difficult and tight spaces (Infinifactory) or production chains that get ever longer and longer. Instead, Little Rocket Lab has lots of smaller temporary quest-based production chains all packaged into a cosy setting.
5/5
I was intrigued in the beginning, a Factorio with characters roaming around and interacting with.
Sadly it's disappointing with factory building and character interaction both feeling shallow.
While the characters are drawn in a "cute" style, the interaction possibilities are really not existing, besides gifting items and seeing hearts go up, there is nothing more to it.