Inscryption
Released On:
Oct 19, 2021
Metascore
Generally Favorable
85
User score
Generally Favorable
8.5
My Score
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Where to Buy
All Platforms
Metascore
Generally Favorable
85
94% Positive
46 Reviews
46 Reviews
6% Mixed
3 Reviews
3 Reviews
0% Negative
0 Reviews
0 Reviews
Jan 30, 2024
100
The game is fun to play, the combat is fun, the plot is fine, the twists are unpredictable, it’s functionally consistent (it can be used as a gallery of good practice examples when teaching game design), and it beats like a well-stitched heart made of several mammals inserted into a robot with a human head and an endless sense of humor. You'll laugh, you'll cry, this game will change your life, Bernard said, and I agree. [Issue#317]
Oct 18, 2021
95
Inscryption is a game that seeks to advance the medium, challenge the player and make him participate in something huge. This would be enough to consider it a great title, but on top of that it is brilliantly designed and the characters and story will not be easily forgotten
User score
Generally Favorable
8.5
84% Positive
903 Ratings
903 Ratings
12% Mixed
128 Ratings
128 Ratings
4% Negative
48 Ratings
48 Ratings
Aug 4, 2026
10
When i first heard about Inscryption i thought it was just another indie game with a decent gameplay like 99% of what some many indie games are about, but after seeing the Story-rich tag on steam i encouraged my self to try it and ohh boy what a game this is. first when i started playing i wasn't really impressed by the game and what it offered so i only played about 3 hours in the first 2 days, but after that i got into it and really enjoyed the puzzles and the card game system in act 1, because act 1 ended i thought the game was finished until i checked a youtube video where i found out there are still 2 acts and a finale. when i started playing act 2, the first thing that crossed my mind at the time was that the game should've ended in the first act for me to consider it perfect because i thought act 2 just wasn't it, i don't know if it's because i am not that high on 2D games or whatever the gameplay style of act 2 was, but after sometime it was the same as at the start of the game, i got into it and i really liked it. at the start of act 3, i was already so attached to the game and considering giving it a perfect score. this act is more focused on the story telling and some of the features were just mind blowing at least for me, like the boss fight where you use your own files size to fight, or when you create cards for other players to use. also, the Kam Werks footage of Lucky Carder was a great idea of telling the story of the game and knowing more about the charactes story and what Inscryption is. the finale was just as good as any other part of the game but one thing i won't forgive the developers for is Magnificus not being able to shake our hand, that crushed my heart to pieces not gonna lie. to be honest i couldn't find any down side to this game for me to not give it a perfect score, because that would just be unfair for such masterpiece, the reason is that this type of game is what you call one of a kind, and i believe that i would never find anything close to what this game has offered.
Jun 20, 2026
10
an incredible game with great a story and super fun and diverse differences throughout the acts that all keep the spirit of the game in tact while also having great combat that has endless options
Oct 20, 2021
90
Inscryption is another great experience from Daniel Mullins and his studio. Their take on the already very crowded card game and rogue combination is a unique but recognizable one. I liked the combat, the level of complexity, the challenge posed by the bosses. And I loved the way it integrates with the wider world of the game and the story it tells. I would like to see more use for the sacrifice mechanic and some extra ways to cheat the rules. But self-aware creatures, cards that immortalize failed runs, and general creepiness add a lot to the core concepts. Inscryption has all the necessary ingredients to set a new standard of quality for its genre and keep fans engaged for tens of hours.
Oct 18, 2021
90
Inscryption is refreshingly unique. With all the roguelike deckbuilders popping up these days, they can all start to blend together. Inscryption manages to stand out from the crowd in all the best ways. Complex card strategies blend with escape room puzzles far better than should be possible. And the whole package is wrapped in such perfectly, wonderfully creepy trappings that it’s perfect for the Halloween season. Just remember: don’t ever assume you’ve reached the end.
Nov 19, 2021
80
Even if you feel extremely tired from the oversaturation of card-based games you should give Inscryption a change. Its fresh take on the genre offers an especially clever satire of the card-based motif and an overall experience that in the end feels like a well-crafted story-based game disguised as a roguelike. Its full story comes to an end at around 8 hours, but not before it provides a wealth of unexpected twists and turns in both its gameplay and presentation.
Oct 18, 2021
80
The game is an unholy hybrid of a roguelike deck-builder and first-person escape-room experience that reveals itself to be a grand reflection of and meditation on lives lived within a bubble.
Oct 22, 2021
69
At its best when it's strangest, Inscryption doesn't know when to hold 'em and when to fold 'em.
Jun 16, 2026
10
Card game: check
Cool artwork: check Atmospheric: check A developer so goated he hid a floppy disc in Vancouver for fans to solve the game's secret ARG: also check
Apr 17, 2026
7
Meh. Aside from being a tremendously weird game I cannot say it lives up to the hype that people have given it. It has its moments but is extremely repetitive and difficult to play.
Jul 28, 2025
7
Interesting game. Inscryption is pretty decent, an adventure that changes gameplay and art per acts, tons of secrets, fun gameplay and a interesting lore. Gameplay wise game is divided into 3 acts that play pretty different. They are each different in gameplay and style each with its own secrets. The first act is pretty fun, explorable, filled with secrets, great art style and a nice pacing. Second one and third one are kinda spoiler ish, but they change, the second one is more about strategy, you do your deck and also have a little adventure. The third one is similar to the first but its less luck based and more skill. The first one is by far the best, well done gameplay system and mechanics, more secrets than any other act, characters, a very interesting place you can walk on and its kind of short but it hits the sweetspot. Art style and visuals are interesting, they are done with care and suprisingly good, the first and third act have a dark tone while the second ressembles more like a classic rpg (a lot darker). I liked most of the designs and i liked how unique it looks. Story wise, there are 2 parts. The direct one which is easy to understand, but it is kinda generic, the first act does a good job in keeping it mysterious and interesting, while the second and third kind of abandon that or at least doesnt execute it as well as the first. You have the indirect one, told trough IRL videos and secrets hidden in the game which is pretty complicated, but can be fun. As for other stuff, OST was decent, nothing id listen but fits the game neatly and thats more than enough. Controls and gameplay is agile for experienced players but you can play it slow until you know more the stuff. Its a fun experience, Worth 7-10$, it doesnt last long, after whatever time you take on act 1, the others are 2 hours each, second maybe less, third, maybe more. First like an average of 3 hours, but if you like discovering secrets maybe more
Mar 4, 2026
4
Overall it's a good game, very enjoyable, but there are some MAJORLY broken things that make this good game a mediocre, annoying unbeatable game. The first big boss at the wooden house is unbeatable. I have every side thing, I have broken combos with the squirrel, and yet It's not enough. I'm not gonna waste more of my time with this boring game. I know its rogue like but rogue like does not mean 10 hours of trying and failing... it should have been like 2-3-4 hours of dying (because its lore also) and then beat the first big boss and win. But the overly broken gameplay is just disables this. I remember thinking that Far Cry 6 Vaas DLC was broken and boring, but this game is something else. Great idea, horrible design. Literally unplayable, unbeatable, unenjoyable.
May 9, 2025
4
A fun game for the first 1/3 but then a twist COMPLETELY changes the game for this unique and interesting dark card game to something that pushes the Atari 2600 to its graphical limits So sorry! Its not fun building a deck for a game only to throw it all away and make you play a new card game with a new deck.
Platforms:
- PC
- PlayStation 5
- PlayStation 4
- Nintendo Switch
- Xbox Series X
- Xbox One
Initial Release Date:Oct 19, 2021
Publisher:





























