Les zones de mission sont relativement vastes, avec le choix de l'ordre et de l'approche pour chaque objectif. Le level design est plutôt bien pensé et certains passages sont bien tendus. Par contre, les hitboxes sont très approximatives, l'IA totalement aux fraises (alliée comme ennemie), et on peut déplorer des chutes de frame-rate.
Medal of Honor: Airborne se destaca por seu estilo de jogo não linear, permitindo aos jogadores escolherem como completar os objetivos. Isso aumenta a fator replay e a imprevisibilidade das missões. O jogo apresenta uma melhoria significativa nos gráficos e na qualidade do som em comparação com títulos anteriores da série. Muitos jogadores relataram problemas com a mecânica de tiro, incluindo detecção de tiros ruins e física inadequada
just awesome, got me playing a shooter after some time, it is a game that i often revisit, it just missed a bit of redoing on the difficulty, hard mode was just impossible after you get killed on that juggernaut that comes out of the train, it does an automatic spawn kill, actually, most checkpoints are awful, but i could ignore all of this, since i loved the gameplay so much, the best shooter i can remember on that generation.
I've played European assault and airborne from the moh series, planning to play 2010, warfighter, Frontline and rising sun
overall this game was a horrible experience for me
positives:
1- freedom in the path you choose to complete the objectives
2- graphics which is pretty good for a 2007 game
3- level design
4- weapon upgrades
5- regenerating health bar
6- introducing checkpoints
negatives:
1- for a FPS shooting game you must have good shooting Mechanics, it's certainly not the case 2- bad hit detection like many times i shoot an enemy but the bullet goes like it's just air
3- the physics are just horrible
you might see a lot of positives against negatives, but for a fps shooter you must have good shooting Mechanics as i said, otherwise the game will be unplayable, it was unplayable for me for a long long time, every time i try to change my mind and play the game again, it gets even worse, it's a bad sign for me when a game force's me to look for mods to make it playable
Like many Medal of Honour games another underrated gem. Games media constantly gave the Medal of Honour games live scores claiming they were too much like **** duty etc. Like being similar to other games should lose points. Insects the Medal of Honour games are all far more intuitive and interesting in the Call of Duty campaigns. The controls in this game is very intuitive and different and once you get the hang of them they feel far more realistic 2A World War 2 game. These games scored low because there was too many games in their genre at the time another reason games media is a joke in 2021.
Writing this in 2018; MoH: Airborne was probably the best shooter on '360, only Far Cry 3 was maybe better. Gunplay was, and is, unrivaled, esp with the best-in-genre and never surpassed analogue free-lean cover mechanic. Wolfenstein on PS4 thankfully resuscitated this much-loved feature, only you can't go prone; meaning MoH basically feels like Wolfenstein on hard, but controls a little better. Did I say hard? Master the controls, and it becomes almost too easy, like any game with great mechanics up to the task. Two things you'll notice about the haters, 1) they never mention or use the freelean-which tells me they're playing on mouse and keyboard [it needs a controller, but with one: and this mechanic alone makes every other shooter feel clunky by comparison, it's also not a coincidence that Wolfenstein is probably the best shooter experience on PS4], and 2) they complain about how hard it is. Basically, like Far Cry V on ultra difficulty and Wolfenstein on normal and above; you're FORCED to use the cover mechanic. And that's the way it should be. This is war man, you're being shot at; if you don't find and leverage cover-you're dead. This mechanic is the essence of the gameplay really, is better than every other cover solution on the market, works 100% of the time-unlike contextual systems and is 100% skill based, meaning master this sonny, 'cause if you die in Airborne; it's your fault. So Gut good. Faults? The game's pretty short, but the levels with their open nature; means they have a lot of replay. I certainly played the bezeezus out of this for months. Basically, EA made a choice; they could pad a game out with more content, or they could invest everything into a shorter but higher quality game. So that's what we got. Funni thing to me, are the positive reviews Wolfenstein gets next to this, because basically, if you love Wolfenstein, you might even love this more as the gunplay and movement is just a little tighter and a little better. The open nature of the levels, the one in a hilltop town especially: were a precursor of what Far Cry 3 would become, as this is the best level in Airborne, and every Far Cry outpost basically plays like this. One of the most criminally underrated games. It also makes me wonder; that there's probably little that's actually substantially wrong with the final two MoH games after this-as they keep the same mechanics.
The controls are good, the game has a diverse amount of different enemies and 6 levels o which last around an hour or an hour and a half on the hardest difficulty. Some people say that the game is too hard but it is actually easy when you get the hang o how to use cover and flank. The game does have health packs which are easy to obtain. In addition the health system is very well made. The game has a decent amount of authentic WW2 weapons which all had their sound recorded by their real life counterparts. The levels always start as you choosing your weapon load out (two primaries and a pistol) and jumping out of and aircraft and choosing where you want to land. Because you can choose where you want to land it is worth adding that you can also choose what objectives you attack first. Overall I love the games level design but it falls short with AI intelligence and needs more levels. It has been many years since this game was released so it's relatively cheap now and anyone who is into WW2 shooters should give it a try.
Positives of this game are I'd say the tight gunplay, the fairly open levels, the interesting airdrop mechanic (even if it's just really a tiny part of the game) and - though its an even smaller thing - the partial regenerating/permanent health system. My main complaint is it's pathetically short campaign which would make the average campaign of today's EAs games look decent in comparison. I never played it's online but I'm assuming its a steaming pile of horse manure. All in all though it's an above average WW2 shooter with enough little interesting bits for it to be worth playing.
I wish they made more shooters this well. Great gun-play, cool maps, and great graphics. EA is stupid for canceling the sequel and opting to make a crappy modern day reboots (Medal of Honor and Medal of Honor: Warfighter i'm looking at you two.)
Brilliant war game. One of the best WW2 games out there - puts Call Of Duty to shame, but COD wins because of clever mass marketing. Some of the graphics are the best of their time, and the gameplay is really realistic and intense at times. Glad I tried this one.
This may not be the best WWII game or the best Medal of Honor, but it's still a pretty good shooter, while the action doesn't get pumping until the last two missions, it's still pretty interesting, and does things that other shooters don't which make it truly unique, sadly multiplayer is only played by a few people which hurts it, if you like WWII shooters and want something different than Call of Duty, or are just a fan of the series, you may want to check this out.
Three words: Way Too Short. I am glad I got is as a bargain offer for 5 bucks, to have had paid the full price for 6 measly levels would really have made me angry. The first three levels are fairly easy. Sometimes challenging but always manageable. At the end of level four things get notched up a bit. At least of you lost your sniper rifle, like me. The team AI was really no help and it took me several dozen tries and some luck to finally clear the bridge with an M1. The BAR, a weapon I really liked in CoD, gives me the freaks, extended edition, in MoHA, sporting an unmatched inaccuracy for my understanding and leaving it pretty useless for situations like that. I really liked the graphics and the parachuting, though obviously I have no comparison to the BF-franchise that some other reviewers claim to be more enjoyable in that field.
You want to play this game on Xbox360? Please use a keyboard and a mouse. If you use TV [640x480p] , you can't see enemies clearly. Ranked live game, you need wait for "Pooling GAMEEEEEEEEEE!!!", Unranked? You can't see enemies clearly too