ravenclaw77
User Overview in Games
7.1Avg. User Score
User Score Distribution
positive
25(56%)
mixed
13(29%)
negative
7(16%)
Highest User Score
Lowest User Score
Games Scores
Sep 24, 2019
Caravan Stories2
Sep 24, 2019
Originally a mobile game, this doesn't work nearly as well on console. You're expected to leave it playing itself overnight and whenever you're not around. It's nifty that you can earn stuff while you're away but it'd be much better if there was just a timer for how much you gathered while you were away and no need to leave it running. Seems like poor development decision there. Maybe worth checking out if you're a huge fan of Idle Champions of the Forgotten Realms on console. The game is kawaii and I like the squad based combat. I desperately want a turn based and squad based MMO on console, something along the lines of Atlantica Online. Maybe Cryptic's Magic: The Gathering MMO will be what I've been waiting for.
PlayStation 4
May 22, 2017
DC Universe Online9
May 22, 2017
DCUO was good on release, then lost its way. Now, under Daystar, it has risen from the ashes. This is my favorite MMO. I started on PS3 and thought it was 'fair', but the best console mmo. Now with FF XIV, Neverwinter, ESO, and Skyforge, there's a lot of console MMOs to choose from. For me, this game s the best of these titles. The game can be enjoyed absolutely free, except if you go this route, you'll reach the end of the content in a week or two. You can buy expansions individually for about $5 each -- yes they're short, but they're also always coming out. New content is always just around the corner, and each has plenty to do. If you choose to subscribe, you'll get everything you could ever want for $15 a month, or $120 for a full year. Free expansions (as long as you keep your sub active), full bank and inventory space, all power sets (classes), tons and tons of value -- plus enough in-game currency to unlock cosmetics. The combat uses a limited action set (about 8 skills per loadout), and uses a rock-paper scissors style combat system very similar to what ESO offers (but DCUO came out first). Light attacks, heavy, blocks, stuns, it's pretty in-depth and fun. Every class is equally good at dealing damage, but each class also has access to one 'role' (besides dps). Some power sets are tanks, some are healers, and others are 'controllers'. Controllers are pretty unique and my favorite role. They do a few things -- they generally are responsible for being 'mana batteries', restoring power to their team so they can use their powerful skills more frequently, like a healer but for mana. They also function as crowd control with stuns etc, and in mechanics heavy fights, generally it's best for the controller to 'do the things' (pull the lever, hack the console, etc) while the tank, healer, and dps keep fighting. Leveling is quick. The cap is 30, and you can hit that in a week or less. I personally like that I can have a max level hero pretty quick -- starting over in Warcraft and looking at a 150 hour slog to get to 'relevant' content, or worse, LotRO's 300+ hours is daunting. This game respects your time. Once you hit level cap, the gear treadmill starts like most MMOs. There are currently 27(!) expansions each adding new raids, new zones, and often a new gear type (side-kicks, utility belts, lairs, etc). I don't play much PvP but it's pretty solid for those who enjoy PvP. There's a ton of pre-made heroes with unique skill sets that you play as in PvP -- instead of using your own created heroes and villains, you play as Batman and the rest. The active combat makes 'ring psychology' and learning your opponents' habits critical. It's about predicting their reactions while remaining as unpredictable as possible. The level-capped solo experience is bar-none top notch. There's a ton of things to discover and collect, 'skill points' earnable for a staggering range of activities, you will never run out of things to do or ways to improve your character, and unlike games like Neverwinter, improvements never take more than a few minutes. It's this fast pace of improvement that lends itself to 'just one more quest' mentality and make it hard to put down. If you haven't played before, or if you wanted to like it but didn't years ago, I'd encourage anyone to see what it's got going for it today.
PC
Jun 3, 2016
The Sims 49
Jun 3, 2016
Having played every the Sims game, I have to say my opinion is that they keep getting better, and for me this is the best one yet. I honestly believe most of the negative reviews are because of 2 things: Comparing the Base Sims 4 game to Sims 3 or Sims 2 with all the add ons, and the fact that EA is pretty aggressively pushing out the add ons and not 'just building it into the base game'. For what it's worth, I believe the base game is worth the base game's price. You get hundreds or maybe thousands of hours of entertainment with great graphics, great gameplay that's simple but offers a ton of possibilities. The two major expansions are worth their asking price with all that they add as well. I haven't yet purchased the smaller packs. If you're a fan of the Sims franchise, I wholly recommend this as the best of the bunch. I have not regretted any money I've spent on anything Sims.
PC
Nov 26, 2015
Neverwinter9
Nov 26, 2015
I'm shocked at the negative reviews that say nothing negative about the actual game, just the price of micro-transactions. This is what I've personally been waiting for: an everquest style MMO on console with simple and logical controls, a quick and easy leveling experience, and plenty to do at level cap. The story, the graphics, the controls are all awesome (I strongly prefer it to PC) and the amount of content you can experience for free is staggering. The microtransactions ARE pricey, and most players should steer clear of them. It's perfectly playable entirely for free, and I can only recommend spending money if you're a hard-core, daily, 50+ hours a month player. If you are, the subscription option is half the price of most games, and is highly recommended. Missing from the XB1 version of the game are the awesome (but pricey) bundles offered in the PC version, which are a great value IF you are going to play the game long-term. Innovations I really enjoy are the dungeoneering skill / kits -- different classes have different gathering nodes (clerics can gather religious artifacts, while other characters need 'kits' to gather), and each class has different skills that are useful in instances. The crafting in the game is far above average, and they're adding a new mastery system in the next patch (on PC, may be down the pipeline for XB1). The Campaign system is great, and a nice Alternate Advancement system. Bottom line, this game is definitely worth a look for players interested in a console MMO. For me, it's the best available and I choose to support this game financially. Casual players may find the prices of the shop a turn-off, or may find the leveling too quick or the end-game too grindy. For me, I enjoy this blend and plan to for years to come.
Xbox One
Aug 4, 2015
Etrian Mystery Dungeon9
Aug 4, 2015
By far the best Rogue-like on 3DS. Lots of depth and tons of content, this is a great value for people who love the genre. If you're new to rogue-likes, it's a turn based game where every time you take a step or an action, the enemies do the same. It requires you to think and strategize. Rogue-likes are known for being difficult and this is no exception -- the first area is easy enough, and you can grind away if you find the game too hard, but it either takes a great deal of skill or a great deal of time grinding to defeat. The dungeons are pseudo-random and this offers some variety of each dungeon, you'll never see the exact same layout twice, most likely. However, there are parameters as to what can be in each floor, so it's not total chaos. Some people have complained about terrible A.I. My opinion is those players didn't give enough care to positioning. You can control any character at any time, and the other characters act themselves. Yes, it's important to not block doorways and make sure your allies have line of sight (LOS) on their targets, and this is part of the game. Once you realize you're controlling a squad and not focusing on a single character, the A.I. is at least on par with other rogue-likes. There is no 'permadeath', but if you fall in battle, you will lose a fair amount of progress. If you are impatient and impulsive, this will cause a lot of frustration. Once you learn to take your time and pace yourself, it's very rewarding. There are a number of things I haven't seen before in rogue-likes, such as the DOE system and building of forts. These add another dimension to an already complex game type, and I applaud it. Fans of rogue-likes should absolutely pick this game up for certain. If you're new to the genre, this is more complex and involved than most, and it could be frustrating, especially if you're unused to the need to really plan and strategize. For younger or new-to-the-genre players, I'd recommend pokemon mystery dungeon which generally doesn't offer quite as much challenge. For adults or anyone with experience, looking for a challenge, this is my favorite by far.
3DS
Jun 25, 2015
The Elder Scrolls Online: Tamriel Unlimited5
Jun 25, 2015
Such a disappointment. Long time fan of the Elder Scrolls, and this game is one of the worst I've played on PS4. The combat is very bland, boring, and frustrating. They did a good job with immersion, but at the expense of playability -- I need to know what status effects are on myself, my allies, and my enemies. The game is pretty short for an MMO, there's not much to do once the story is over. PvP is imbalanced and there's really no other end game. The guild system is pretty messed up and not having a proper auction house is inexcusable. Good luck forming new guilds down the road, everyone's going to want to be part of the biggest possible, to have access to trading. The crafting levels painfully slow and the gear you can make is obsolete by the time you can make it (like most, but not all MMOs). Ridiculous amount of recipes for trivial items no one wants, needs, or even has access to buy and sell. Personally, I'm going back to DC Universe Online, the only PS4 MMO where combat is fun.
PlayStation 4
Apr 5, 2015
ZEN Pinball 29
Apr 5, 2015
At the time of writing, the average user score is 7.0 One person gave it a zero and the only thing they didn't like was the pricing, which I find totally unfair for a reviewer to do. The game is 'free' but you only get 1 table. You can demo every table before buying, and they're under $3 each. If you're a pinball fan, this is a fantastic value for many many hours of gaming. The tables are creative and quite varied on themes and style. Some are very cramped while others are quite open. Some are a little on the basic side, and some are very complex. A lot are licensed IP's like Marvel, Street Fighter, Star Wars, and Plants Vs Zombies. My favorite 2 tables are Epic Quest, which allows you to accumulate XP and gear which is kept between games so you can get progressively better scores, and also the 'football' (soccer) table which has you play a challenging series of games as you progress your way through a tourney. Every table offers an owner's option where you can make adjustments, and each offers tips on how to score well on that table. There's an interesting scoring mechanic, your 'team score' and your 'wizard score', which simply encourages you to befriend more players of the game, and buy more tables. There's more than 30 tables and new ones keep coming out, so there's plenty to buy if you get bored with a table or master it and are ready to move on. Lots of leaderboards and frequent tournaments, plus a vs mode where you race to a set amount of points and lose a % of your score if you drop a ball. I couldn't ask for anything more from a pinball game. This is by far the best pinball game out there.
PlayStation 4
Mar 21, 2015
Evolve8
Mar 21, 2015
I am thoroughly enjoying this game, as a proof of concept. I hope it spawns a sequel or spiritual successor with a bit more content and variety, but it's very fun and I'm glad I bought it. The game really is designed for multiplayer only, the solo mode will allow the game to be played even after the servers are inevitably shut down. Games can be a little one-sided. There's a balancing system that gives a boost to the team who lost the previous round, but they also give on-map rewards for the team that won, which is conflicting. The progression system rewards sub-optimal and selfish game-play as people aren't looking to help their team win as much as they are trying to unlock their next thing -- thus, don't expect a medic to heal you if they need to land a few more sniper shots to unlock the next medic, etc. The progression system gives you a goal and something to focus on and provides the necessary grind to keep playing the game, but it hurts the actual gameplay a little. There's a bit of a learning curve, but in two or three matches, you should be pretty comfortable with what you need to do. In 4 or 5 matches, you may have seen most of what the game offers. There's no storyline or campaign mode, only the other hunters / monsters to unlock, so staying power may be a little short. Let's remember that Turtle Rock developed this game and they're a pretty small company with probably a fairly small budget. I think they did an admirable job, and I'm unashamed to give this game a solid 8. The graphics and sound are good if not superb, and the games are short and thrilling / fun. The asymmetrical nature of the game makes perfect balance difficult, but I think both sides are fun and both sides can win. It's mostly a matter of whether or not the hunters can coordinate and communicate, and whether or not the monster knows [how] to avoid a stage 1 confrontation. I'll probably get the DLC hunters, mostly to support the game. I definitely wish there was more meat, I think a bigger budget would've produced a must-buy game. I expect to see clones from the big studios.
PlayStation 4
Mar 8, 2015
Sacred 37
Mar 8, 2015
I'm satisfied with the game. I prefer Sacred 2 by a long shot, but this is an enjoyable game for those of us who have done all we care to with Diablo 3. I do wish there was more content and more of an open world. It's much more streamlined and did away with confusing and often broken systems. The humor is intact, the graphics and the gameplay are excellent. It's definitely different than the previous entries -- probably because it had a different publisher. I hope they take the criticism and make a Sacred 4 that's much more like 2 -- but unfortunately, this may be the death of the series. That would be sad -- this is one of my favorite franchises of all time.
PC
Dec 22, 2014
Defiance9
Dec 22, 2014
This is hands down my favorite console mmo. Since it went free to play, it's been getting lots of love from Trion, who also make RIFT, my favorite pc mmo. If you're on the fence, give it a shot. It's different but very good. If you like FPS games but like co-op, this is for you. The pvp is good too, but I mostly focus on pve.
PlayStation 3
Oct 2, 2014
Destiny5
Oct 2, 2014
Passable Halo-clone. The story is disjointed, incomplete and lacking. It's also short, too short to get you to level cap without lots of grinding. The easy difficulty is brutally difficult and frustrating. PvP isn't my thing, I gave it a shot and it was fine, nothing new you haven't seen before. I wanted to play this because of the raiding, but there's no PuG options, and the brutally hardcore content makes it too stressful to be any fun. I played about 15 hours, got a character to level 20, and traded it back in. Very disappointing, did not live up to any of the hype.
PlayStation 4
Oct 2, 2014
Warriors Orochi 3 Ultimate6
Oct 2, 2014
You probably know by now what you're getting. There's a ridiculous number of characters to use, and it will take an ungodly amount of time to maximize them all. However, there's little reason or incentive to. I think it's the best Warriors / Musuo game to date, but it may be time they try at least a little innovation? My biggest gripe is the amount of times I lose suddenly out of nowhere because I was in the wrong location, with no indication where the right location was. It feels like the illusion of choice. I am led to believe it's open and I can go anywhere and fight anyone, explore around a bit. In reality, there's a right place to be and a wrong place to be and figuring that out is the entirety of the game.
PlayStation 4
Oct 2, 2014
EA Sports UFC7
Oct 2, 2014
Best UFC game so far. Great graphics. Balanced fighters (because stats mean very little). Huge roster. Great Live Action segments. If you're a UFC fan, definitely worth checking out. Downsides: Steep learning curve with controls, especially if it's your first MMA game. Pretty repetitive after a while, questionable lasting value / replayability Terrible fighter selection UI - takes forever to scroll through each fighter to find the one you like -- a game with this many characters needs a thumbnail icon interface. shallow 'arcade' feel, not at all an MMA sim.
PlayStation 4
Sep 17, 2014
NHL 152
Sep 17, 2014
Nothing to see here apart from the admittedly great graphics. Same glitchy auto goals, none of the best modes, those that survived are watered down. Disgusting state to release a game in.
PlayStation 4
May 17, 2014
The Elder Scrolls Online4
May 17, 2014
Level 8, 6 hours /played. Extremely disappointing. Combat is boring, I prefer WoW / LotRO / RIFT / FF XIV style. Story is weak for Zenimax / Bethesda. Hard to know where to go or what to do at times. Still lots of bots, lots of vulgar language, lots of gold spammers. Feels strongly as if the developers vastly under-estimated how much work was necessary to make a good MMORPG. Going back to RIFT because it has fun and challenging combat, top-notch PvP, Great co-op dynamic content, fantastic instances, and a great amount of personal customization / character builds. This game tremendously hurt my view of one of my favorite developers.
PC
May 14, 2014
ZEN Pinball 2: Super League Football10
May 14, 2014
I am surprised how much I am enjoying this table. I am not much of a soccer fan, but this table has the most sense of challenge and progression. The combination of pinball and 'footie' works amazingly well. You play timed halves, and have to use ramps as passes to get by defenders and then play a mini table to score goals. Failure to pass often enough leads to losing posession and being svored on. Lots of teams to choose from with authentic mascots and players represented, and if your TV supports it, 3D. If you like pinball, Zen 2 is the game toplay, and this is the table that will offer the most engrossing, immersive, varied experience.
PlayStation 4
May 14, 2014
Final Fantasy XIV Online: A Realm Reborn5
May 14, 2014
Game is fantastic on PS4, but the PC version is not something I can recommend. The controls and UI are really just designed for a powrrful console. While leaps and bounds improved since v 1.0, it still is very hard to suggest over games like RIFT, LotRO, SW:ToR, or even WoW. Make sure you meet the recomended specs if you decide to get this on PC, minimum spec has unplayably terrible frame rates.
PC
May 14, 2014
Final Fantasy XIV Online: A Realm Reborn7
May 14, 2014
I played this on PS3, PC and PS4. The PS4 version is the only one I enjoy but on PS4 I give it a perfect 10. The graphics are so much better, frame rates are great, and the touch pad makes all the difference with controls. If you have a PS4, thid is the only must buy title, until Q4 when ESO finaly comes out, maybe.
PlayStation 4