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Apr 16, 2014
Cloudbuilt9
Apr 16, 2014
This is the game I'd make if I had the persistence to actually finish making a game for once. As far as non-gameplay things go, it fulfills a bunch of criteria I've always had that I've never seen combined into a single game before. 1. It's visually unique and colorful. 2. The main character's a woman for once. 3. She's got high tech armor with jets! 4. She's not sexualized! 5. The story is surreal and personal. 6. There's very little violence. The only things you shoot are totally inhuman robots and turrets, and often times the best option is to run past them instead of fight. And for gameplay, it combines all my favorite things: 1. It's fast. Real fast. 2. It forces you to repeat things until you perfect them, with zero loading time between runs. 3. It has countless moments that make you think "nailed it!". 4. Your main competitor is yourself. I only have two minor complains. 1. The levels are very open with multiple paths, but some of the paths feel completely pointless. You get the sense that not everything was placed with thought and purpose. 2. The controls are not quite as tight as they could be. I often find myself wondering, "Why did my character just do that?" That being said, this feeling seems to be waning as I play more, so I guess they just take some time getting used to.
PC