Grimish
User Overview in Games
9.7Avg. User Score
User Score Distribution
positive
3(100%)
mixed
0(0%)
negative
0(0%)
Highest User Score
Lowest User Score
Games Scores
Feb 22, 2022
Horizon Forbidden West9
Feb 22, 2022
This game was a labor of love and will be nominated for Game of the Year. No doubt. This is for all those horrible reviews with no constructive purpose or Alloys' appearance. To whom complains about graphics: Stick to a PC & Wait for PC Release. Also - Sell your PS5 to someone who wants it. This game is certainly next-gen for those hating on the graphics. Infact this game is absolutely fantastic, a worthy sequel that equates to a phenomenal series. Let's start by highlighting this game is not a slap-stick release of another game much like Call of Duty or Battlefield. There have been reviews that indicate this game is the same as the last and that's far from true. Highlights: With graphics and faces we must dig a little deeper as this is a special area; as graphics improve overtime, people are having a harder time being convinced what they see on a TV screen. Years ago one would gawk and say, "Look how real it appears". We must acknowledge humans have a dedicated brain function for 'facial recognition' to summarize. This makes faces and graphics a complicated concept. Defects may be perceived as 'errors' in modern games during conversations in the form of a 'lack of expression' or appearing 'emotionless'. Horizon Forbidden West addresses this & leaps forward with nuanced facial expressions; overcoming a development plateau that is really just beginning of modern development. An incredible accomplishment. Landscapes design within the open world amount to an incredibly well-polished experience; a gift. Day and night lighting effects with dense trees, foliage, rivers, and ocean amount to a never-ending experience. One could climb the highest peak in the mountains and gaze at the world and its sunset without blinking. Character design and modeling is done meticulously and with thoughtfulness to the story. Details between regional tribes & specific gear is vast. The Stars of the Show: The Machines which make a true next generation experience. State of the art graphics depict a number of strange metallic savanna mammals & amphibious reptiles that dot the landscape appearing as a distant subtle glow of blue light that changes like a traffic light to yellow and then an angry red as you approach, becoming aggressive while you do so. Engaging with these beasts is different than other games as you are constantly on the move; on-the-run fighting with the metallic environmental beasts. This must be how man was two-thousand of years ago. One can only conclude this is why burials began; so the dead would be safe from that harsh environment they faced throughout their lives. Improvements? There are some things to be had from some of conversations and pushing of the main story but overall, its above average. The worst is she appears to now be a woke man-hater, which is odd since she was raised by her father and banished by a bunch of old crones. Maybe that's just me looking too deep. Maybe that's how she is now? Mean and bitter? But she is still a female so only minus 1 point. Music and voice acting are up to par. Details: Alloy has quite a different skillset, multiple skill trees, but not complex, specialized skills depending on the branches one chooses to pivot in their advancement. Combat has many changes but improved controls such as the gyro motion-controls; these make all the difference when accomplishing total destruction of machines or a miserable bloodbath for yourself. Alloy is Agile now! Her mobility has much improved. More than we know! Hours of experimentation will be needed to find her limits. Definitely a lot of running, sliding, and shooting. She can even body sled downhill which is combat effective when engaging from high ground. Sliding can also be interrupted for a change of plans. Joined with combat; the dynamics go on. Experiment! Mount leaping while firing, etc, There is a whole lot more than its predecessor and is now more that is comparable to "Zelda BOTW". Another great improvement. Inventory has improved but most of all you get a stash. Collect too much stuff? Can't figure out what to trash or store while on the move? No worries, Alloys stash keeps you running while your hands are full which was much needed in the last game. Alloy herself has more facial detail and yeah, she is speckled with freckles - get over it; she is still nice and tight where it counts. Finally in conclusion - There have been many money grabs in the gaming industry for the last 2 years, I hate to dampen the negative score review party, but this game is not a money grab. There will probably be a great many games released this year that will warrant game of the year nominations when compared to the last 2 years which was a money grab frenzy and three times the number of bad flops. This game is not a flop, not even close. It's not an old experience. Not a bad one. Awesome maybe? A familiar story with a tremendous revamp. Hard to find its likeness in the sequel world of gaming.
PlayStation 5
Mar 3, 2021
Super Cloudbuilt10
Mar 3, 2021
In the world, there are two types of people; those who strive towards the observation of details, the intricate subtleties of situations, and strive towards the mastery and control of the environment; and there are those who are surface type people and only perceive the straight forward and obvious. (Such as those who double-click on hyperlinks) As far as a parkour platforming game Super Cloudbuilt is at the precipice of what's available in the gaming arena as far as speed goes; and if you fall into the second category of people, I urge you to keep away. You will not enjoy yourself the way the game is meant to be enjoyed; and this game is definitely not for everyone. Now in gaming, sometimes I like it to be simple. But when I invest time in something I want to be a completionist - So after over 200 hours in this game I'm still playing - but I'm certainly not the same player I was after the first 10 hours, or 20, or 50, or 100. The game is very well balanced but always offers a challenge. Recommended for anyone who is extremely technical and wants to take the time to figure out the technical details.
PC
Jul 16, 2018
Super Cloudbuilt10
Jul 16, 2018
The theme of this game is truly "Practice makes Perfect" and is an outstanding acrobatic speed-freak thriller. Absolutely by design, this game was intended people who appreciate the process of learning and growing, tuning those skill that is required to master the subtleties that may be oblivious to the less perceptive mind. Reviewing in response to poor reviews that were stemmed solely out of personal frustration due to lack of time, practice, or a fix for an "easy win" which is precisely NOT what was intended by developers and therefore is not a valid type of review. Anyone can play and progress from the beginning and progress to reach higher levels, this game should not be binged. It should be played over time especially if one is prone to becoming frustrated when they fail. To become great and beat the single or double "Skull" challenges, one must practice and engage perception in tandem with reflex and ability.
PlayStation 4