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Oct 22, 2015
Human Resource Machine0
Oct 22, 2015
This is not a game you would expect from Tomorrow Corporation who set out to make innovative, unique, experimental games like Little Inferno and World Of Goo(well, 2DBoy actually did WoG, but all have the same designer). While I'm a big fan of their little games that ooze with creativity and excellence in design, gameplay and have great adorable art style and heart touching melodies, this game only has the art part..kind of. It doesn't add any new experience; Just a collection of assembly puzzles that you fiddle with and try to optimize. The corporate settings and the little "story" doesn't add much; They seem just slapped on top and separated from the core of the game which is the simple, yet challenging, act of dragging and dropping boxes of commands to compose a program to do something with input and produce an output. As you play, you will begin to feel it's a chore.Maybe that's the hidden message of the game: you are programmed to solve the homework-like problems of the "game" (read machine).
PC