CGB244
User Overview in Games
Games Scores
Aug 17, 2015
N++1
Aug 17, 2015
How would you feel **** sold you mediocre DLC, then the servers went down indefinitely? That's the vibe you'll get from N++. Fundamentally, there's not much of a difference between N++ and it's predecessor, N+. The game works on the same mechanics, as expected, with a few added features that all seem to fall short. N++ adds a pretty large amount of new levels with a couple new enemies to spice things up. Unfortunately. the level design just doesn't feel as fun when compared to the previous installment. It feels as if all of the new levels in N++ focus less on fast movements and a fun experience, instead revolving around incredibly tedious and boringly meticulous repetition, consistently having you move slowly to fall ever so precisely between the gap between two bombs. Then grab the key, and do it again. Maybe I've just grown tired of playing N games in general, but I can't help but feel bored by this installment, while I had a lot of fun laying the others. N++ also adds a wide selection of color schemes, though all but one of them are either hideous or obnoxiously bright, leaving only one tolerable choice: "vasquez," which by no surprise is inspired by N+. Whats more frustrating is how this games lacks two features that were part of what made N+ so enjoyable. Foremost, they scrapped online functionality. I have trouble understanding how someone at Metanet decided that was a good idea, but that's beyond me. I was confused when I couldn't invite a friend to my game, and then found out after a quick google that they took it out. Online functionality isn't just some feature that you can scrap. It's becoming more and more of an essential part of games, especially those with multiplayer, which N++ has. The co-op levels were arguably the most fun part of N+, and I'm sure they're great in N++ too. Unfortunately the only way you can enjoy them is through share play, which is only an inadequate workaround. The other feature they removed was the zooming feature. In short, you were able to adjust the camera in N+ at your discretion, zooming in for more precise areas, or just in general if you felt you were too zoomed out. I always had the camera zoomed in, just because it was a better option versus the full screen mode. In N++ the camera is panned out at all times, which is a very frustrating option. Now don't just think I'm bashing the game for no reason. I was a huge fan of N+, and preordered N++ because of it. I've since played my way through almost all of N++, with the exception of multiplayer levels for reasons mentioned above. This leads me to one last frustrating point. I figured since I really wasn't all that content with the game, I could just get my platinum trophy and move on, right? Nope. There's one achievement remaining that has been confirmed by the devs to be bugged, with no one in the world unlocking it yet. So after dumping a fair amount of time into this game, I'm currently unable to finish it for good. Overall, N++ just feels like a soulless reiteration of N+. making it really difficult to stay interested. It's tedious, and lacks a critical component to play fun multiplayer levels. It's a disappointing end to the series, to say the least.
PlayStation 4